Browse Source

Rename love.audio.getEffectsList and Source:getEffectsList to getActiveEffects. They now return an empty table instead of nil when there are no active effects, as well.

--HG--
branch : minor
Alex Szpakowski 8 years ago
parent
commit
5fc2190ce4

+ 1 - 1
src/modules/audio/Audio.h

@@ -236,7 +236,7 @@ public:
 	 * @param list List of EFX names to fill.
 	 * @return true if effect was present, false otherwise.
 	 */
-	virtual bool getEffectsList(std::vector<std::string> &list) = 0;
+	virtual bool getActiveEffects(std::vector<std::string> &list) const = 0;
 
 	/**
 	 * Gets maximum number of scene EFX effects.

+ 1 - 1
src/modules/audio/Source.h

@@ -117,7 +117,7 @@ public:
 	virtual bool setEffect(const char *effect, const std::map<Filter::Parameter, float> &params) = 0;
 	virtual bool unsetEffect(const char *effect) = 0;
 	virtual bool getEffect(const char *effect, std::map<Filter::Parameter, float> &params) = 0;
-	virtual bool getEffectsList(std::vector<std::string> &list) = 0;
+	virtual bool getActiveEffects(std::vector<std::string> &list) const = 0;
 
 	virtual int getFreeBufferCount() const = 0;
 	virtual bool queue(void *data, size_t length, int dataSampleRate, int dataBitDepth, int dataChannels) = 0;

+ 1 - 1
src/modules/audio/null/Audio.cpp

@@ -183,7 +183,7 @@ bool Audio::getEffect(const char *, std::map<Effect::Parameter, float> &)
 	return false;
 }
 
-bool Audio::getEffectsList(std::vector<std::string> &list)
+bool Audio::getActiveEffects(std::vector<std::string> &) const
 {
 	return false;
 }

+ 1 - 1
src/modules/audio/null/Audio.h

@@ -81,7 +81,7 @@ public:
 	bool setEffect(const char *, std::map<Effect::Parameter, float> &params);
 	bool unsetEffect(const char *);
 	bool getEffect(const char *, std::map<Effect::Parameter, float> &params);
-	bool getEffectsList(std::vector<std::string> &list);
+	bool getActiveEffects(std::vector<std::string> &list) const;
 	int getMaxSceneEffects() const;
 	int getMaxSourceEffects() const;
 	bool isEFXsupported() const;

+ 1 - 1
src/modules/audio/null/Source.cpp

@@ -274,7 +274,7 @@ bool Source::getEffect(const char *, std::map<Filter::Parameter, float> &)
 	return false;
 }
 
-bool Source::getEffectsList(std::vector<std::string> &)
+bool Source::getActiveEffects(std::vector<std::string> &) const
 {
 	return false;
 }

+ 1 - 1
src/modules/audio/null/Source.h

@@ -90,7 +90,7 @@ public:
 	virtual bool setEffect(const char *effect, const std::map<Filter::Parameter, float> &params);
 	virtual bool unsetEffect(const char *effect);
 	virtual bool getEffect(const char *effect, std::map<Filter::Parameter, float> &params);
-	virtual bool getEffectsList(std::vector<std::string> &list);
+	virtual bool getActiveEffects(std::vector<std::string> &list) const;
 
 private:
 

+ 1 - 1
src/modules/audio/openal/Audio.cpp

@@ -543,7 +543,7 @@ bool Audio::getEffect(const char *name, std::map<Effect::Parameter, float> &para
 	return true;
 }
 
-bool Audio::getEffectsList(std::vector<std::string> &list)
+bool Audio::getActiveEffects(std::vector<std::string> &list) const
 {
 	if (effectmap.empty())
 		return false;

+ 1 - 1
src/modules/audio/openal/Audio.h

@@ -118,7 +118,7 @@ public:
 	bool setEffect(const char *name, std::map<Effect::Parameter, float> &params);
 	bool unsetEffect(const char *name);
 	bool getEffect(const char *name, std::map<Effect::Parameter, float> &params);
-	bool getEffectsList(std::vector<std::string> &list);
+	bool getActiveEffects(std::vector<std::string> &list) const;
 	int getMaxSceneEffects() const;
 	int getMaxSourceEffects() const;
 	bool isEFXsupported() const;

+ 1 - 1
src/modules/audio/openal/Source.cpp

@@ -1488,7 +1488,7 @@ bool Source::getEffect(const char *name, std::map<Filter::Parameter, float> &par
 	return true;
 }
 
-bool Source::getEffectsList(std::vector<std::string> &list)
+bool Source::getActiveEffects(std::vector<std::string> &list) const
 {
 	if (effectmap.empty())
 		return false;

+ 1 - 1
src/modules/audio/openal/Source.h

@@ -152,7 +152,7 @@ public:
 	virtual bool setEffect(const char *effect, const std::map<Filter::Parameter, float> &params);
 	virtual bool unsetEffect(const char *effect);
 	virtual bool getEffect(const char *effect, std::map<Filter::Parameter, float> &params);
-	virtual bool getEffectsList(std::vector<std::string> &list);
+	virtual bool getActiveEffects(std::vector<std::string> &list) const;
 
 	virtual int getFreeBufferCount() const;
 	virtual bool queue(void *data, size_t length, int dataSampleRate, int dataBitDepth, int dataChannels);

+ 5 - 6
src/modules/audio/wrap_Audio.cpp

@@ -488,14 +488,13 @@ int w_getEffect(lua_State *L)
 	return 1;
 }
 
-int w_getEffectsList(lua_State *L)
+int w_getActiveEffects(lua_State *L)
 {
 	std::vector<std::string> list;
-	if (!instance()->getEffectsList(list))
-		return 0;
+	instance()->getActiveEffects(list);
 
-	lua_createtable(L, 0, list.size());
-	for (unsigned int i = 0; i < list.size(); i++)
+	lua_createtable(L, 0, (int) list.size());
+	for (int i = 0; i < (int) list.size(); i++)
 	{
 		lua_pushnumber(L, i + 1);
 		lua_pushstring(L, list[i].c_str());
@@ -559,7 +558,7 @@ static const luaL_Reg functions[] =
 	{ "getRecordingDevices", w_getRecordingDevices },
 	{ "setEffect", w_setEffect },
 	{ "getEffect", w_getEffect },
-	{ "getEffectsList", w_getEffectsList },
+	{ "getActiveEffects", w_getActiveEffects },
 	{ "getMaxSceneEffects", w_getMaxSceneEffects },
 	{ "getMaxSourceEffects", w_getMaxSourceEffects },
 	{ "isEffectsSupported", w_isEffectsSupported },

+ 6 - 6
src/modules/audio/wrap_Source.cpp

@@ -493,15 +493,15 @@ int w_Source_getEffect(lua_State *L)
 	return 1;
 }
 
-int w_Source_getEffectsList(lua_State *L)
+int w_Source_getActiveEffects(lua_State *L)
 {
 	Source *t = luax_checksource(L, 1);
+
 	std::vector<std::string> list;
-	if (!t->getEffectsList(list))
-		return 0;
+	t->getActiveEffects(list);
 
-	lua_createtable(L, 0, list.size());
-	for (unsigned int i = 0; i < list.size(); i++)
+	lua_createtable(L, 0, (int) list.size());
+	for (int i = 0; i < (int) list.size(); i++)
 	{
 		lua_pushnumber(L, i + 1);
 		lua_pushstring(L, list[i].c_str());
@@ -624,7 +624,7 @@ static const luaL_Reg w_Source_functions[] =
 	{ "getFilter", w_Source_getFilter },
 	{ "setEffect", w_Source_setEffect },
 	{ "getEffect", w_Source_getEffect },
-	{ "getEffectsList", w_Source_getEffectsList },
+	{ "getActiveEffects", w_Source_getActiveEffects },
 
 	{ "getFreeBufferCount", w_Source_getFreeBufferCount },
 	{ "queue", w_Source_queue },