@@ -21,6 +21,9 @@
#include "Quad.h"
#include <common/Matrix.h>
+// GLee
+#include "GLee.h"
+
// STD
#include <cstring> // For memcpy
@@ -43,8 +46,11 @@ namespace opengl
void Quad::refresh(const Viewport & v, int sw, int sh)
{
- sw = next_p2(sw);
- sh = next_p2(sh);
+ if (GLEE_ARB_texture_non_power_of_two)
+ {
+ sw = next_p2(sw);
+ sh = next_p2(sh);
+ }
viewport = v;
vertices[0].x = 0;