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@@ -604,9 +604,6 @@ void OpenGL::setTextureFilter(graphics::Texture::Filter &f)
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GLint OpenGL::getGLWrapMode(Texture::WrapMode wmode)
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GLint OpenGL::getGLWrapMode(Texture::WrapMode wmode)
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{
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{
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- if (wmode == Texture::WRAP_CLAMP_ZERO && !isClampZeroTextureWrapSupported())
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- wmode = Texture::WRAP_CLAMP;
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-
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switch (wmode)
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switch (wmode)
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{
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{
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case Texture::WRAP_CLAMP:
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case Texture::WRAP_CLAMP:
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