@@ -48,7 +48,7 @@ Quad::~Quad()
void Quad::refresh(const Viewport &v, float sw, float sh)
{
- if (!GLEE_ARB_texture_non_power_of_two)
+ if (!(GLEE_VERSION_2_0 || GLEE_ARB_texture_non_power_of_two))
sw = next_p2(sw);
sh = next_p2(sh);