Fix #2032
@@ -229,7 +229,7 @@ void Shader::newFrame()
streamBuffers.clear();
streamBuffers.push_back(new StreamBuffer(vgfx, BUFFERUSAGE_UNIFORM, newSize));
}
- else
+ else if (streamBuffers.size() == 1)
streamBuffers.at(0)->nextFrame();
for (VkDescriptorPool pool : descriptorPools[currentFrame])