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Renamed Decoder:getBits to Decoder:getBitDepth (see issue #636)

Alex Szpakowski 12 years ago
parent
commit
66a773d2a7

+ 6 - 6
src/modules/audio/openal/Source.cpp

@@ -544,15 +544,15 @@ void Source::setFloatv(float *dst, const float *src) const
 	dst[2] = src[2];
 	dst[2] = src[2];
 }
 }
 
 
-ALenum Source::getFormat(int channels, int bits) const
+ALenum Source::getFormat(int channels, int bitDepth) const
 {
 {
-	if (channels == 1 && bits == 8)
+	if (channels == 1 && bitDepth == 8)
 		return AL_FORMAT_MONO8;
 		return AL_FORMAT_MONO8;
-	else if (channels == 1 && bits == 16)
+	else if (channels == 1 && bitDepth == 16)
 		return AL_FORMAT_MONO16;
 		return AL_FORMAT_MONO16;
-	else if (channels == 2 && bits == 8)
+	else if (channels == 2 && bitDepth == 8)
 		return AL_FORMAT_STEREO8;
 		return AL_FORMAT_STEREO8;
-	else if (channels == 2 && bits == 16)
+	else if (channels == 2 && bitDepth == 16)
 		return AL_FORMAT_STEREO16;
 		return AL_FORMAT_STEREO16;
 	else
 	else
 		return 0;
 		return 0;
@@ -563,7 +563,7 @@ int Source::streamAtomic(ALuint buffer, love::sound::Decoder *d)
 	// Get more sound data.
 	// Get more sound data.
 	int decoded = d->decode();
 	int decoded = d->decode();
 
 
-	int fmt = getFormat(d->getChannels(), d->getBits());
+	int fmt = getFormat(d->getChannels(), d->getBitDepth());
 
 
 	if (fmt != 0)
 	if (fmt != 0)
 		alBufferData(buffer, fmt, d->getBuffer(), decoded, d->getSampleRate());
 		alBufferData(buffer, fmt, d->getBuffer(), decoded, d->getSampleRate());

+ 2 - 2
src/modules/audio/openal/Source.h

@@ -108,10 +108,10 @@ private:
 	 * Gets the OpenAL format identifier based on number of
 	 * Gets the OpenAL format identifier based on number of
 	 * channels and bits.
 	 * channels and bits.
 	 * @param channels Either 1 (mono) or 2 (stereo).
 	 * @param channels Either 1 (mono) or 2 (stereo).
-	 * @param bits Either 8-bit samples, or 16-bit samples.
+	 * @param bitDepth Either 8-bit samples, or 16-bit samples.
 	 * @return One of AL_FORMAT_*, or 0 if unsupported format.
 	 * @return One of AL_FORMAT_*, or 0 if unsupported format.
 	 **/
 	 **/
-	ALenum getFormat(int channels, int bits) const;
+	ALenum getFormat(int channels, int bitDepth) const;
 
 
 	int streamAtomic(ALuint buffer, love::sound::Decoder *d);
 	int streamAtomic(ALuint buffer, love::sound::Decoder *d);
 
 

+ 2 - 2
src/modules/sound/Decoder.h

@@ -55,7 +55,7 @@ public:
 	/**
 	/**
 	 * 16 bit audio is the default.
 	 * 16 bit audio is the default.
 	 **/
 	 **/
-	static const int DEFAULT_BITS = 16;
+	static const int DEFAULT_BIT_DEPTH = 16;
 
 
 	/**
 	/**
 	 * Creates a deep of itself. The sound stream can (and should) be
 	 * Creates a deep of itself. The sound stream can (and should) be
@@ -126,7 +126,7 @@ public:
 	 * Gets the number of bits per sample. Supported values are 8 or 16.
 	 * Gets the number of bits per sample. Supported values are 8 or 16.
 	 * @return Either 8, 16, or 0 if unsupported.
 	 * @return Either 8, 16, or 0 if unsupported.
 	 **/
 	 **/
-	virtual int getBits() const = 0;
+	virtual int getBitDepth() const = 0;
 
 
 	/**
 	/**
 	 * Gets the sample rate for the Decoder, that is, samples per second.
 	 * Gets the sample rate for the Decoder, that is, samples per second.

+ 2 - 2
src/modules/sound/Sound.cpp

@@ -34,9 +34,9 @@ SoundData *Sound::newSoundData(Decoder *decoder)
 	return new SoundData(decoder);
 	return new SoundData(decoder);
 }
 }
 
 
-SoundData *Sound::newSoundData(int samples, int sampleRate, int bits, int channels)
+SoundData *Sound::newSoundData(int samples, int sampleRate, int bitDepth, int channels)
 {
 {
-	return new SoundData(samples, sampleRate, bits, channels);
+	return new SoundData(samples, sampleRate, bitDepth, channels);
 }
 }
 
 
 
 

+ 2 - 2
src/modules/sound/Sound.h

@@ -60,11 +60,11 @@ public:
 	 * Creates a new SoundData with the specified number of samples and format.
 	 * Creates a new SoundData with the specified number of samples and format.
 	 * @param duration In seconds.
 	 * @param duration In seconds.
 	 * @param sampleRate Number of samples per second.
 	 * @param sampleRate Number of samples per second.
-	 * @param bits Bits per sample (8 or 16).
+	 * @param bitDepth Bits per sample (8 or 16).
 	 * @param channels Either 1 for mono, or 2 for stereo.
 	 * @param channels Either 1 for mono, or 2 for stereo.
 	 * @return A new SoundData object, or zero in case of errors.
 	 * @return A new SoundData object, or zero in case of errors.
 	 **/
 	 **/
-	SoundData *newSoundData(int samples, int sampleRate, int bits, int channels);
+	SoundData *newSoundData(int samples, int sampleRate, int bitDepth, int channels);
 
 
 	/**
 	/**
 	 * Attempts to find a decoder for the encoded sound data in the
 	 * Attempts to find a decoder for the encoded sound data in the

+ 17 - 17
src/modules/sound/SoundData.cpp

@@ -38,7 +38,7 @@ SoundData::SoundData(Decoder *decoder)
 	: data(0)
 	: data(0)
 	, size(0)
 	, size(0)
 	, sampleRate(Decoder::DEFAULT_SAMPLE_RATE)
 	, sampleRate(Decoder::DEFAULT_SAMPLE_RATE)
-	, bits(0)
+	, bitDepth(0)
 	, channels(0)
 	, channels(0)
 {
 {
 	size_t bufferSize = 524288;
 	size_t bufferSize = 524288;
@@ -79,19 +79,19 @@ SoundData::SoundData(Decoder *decoder)
 		data = (char *) realloc(data, size);
 		data = (char *) realloc(data, size);
 
 
 	channels = decoder->getChannels();
 	channels = decoder->getChannels();
-	bits = decoder->getBits();
+	bitDepth = decoder->getBitDepth();
 	sampleRate = decoder->getSampleRate();
 	sampleRate = decoder->getSampleRate();
 }
 }
 
 
-SoundData::SoundData(int samples, int sampleRate, int bits, int channels)
+SoundData::SoundData(int samples, int sampleRate, int bitDepth, int channels)
 	: data(0)
 	: data(0)
-	, size(samples*(bits/8)*channels)
+	, size(samples*(bitDepth/8)*channels)
 	, sampleRate(sampleRate)
 	, sampleRate(sampleRate)
-	, bits(bits)
+	, bitDepth(bitDepth)
 	, channels(channels)
 	, channels(channels)
 {
 {
 	double realsize = samples;
 	double realsize = samples;
-	realsize *= (bits/8)*channels;
+	realsize *= (bitDepth/8)*channels;
 	if (realsize > INT_MAX)
 	if (realsize > INT_MAX)
 		throw love::Exception("Data is too big!");
 		throw love::Exception("Data is too big!");
 	data = (char *)malloc(size);
 	data = (char *)malloc(size);
@@ -99,15 +99,15 @@ SoundData::SoundData(int samples, int sampleRate, int bits, int channels)
 		throw love::Exception("Not enough memory.");
 		throw love::Exception("Not enough memory.");
 }
 }
 
 
-SoundData::SoundData(void *d, int samples, int sampleRate, int bits, int channels)
+SoundData::SoundData(void *d, int samples, int sampleRate, int bitDepth, int channels)
 	: data(0)
 	: data(0)
-	, size(samples*(bits/8)*channels)
+	, size(samples*(bitDepth/8)*channels)
 	, sampleRate(sampleRate)
 	, sampleRate(sampleRate)
-	, bits(bits)
+	, bitDepth(bitDepth)
 	, channels(channels)
 	, channels(channels)
 {
 {
 	double realsize = samples;
 	double realsize = samples;
-	realsize *= (bits/8)*channels;
+	realsize *= (bitDepth/8)*channels;
 	if (realsize > INT_MAX)
 	if (realsize > INT_MAX)
 		throw love::Exception("Data is too big!");
 		throw love::Exception("Data is too big!");
 	data = (char *)malloc(size);
 	data = (char *)malloc(size);
@@ -139,7 +139,7 @@ int SoundData::getChannels() const
 
 
 int SoundData::getBitDepth() const
 int SoundData::getBitDepth() const
 {
 {
-	return bits;
+	return bitDepth;
 }
 }
 
 
 int SoundData::getSampleRate() const
 int SoundData::getSampleRate() const
@@ -149,21 +149,21 @@ int SoundData::getSampleRate() const
 
 
 int SoundData::getSampleCount() const
 int SoundData::getSampleCount() const
 {
 {
-	return (size/channels)/(bits/8);
+	return (size/channels)/(bitDepth/8);
 }
 }
 
 
 float SoundData::getDuration() const
 float SoundData::getDuration() const
 {
 {
-	return float(size) / (channels*sampleRate*bits/8);
+	return float(size) / (channels*sampleRate*bitDepth/8);
 }
 }
 
 
 void SoundData::setSample(int i, float sample)
 void SoundData::setSample(int i, float sample)
 {
 {
 	// Check range.
 	// Check range.
-	if (i < 0 || i >= size/(bits/8))
+	if (i < 0 || i >= size/(bitDepth/8))
 		throw love::Exception("Attempt to set out-of-range sample!");
 		throw love::Exception("Attempt to set out-of-range sample!");
 
 
-	if (bits == 16)
+	if (bitDepth == 16)
 	{
 	{
 		short *s = (short *)data;
 		short *s = (short *)data;
 		s[i] = (short)(sample*(float)SHRT_MAX);
 		s[i] = (short)(sample*(float)SHRT_MAX);
@@ -179,10 +179,10 @@ void SoundData::setSample(int i, float sample)
 float SoundData::getSample(int i) const
 float SoundData::getSample(int i) const
 {
 {
 	// Check range.
 	// Check range.
-	if (i < 0 || i >= size/(bits/8))
+	if (i < 0 || i >= size/(bitDepth/8))
 		throw love::Exception("Attempt to get out-of-range sample!");
 		throw love::Exception("Attempt to get out-of-range sample!");
 
 
-	if (bits == 16)
+	if (bitDepth == 16)
 	{
 	{
 		short *s = (short *)data;
 		short *s = (short *)data;
 		return (float)s[i]/(float)SHRT_MAX;
 		return (float)s[i]/(float)SHRT_MAX;

+ 3 - 3
src/modules/sound/SoundData.h

@@ -36,8 +36,8 @@ class SoundData : public love::Data
 public:
 public:
 
 
 	SoundData(Decoder *decoder);
 	SoundData(Decoder *decoder);
-	SoundData(int samples, int sampleRate, int bits, int channels);
-	SoundData(void *d, int samples, int sampleRate, int bits, int channels);
+	SoundData(int samples, int sampleRate, int bitDepth, int channels);
+	SoundData(void *d, int samples, int sampleRate, int bitDepth, int channels);
 
 
 	virtual ~SoundData();
 	virtual ~SoundData();
 
 
@@ -61,7 +61,7 @@ private:
 	int size;
 	int size;
 
 
 	int sampleRate;
 	int sampleRate;
-	int bits;
+	int bitDepth;
 	int channels;
 	int channels;
 }; // SoundData
 }; // SoundData
 
 

+ 2 - 2
src/modules/sound/lullaby/FLACDecoder.cpp

@@ -41,7 +41,7 @@ FLACDecoder::FLACDecoder(Data *data, const std::string &ext, int nbufferSize)
 	process_until_end_of_metadata();
 	process_until_end_of_metadata();
 	process_single();
 	process_single();
 	seek(0);
 	seek(0);
-	bufferSize = 256 * getBits() * getChannels() * 2;
+	bufferSize = 256 * getBitDepth() * getChannels() * 2;
 	delete[](char *) buffer;
 	delete[](char *) buffer;
 	buffer = new char[bufferSize];
 	buffer = new char[bufferSize];
 }
 }
@@ -98,7 +98,7 @@ int FLACDecoder::getChannels() const
 	return get_channels();
 	return get_channels();
 }
 }
 
 
-int FLACDecoder::getBits() const
+int FLACDecoder::getBitDepth() const
 {
 {
 	return get_bits_per_sample();
 	return get_bits_per_sample();
 }
 }

+ 1 - 1
src/modules/sound/lullaby/FLACDecoder.h

@@ -50,7 +50,7 @@ public:
 	bool rewind();
 	bool rewind();
 	bool isSeekable();
 	bool isSeekable();
 	int getChannels() const;
 	int getChannels() const;
-	int getBits() const;
+	int getBitDepth() const;
 	int getSampleRate() const;
 	int getSampleRate() const;
 
 
 	//needed for FLAC
 	//needed for FLAC

+ 1 - 1
src/modules/sound/lullaby/GmeDecoder.cpp

@@ -137,7 +137,7 @@ int GmeDecoder::getChannels() const
 	return 2;
 	return 2;
 }
 }
 
 
-int GmeDecoder::getBits() const
+int GmeDecoder::getBitDepth() const
 {
 {
 	return 16;
 	return 16;
 }
 }

+ 1 - 1
src/modules/sound/lullaby/GmeDecoder.h

@@ -55,7 +55,7 @@ public:
 	bool rewind();
 	bool rewind();
 	bool isSeekable();
 	bool isSeekable();
 	int getChannels() const;
 	int getChannels() const;
-	int getBits() const;
+	int getBitDepth() const;
 
 
 private:
 private:
 	Music_Emu *emu;
 	Music_Emu *emu;

+ 1 - 1
src/modules/sound/lullaby/ModPlugDecoder.cpp

@@ -137,7 +137,7 @@ int ModPlugDecoder::getChannels() const
 	return 2;
 	return 2;
 }
 }
 
 
-int ModPlugDecoder::getBits() const
+int ModPlugDecoder::getBitDepth() const
 {
 {
 	return 16;
 	return 16;
 }
 }

+ 1 - 1
src/modules/sound/lullaby/ModPlugDecoder.h

@@ -50,7 +50,7 @@ public:
 	bool rewind();
 	bool rewind();
 	bool isSeekable();
 	bool isSeekable();
 	int getChannels() const;
 	int getChannels() const;
-	int getBits() const;
+	int getBitDepth() const;
 
 
 private:
 private:
 
 

+ 1 - 1
src/modules/sound/lullaby/Mpg123Decoder.cpp

@@ -207,7 +207,7 @@ int Mpg123Decoder::getChannels() const
 	return channels;
 	return channels;
 }
 }
 
 
-int Mpg123Decoder::getBits() const
+int Mpg123Decoder::getBitDepth() const
 {
 {
 	return 16;
 	return 16;
 }
 }

+ 1 - 1
src/modules/sound/lullaby/Mpg123Decoder.h

@@ -55,7 +55,7 @@ public:
 	bool rewind();
 	bool rewind();
 	bool isSeekable();
 	bool isSeekable();
 	int getChannels() const;
 	int getChannels() const;
-	int getBits() const;
+	int getBitDepth() const;
 
 
 private:
 private:
 
 

+ 2 - 2
src/modules/sound/lullaby/VorbisDecoder.cpp

@@ -188,7 +188,7 @@ int VorbisDecoder::decode()
 
 
 	while (size < bufferSize)
 	while (size < bufferSize)
 	{
 	{
-		int result = ov_read(&handle, (char *) buffer + size, bufferSize - size, endian, (getBits() == 16 ? 2 : 1), 1, 0);
+		int result = ov_read(&handle, (char *) buffer + size, bufferSize - size, endian, (getBitDepth() == 16 ? 2 : 1), 1, 0);
 
 
 		if (result == OV_HOLE)
 		if (result == OV_HOLE)
 			continue;
 			continue;
@@ -243,7 +243,7 @@ int VorbisDecoder::getChannels() const
 	return vorbisInfo->channels;
 	return vorbisInfo->channels;
 }
 }
 
 
-int VorbisDecoder::getBits() const
+int VorbisDecoder::getBitDepth() const
 {
 {
 	return 16;
 	return 16;
 }
 }

+ 1 - 1
src/modules/sound/lullaby/VorbisDecoder.h

@@ -59,7 +59,7 @@ public:
 	bool rewind();
 	bool rewind();
 	bool isSeekable();
 	bool isSeekable();
 	int getChannels() const;
 	int getChannels() const;
-	int getBits() const;
+	int getBitDepth() const;
 	int getSampleRate() const;
 	int getSampleRate() const;
 
 
 private:
 private:

+ 3 - 3
src/modules/sound/wrap_Decoder.cpp

@@ -37,10 +37,10 @@ int w_Decoder_getChannels(lua_State *L)
 	return 1;
 	return 1;
 }
 }
 
 
-int w_Decoder_getBits(lua_State *L)
+int w_Decoder_getBitDepth(lua_State *L)
 {
 {
 	Decoder *t = luax_checkdecoder(L, 1);
 	Decoder *t = luax_checkdecoder(L, 1);
-	lua_pushinteger(L, t->getBits());
+	lua_pushinteger(L, t->getBitDepth());
 	return 1;
 	return 1;
 }
 }
 
 
@@ -54,7 +54,7 @@ int w_Decoder_getSampleRate(lua_State *L)
 static const luaL_Reg functions[] =
 static const luaL_Reg functions[] =
 {
 {
 	{ "getChannels", w_Decoder_getChannels },
 	{ "getChannels", w_Decoder_getChannels },
-	{ "getBits", w_Decoder_getBits },
+	{ "getBitDepth", w_Decoder_getBitDepth },
 	{ "getSampleRate", w_Decoder_getSampleRate },
 	{ "getSampleRate", w_Decoder_getSampleRate },
 	{ 0, 0 }
 	{ 0, 0 }
 };
 };

+ 1 - 1
src/modules/sound/wrap_Decoder.h

@@ -32,7 +32,7 @@ namespace sound
 
 
 Decoder *luax_checkdecoder(lua_State *L, int idx);
 Decoder *luax_checkdecoder(lua_State *L, int idx);
 int w_Decoder_getChannels(lua_State *L);
 int w_Decoder_getChannels(lua_State *L);
-int w_Decoder_getBits(lua_State *L);
+int w_Decoder_getBitDepth(lua_State *L);
 int w_Decoder_getSampleRate(lua_State *L);
 int w_Decoder_getSampleRate(lua_State *L);
 extern "C" int luaopen_decoder(lua_State *L);
 extern "C" int luaopen_decoder(lua_State *L);
 
 

+ 2 - 2
src/modules/sound/wrap_Sound.cpp

@@ -38,12 +38,12 @@ int w_newSoundData(lua_State *L)
 	{
 	{
 		int samples = luaL_checkint(L, 1);
 		int samples = luaL_checkint(L, 1);
 		int sampleRate = luaL_optint(L, 2, Decoder::DEFAULT_SAMPLE_RATE);
 		int sampleRate = luaL_optint(L, 2, Decoder::DEFAULT_SAMPLE_RATE);
-		int bits = luaL_optint(L, 3, Decoder::DEFAULT_BITS);
+		int bitDepth = luaL_optint(L, 3, Decoder::DEFAULT_BIT_DEPTH);
 		int channels = luaL_optint(L, 4, Decoder::DEFAULT_CHANNELS);
 		int channels = luaL_optint(L, 4, Decoder::DEFAULT_CHANNELS);
 
 
 		try
 		try
 		{
 		{
-			t = instance->newSoundData(samples, sampleRate, bits, channels);
+			t = instance->newSoundData(samples, sampleRate, bitDepth, channels);
 		}
 		}
 		catch(love::Exception &e)
 		catch(love::Exception &e)
 		{
 		{