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made building from source on OS X a hell of a lot easier - no more .dylibs, and all the header files are contained in the frameworks (as they should be!)

bill@localhost 16 years ago
parent
commit
6853f8374e

File diff suppressed because it is too large
+ 12 - 16
platform/macosx/love.xcodeproj/project.pbxproj


+ 308 - 308
src/common/runtime.h

@@ -1,313 +1,313 @@
-/**
-* Copyright (c) 2006-2009 LOVE Development Team
-* 
-* This software is provided 'as-is', without any express or implied
-* warranty.  In no event will the authors be held liable for any damages
-* arising from the use of this software.
-* 
-* Permission is granted to anyone to use this software for any purpose,
-* including commercial applications, and to alter it and redistribute it
-* freely, subject to the following restrictions:
-* 
-* 1. The origin of this software must not be misrepresented; you must not
-*    claim that you wrote the original software. If you use this software
-*    in a product, an acknowledgment in the product documentation would be
-*    appreciated but is not required.
-* 2. Altered source versions must be plainly marked as such, and must not be
-*    misrepresented as being the original software.
-* 3. This notice may not be removed or altered from any source distribution.
-**/
-
-#ifndef LOVE_RUNTIME_H
-#define LOVE_RUNTIME_H
-
-// LOVE
-#include "types.h"
-
+/**
+* Copyright (c) 2006-2009 LOVE Development Team
+* 
+* This software is provided 'as-is', without any express or implied
+* warranty.  In no event will the authors be held liable for any damages
+* arising from the use of this software.
+* 
+* Permission is granted to anyone to use this software for any purpose,
+* including commercial applications, and to alter it and redistribute it
+* freely, subject to the following restrictions:
+* 
+* 1. The origin of this software must not be misrepresented; you must not
+*    claim that you wrote the original software. If you use this software
+*    in a product, an acknowledgment in the product documentation would be
+*    appreciated but is not required.
+* 2. Altered source versions must be plainly marked as such, and must not be
+*    misrepresented as being the original software.
+* 3. This notice may not be removed or altered from any source distribution.
+**/
+
+#ifndef LOVE_RUNTIME_H
+#define LOVE_RUNTIME_H
+
+// LOVE
+#include "types.h"
+
 // Lua
 // Lua
 extern "C" {
 extern "C" {
 	#include <lua.h>
 	#include <lua.h>
 	#include <lualib.h>
 	#include <lualib.h>
 	#include <lauxlib.h>
 	#include <lauxlib.h>
-}
-
-namespace love
-{
-	// Forward declarations.
-	class Module;
-	class Reference;
-
-	/**
-	* Registries represent special tables which can be accessed with
-	* luax_getregistry.
-	**/
-	enum Registry
-	{
-		REGISTRY_GC = 1,
-		REGISTRY_MODULES,
-	};
-
-	/**
-	* This structure wraps all Lua-exposed objects. It exists in the
-	* Lua state as a full userdata (so we can catch __gc "events"), 
-	* though the Object it refers to is light userdata in the sense 
-	* that it is not allocated by the Lua VM. 
-	**/
-	struct Proxy
-	{
-		// Holds type information (see types.h).
-		bits flags; 
-		
-		// The light userdata.
-		void * data;
-
-		// True if Lua should delete on GC.
-		bool own; 
-	};
-
-	/**
-	* A Module with Lua wrapper functions and other data.
-	**/
-	struct WrappedModule
-	{
-		// The module containing the functions.
-		Module * module;
-
-		// The name for the table to put the functions in, without the 'love'-prefix.
-		const char * name;
-
-		// The type flags of this module.
-		love::bits flags;
-
-		// The functions of the module (last element {0,0}).
-		const luaL_Reg * functions;
-
-		// A list of functions which expose the types of the modules (last element 0).
-		const lua_CFunction * types;
-
-	};
-
-	/**
-	* Returns a reference to the top stack element (-1) if the value
-	* is of the specified type. If the value is incorrect, zero is returned.
-	* 
-	* In any case, the top stack element is popped, regardless of its type.
-	**/
-	Reference * luax_refif(lua_State * L, int type);
-
-	/**
-	* Prints the current contents of the stack. Only useful for debugging.
-	* @param L The Lua state.
-	**/
-	void luax_printstack(lua_State * L);
-
-	/**
-	* Converts the value at idx to a bool. It follow the same rules
-	* as lua_toboolean, but returns a bool instead of an int.
-	* @param L The Lua state.
-	* @param idx The index on the Lua state.
-	* @return True if the value evaluates to true, false otherwise.
-	**/
-	bool luax_toboolean(lua_State * L, int idx);
-
-	/**
-	* Pushes a bool onto the stack. It's the same as lua_pushboolean, 
-	* but with bool instead of int.
-	* @param L The Lua state.
-	* @paarm b The bool to push.
-	**/
-	void luax_pushboolean(lua_State * L, bool b);
-
-	/**
-	* Converts the value at idx to a bool, or if not present, b is returned.
-	* @param L The Lua state.
-	* @param idx The index of the Lua state.
-	* @param b The value to return if no value exist at the specified index.
-	* @return True if the value evaluates to true, false otherwise.
-	**/
-	bool luax_optboolean(lua_State * L, int idx, bool b);
-
-	/**
-	* Require at least 'min' number of items on the stack.
-	* @param L The Lua state.
-	* @param min The minimum number of items on the stack.
-	* @return Zero if conditions are met, otherwise a Lua error (longjmp).
-	**/
-	int luax_assert_argc(lua_State * L, int min);
-
-	/**
-	* Require at least 'min', but more than 'max' items on the stack.
-	* @param L The Lua state.
-	* @param min The minimum number of items on the stack. 
-	* @param max The maximum number of items on the stack.
-	* @return Zero if conditions are met, otherwise a Lua error (longjmp).
-	**/
-	int luax_assert_argc(lua_State * L, int min, int max);
-
-	/**
-	* Require that the value at idx is a function.
-	* @param L The Lua state.
-	 *@param idx The index on the stack.
-	**/
-	int luax_assert_function(lua_State * L, int idx);
-
-	/**
-	* Register a module in the love table. The love table will be created if it does not exist.
-	* @param L The Lua state.
-	**/
-	int luax_register_module(lua_State * L, const WrappedModule & m);
-	
-	/**
-	* Inserts a module with 'name' into the package.preloaded table.
-	* @param f The function to be called when the module is opened.
-	* @param name The name of the module, with 'love'-prefix, for instance 'love.graphics'.
-	**/
-	int luax_preload(lua_State * L, lua_CFunction f, const char * name);
-
-	/**
-	* Register a new type. 
-	* @param tname The name of the type. This must not conflict with other type names,
-	* even from other modules.
-	* @param f The list of member functions for the type.
-	**/
-	int luax_register_type(lua_State * L, const char * tname, const luaL_Reg * f = 0);
-
-	/**
-	* Register a new searcher function for package.loaders. This can for instance enable
-	* loading of files through love.filesystem using standard require. 
-	* @param L The Lua state.
-	* @param f The searcher function.
-	**/
-	int luax_register_searcher(lua_State * L, lua_CFunction f);
-
-	/**
-	* Creates a new Lua-accessible object of the given type, and put it on the stack.
-	* @param L The Lua state.
-	* @param name The name of the type. This must match the used earlier with luax_register_type.
-	* @param flags The type information. 
-	* @param data The pointer to the actual object.
-	* @own Set this to true (default) if the object should be released upon garbage collection. 
-	**/
-	void luax_newtype(lua_State * L, const char * name, bits flags, void * data, bool own = true);
-
-	/**
-	* Checks whether the value at idx is a certain type.
-	* @param L The Lua state.
-	* @param idx The index on the stack.
-	* @param type The type to check for.
-	* @return True if the value is Proxy of the specified type, false otherwise.
-	**/
-	bool luax_istype(lua_State * L, int idx, love::bits type);
-	
-	/**
-	* Gets the function love.module.function and puts it on top of the stack (alone). If the
-	* love table, the module, or the function does not exist, an error is returned.
-	* @return An error if nonexistent, or 1 if successful.
-	**/
-	int luax_getfunction(lua_State * L, const char * module, const char * function);
-
-	/**
-	* Converts an object into another object by the specified function love.module.function.
-	* The conversion function must accept a single object of the relevant type as a parameter, 
-	* and returnone value. If the function does not exist (see luax_getfunction), an error is returned.
-	* 
-	* Note that the initial object at idx is replaced by the new object.
-	* 
-	* @param L The Lua state.
-	* @param idx The index on the stack.
-	* @param module The module in the love table.
-	* @param function The function in the module.
-	**/
-	int luax_convobj(lua_State * L, int idx, const char * module, const char * function);
-
-	/**
-	* 'Insist' that a table 'k' exists in the table at idx. Insistence involves that the
-	* table (k) is created if it does not exist in the table at idx. The table at idx must 
-	* pre-exist, however. Also note that if the a non-table value exists at the specified
-	* location, it will be overwritten with a new table. The insisted table, and only the
-	* insisted table, will be placed on top of the stack. 
-	*
-	* @param idx The index on the stack containing a table.
-	* @param k The name of the table we are insisting exist. 
-	**/
-	int luax_insist(lua_State * L, int idx, const char * k);
-
-	/**
-	* Insist that a global table 'k' exists. See luax_insist. 
-	* @param k The name of the table we are insisting exist. 
-	**/
-	int luax_insistglobal(lua_State * L, const char * k);
-
-	/**
-	* Insists that a table 'k' exists inside the 'love' table. See luax_insist.
-	* @param k The name of the table we are insisting exist. 
-	**/
-	int luax_insistlove(lua_State * L, const char * k);
-
-	/**
-	* Gets (creates if needed) the specified Registry, and puts it on top
-	* of the stack. 
-	* @param L The Lua state.
-	* @param r The Registry to get.
-	**/
-	int luax_getregistry(lua_State * L, Registry r);
-
-	/**
-	* Converts the value at idx to the specified type without checking that
-	* this conversion is valid. If the type has been previously verified with
-	* luax_istype, then this can be safely used. Otherwise, use luax_checktype.
-	* @param L The Lua state.
-	* @param idx The index on the stack.
-	* @param name The name of the type.
-	* @param type The type bit.
-	**/
-	template <typename T>
-	T * luax_totype(lua_State * L, int idx, const char * name, love::bits type)
-	{
-		return (T*)(((Proxy *)lua_touserdata(L, idx))->data);
-	}
-
-	/**
-	* Like luax_totype, but causes an error if the value at idx is not Proxy, 
-	* or is not the specified type.
-	* @param L The Lua state.
-	* @param idx The index on the stack.
-	* @param name The name of the type.
-	* @param type The type bit.
-	**/
-	template <typename T>
-	T * luax_checktype(lua_State * L, int idx, const char * name, love::bits type)
-	{
-		if(lua_isuserdata(L, idx) == 0)
-			luaL_error(L, "Incorrect parameter type: expected userdata.");
-
-		Proxy * u = (Proxy *)lua_touserdata(L, idx);
-
-		if((u->flags & type) != type)
-			luaL_error(L, "Incorrect parameter type: expected %s", name);
-
-		return (T *)u->data;	
-	}
-
-	template <typename T>
-	T * luax_getmodule(lua_State * L, const char * k, love::bits type)
-	{
-		luax_getregistry(L, REGISTRY_MODULES);
-		lua_getfield(L, -1, k);
-		
-		if(!lua_isuserdata(L, -1))
-			luaL_error(L, "Tried to get nonexisting module %s.", k);
-
-		Proxy * u = (Proxy *)lua_touserdata(L, -1);
-
-		if((u->flags & type) != type)
-			luaL_error(L, "Incorrect module %s", k);
-
-		lua_pop(L, 2);
-
-		return (T*)u->data;
-	}
-
-} // love
-
-#endif // LOVE_RUNTIME_H
+}
+
+namespace love
+{
+	// Forward declarations.
+	class Module;
+	class Reference;
+
+	/**
+	* Registries represent special tables which can be accessed with
+	* luax_getregistry.
+	**/
+	enum Registry
+	{
+		REGISTRY_GC = 1,
+		REGISTRY_MODULES,
+	};
+
+	/**
+	* This structure wraps all Lua-exposed objects. It exists in the
+	* Lua state as a full userdata (so we can catch __gc "events"), 
+	* though the Object it refers to is light userdata in the sense 
+	* that it is not allocated by the Lua VM. 
+	**/
+	struct Proxy
+	{
+		// Holds type information (see types.h).
+		bits flags; 
+		
+		// The light userdata.
+		void * data;
+
+		// True if Lua should delete on GC.
+		bool own; 
+	};
+
+	/**
+	* A Module with Lua wrapper functions and other data.
+	**/
+	struct WrappedModule
+	{
+		// The module containing the functions.
+		Module * module;
+
+		// The name for the table to put the functions in, without the 'love'-prefix.
+		const char * name;
+
+		// The type flags of this module.
+		love::bits flags;
+
+		// The functions of the module (last element {0,0}).
+		const luaL_Reg * functions;
+
+		// A list of functions which expose the types of the modules (last element 0).
+		const lua_CFunction * types;
+
+	};
+
+	/**
+	* Returns a reference to the top stack element (-1) if the value
+	* is of the specified type. If the value is incorrect, zero is returned.
+	* 
+	* In any case, the top stack element is popped, regardless of its type.
+	**/
+	Reference * luax_refif(lua_State * L, int type);
+
+	/**
+	* Prints the current contents of the stack. Only useful for debugging.
+	* @param L The Lua state.
+	**/
+	void luax_printstack(lua_State * L);
+
+	/**
+	* Converts the value at idx to a bool. It follow the same rules
+	* as lua_toboolean, but returns a bool instead of an int.
+	* @param L The Lua state.
+	* @param idx The index on the Lua state.
+	* @return True if the value evaluates to true, false otherwise.
+	**/
+	bool luax_toboolean(lua_State * L, int idx);
+
+	/**
+	* Pushes a bool onto the stack. It's the same as lua_pushboolean, 
+	* but with bool instead of int.
+	* @param L The Lua state.
+	* @paarm b The bool to push.
+	**/
+	void luax_pushboolean(lua_State * L, bool b);
+
+	/**
+	* Converts the value at idx to a bool, or if not present, b is returned.
+	* @param L The Lua state.
+	* @param idx The index of the Lua state.
+	* @param b The value to return if no value exist at the specified index.
+	* @return True if the value evaluates to true, false otherwise.
+	**/
+	bool luax_optboolean(lua_State * L, int idx, bool b);
+
+	/**
+	* Require at least 'min' number of items on the stack.
+	* @param L The Lua state.
+	* @param min The minimum number of items on the stack.
+	* @return Zero if conditions are met, otherwise a Lua error (longjmp).
+	**/
+	int luax_assert_argc(lua_State * L, int min);
+
+	/**
+	* Require at least 'min', but more than 'max' items on the stack.
+	* @param L The Lua state.
+	* @param min The minimum number of items on the stack. 
+	* @param max The maximum number of items on the stack.
+	* @return Zero if conditions are met, otherwise a Lua error (longjmp).
+	**/
+	int luax_assert_argc(lua_State * L, int min, int max);
+
+	/**
+	* Require that the value at idx is a function.
+	* @param L The Lua state.
+	 *@param idx The index on the stack.
+	**/
+	int luax_assert_function(lua_State * L, int idx);
+
+	/**
+	* Register a module in the love table. The love table will be created if it does not exist.
+	* @param L The Lua state.
+	**/
+	int luax_register_module(lua_State * L, const WrappedModule & m);
+	
+	/**
+	* Inserts a module with 'name' into the package.preloaded table.
+	* @param f The function to be called when the module is opened.
+	* @param name The name of the module, with 'love'-prefix, for instance 'love.graphics'.
+	**/
+	int luax_preload(lua_State * L, lua_CFunction f, const char * name);
+
+	/**
+	* Register a new type. 
+	* @param tname The name of the type. This must not conflict with other type names,
+	* even from other modules.
+	* @param f The list of member functions for the type.
+	**/
+	int luax_register_type(lua_State * L, const char * tname, const luaL_Reg * f = 0);
+
+	/**
+	* Register a new searcher function for package.loaders. This can for instance enable
+	* loading of files through love.filesystem using standard require. 
+	* @param L The Lua state.
+	* @param f The searcher function.
+	**/
+	int luax_register_searcher(lua_State * L, lua_CFunction f);
+
+	/**
+	* Creates a new Lua-accessible object of the given type, and put it on the stack.
+	* @param L The Lua state.
+	* @param name The name of the type. This must match the used earlier with luax_register_type.
+	* @param flags The type information. 
+	* @param data The pointer to the actual object.
+	* @own Set this to true (default) if the object should be released upon garbage collection. 
+	**/
+	void luax_newtype(lua_State * L, const char * name, bits flags, void * data, bool own = true);
+
+	/**
+	* Checks whether the value at idx is a certain type.
+	* @param L The Lua state.
+	* @param idx The index on the stack.
+	* @param type The type to check for.
+	* @return True if the value is Proxy of the specified type, false otherwise.
+	**/
+	bool luax_istype(lua_State * L, int idx, love::bits type);
+	
+	/**
+	* Gets the function love.module.function and puts it on top of the stack (alone). If the
+	* love table, the module, or the function does not exist, an error is returned.
+	* @return An error if nonexistent, or 1 if successful.
+	**/
+	int luax_getfunction(lua_State * L, const char * module, const char * function);
+
+	/**
+	* Converts an object into another object by the specified function love.module.function.
+	* The conversion function must accept a single object of the relevant type as a parameter, 
+	* and returnone value. If the function does not exist (see luax_getfunction), an error is returned.
+	* 
+	* Note that the initial object at idx is replaced by the new object.
+	* 
+	* @param L The Lua state.
+	* @param idx The index on the stack.
+	* @param module The module in the love table.
+	* @param function The function in the module.
+	**/
+	int luax_convobj(lua_State * L, int idx, const char * module, const char * function);
+
+	/**
+	* 'Insist' that a table 'k' exists in the table at idx. Insistence involves that the
+	* table (k) is created if it does not exist in the table at idx. The table at idx must 
+	* pre-exist, however. Also note that if the a non-table value exists at the specified
+	* location, it will be overwritten with a new table. The insisted table, and only the
+	* insisted table, will be placed on top of the stack. 
+	*
+	* @param idx The index on the stack containing a table.
+	* @param k The name of the table we are insisting exist. 
+	**/
+	int luax_insist(lua_State * L, int idx, const char * k);
+
+	/**
+	* Insist that a global table 'k' exists. See luax_insist. 
+	* @param k The name of the table we are insisting exist. 
+	**/
+	int luax_insistglobal(lua_State * L, const char * k);
+
+	/**
+	* Insists that a table 'k' exists inside the 'love' table. See luax_insist.
+	* @param k The name of the table we are insisting exist. 
+	**/
+	int luax_insistlove(lua_State * L, const char * k);
+
+	/**
+	* Gets (creates if needed) the specified Registry, and puts it on top
+	* of the stack. 
+	* @param L The Lua state.
+	* @param r The Registry to get.
+	**/
+	int luax_getregistry(lua_State * L, Registry r);
+
+	/**
+	* Converts the value at idx to the specified type without checking that
+	* this conversion is valid. If the type has been previously verified with
+	* luax_istype, then this can be safely used. Otherwise, use luax_checktype.
+	* @param L The Lua state.
+	* @param idx The index on the stack.
+	* @param name The name of the type.
+	* @param type The type bit.
+	**/
+	template <typename T>
+	T * luax_totype(lua_State * L, int idx, const char * name, love::bits type)
+	{
+		return (T*)(((Proxy *)lua_touserdata(L, idx))->data);
+	}
+
+	/**
+	* Like luax_totype, but causes an error if the value at idx is not Proxy, 
+	* or is not the specified type.
+	* @param L The Lua state.
+	* @param idx The index on the stack.
+	* @param name The name of the type.
+	* @param type The type bit.
+	**/
+	template <typename T>
+	T * luax_checktype(lua_State * L, int idx, const char * name, love::bits type)
+	{
+		if(lua_isuserdata(L, idx) == 0)
+			luaL_error(L, "Incorrect parameter type: expected userdata.");
+
+		Proxy * u = (Proxy *)lua_touserdata(L, idx);
+
+		if((u->flags & type) != type)
+			luaL_error(L, "Incorrect parameter type: expected %s", name);
+
+		return (T *)u->data;	
+	}
+
+	template <typename T>
+	T * luax_getmodule(lua_State * L, const char * k, love::bits type)
+	{
+		luax_getregistry(L, REGISTRY_MODULES);
+		lua_getfield(L, -1, k);
+		
+		if(!lua_isuserdata(L, -1))
+			luaL_error(L, "Tried to get nonexisting module %s.", k);
+
+		Proxy * u = (Proxy *)lua_touserdata(L, -1);
+
+		if((u->flags & type) != type)
+			luaL_error(L, "Incorrect module %s", k);
+
+		lua_pop(L, 2);
+
+		return (T*)u->data;
+	}
+
+} // love
+
+#endif // LOVE_RUNTIME_H

+ 4 - 0
src/modules/filesystem/physfs/File.h

@@ -25,7 +25,11 @@
 #include <filesystem/File.h>
 #include <filesystem/File.h>
 
 
 // PhysFS
 // PhysFS
+#ifdef LOVE_MACOSX // wacky Mac behavior means different #include syntax!
+#include <physfs/physfs.h>
+#else
 #include <physfs.h>
 #include <physfs.h>
+#endif
 
 
 // STD
 // STD
 #include <string>
 #include <string>

+ 1 - 1
src/modules/filesystem/physfs/Filesystem.cpp

@@ -21,7 +21,7 @@
 #include "Filesystem.h"
 #include "Filesystem.h"
 
 
 // Physfs
 // Physfs
-#include <physfs.h>
+//#include <physfs.h> // this gets included by virtue of Filesystem.h including File.h
 
 
 namespace love
 namespace love
 {
 {

+ 22 - 18
src/modules/font/freetype/Font.h

@@ -1,21 +1,21 @@
-/**
-* Copyright (c) 2006-2009 LOVE Development Team
-* 
-* This software is provided 'as-is', without any express or implied
-* warranty.  In no event will the authors be held liable for any damages
-* arising from the use of this software.
-* 
-* Permission is granted to anyone to use this software for any purpose,
-* including commercial applications, and to alter it and redistribute it
-* freely, subject to the following restrictions:
-* 
-* 1. The origin of this software must not be misrepresented; you must not
-*    claim that you wrote the original software. If you use this software
-*    in a product, an acknowledgment in the product documentation would be
-*    appreciated but is not required.
-* 2. Altered source versions must be plainly marked as such, and must not be
-*    misrepresented as being the original software.
-* 3. This notice may not be removed or altered from any source distribution.
+/**
+* Copyright (c) 2006-2009 LOVE Development Team
+* 
+* This software is provided 'as-is', without any express or implied
+* warranty.  In no event will the authors be held liable for any damages
+* arising from the use of this software.
+* 
+* Permission is granted to anyone to use this software for any purpose,
+* including commercial applications, and to alter it and redistribute it
+* freely, subject to the following restrictions:
+* 
+* 1. The origin of this software must not be misrepresented; you must not
+*    claim that you wrote the original software. If you use this software
+*    in a product, an acknowledgment in the product documentation would be
+*    appreciated but is not required.
+* 2. Altered source versions must be plainly marked as such, and must not be
+*    misrepresented as being the original software.
+* 3. This notice may not be removed or altered from any source distribution.
 **/
 **/
 
 
 #ifndef LOVE_FONT_FREETYPE_FONT_H
 #ifndef LOVE_FONT_FREETYPE_FONT_H
@@ -28,7 +28,11 @@
 #include <common/Module.h>
 #include <common/Module.h>
 
 
 // FreeType2
 // FreeType2
+#ifdef LOVE_MACOSX
+#include <freetype/ft2build.h>
+#else
 #include <ft2build.h>
 #include <ft2build.h>
+#endif
 #include <freetype/freetype.h>
 #include <freetype/freetype.h>
 #include <freetype/ftglyph.h>
 #include <freetype/ftglyph.h>
 #include <freetype/ftoutln.h>
 #include <freetype/ftoutln.h>

+ 22 - 18
src/modules/font/freetype/TrueTypeRasterizer.h

@@ -1,21 +1,21 @@
-/**
-* Copyright (c) 2006-2009 LOVE Development Team
-* 
-* This software is provided 'as-is', without any express or implied
-* warranty.  In no event will the authors be held liable for any damages
-* arising from the use of this software.
-* 
-* Permission is granted to anyone to use this software for any purpose,
-* including commercial applications, and to alter it and redistribute it
-* freely, subject to the following restrictions:
-* 
-* 1. The origin of this software must not be misrepresented; you must not
-*    claim that you wrote the original software. If you use this software
-*    in a product, an acknowledgment in the product documentation would be
-*    appreciated but is not required.
-* 2. Altered source versions must be plainly marked as such, and must not be
-*    misrepresented as being the original software.
-* 3. This notice may not be removed or altered from any source distribution.
+/**
+* Copyright (c) 2006-2009 LOVE Development Team
+* 
+* This software is provided 'as-is', without any express or implied
+* warranty.  In no event will the authors be held liable for any damages
+* arising from the use of this software.
+* 
+* Permission is granted to anyone to use this software for any purpose,
+* including commercial applications, and to alter it and redistribute it
+* freely, subject to the following restrictions:
+* 
+* 1. The origin of this software must not be misrepresented; you must not
+*    claim that you wrote the original software. If you use this software
+*    in a product, an acknowledgment in the product documentation would be
+*    appreciated but is not required.
+* 2. Altered source versions must be plainly marked as such, and must not be
+*    misrepresented as being the original software.
+* 3. This notice may not be removed or altered from any source distribution.
 **/
 **/
 
 
 #ifndef LOVE_FONT_FREETYPE_TRUE_TYPE_RASTERIZER_H
 #ifndef LOVE_FONT_FREETYPE_TRUE_TYPE_RASTERIZER_H
@@ -26,7 +26,11 @@
 #include <font/Rasterizer.h>
 #include <font/Rasterizer.h>
 
 
 // TrueType2
 // TrueType2
+#ifdef LOVE_MACOSX
+#include <freetype/ft2build.h>
+#else
 #include <ft2build.h>
 #include <ft2build.h>
+#endif
 #include <freetype/freetype.h>
 #include <freetype/freetype.h>
 #include <freetype/ftglyph.h>
 #include <freetype/ftglyph.h>
 #include <freetype/ftoutln.h>
 #include <freetype/ftoutln.h>

+ 22 - 18
src/modules/graphics/opengl/TrueTypeFont.h

@@ -1,21 +1,21 @@
-/**
-* Copyright (c) 2006-2009 LOVE Development Team
-* 
-* This software is provided 'as-is', without any express or implied
-* warranty.  In no event will the authors be held liable for any damages
-* arising from the use of this software.
-* 
-* Permission is granted to anyone to use this software for any purpose,
-* including commercial applications, and to alter it and redistribute it
-* freely, subject to the following restrictions:
-* 
-* 1. The origin of this software must not be misrepresented; you must not
-*    claim that you wrote the original software. If you use this software
-*    in a product, an acknowledgment in the product documentation would be
-*    appreciated but is not required.
-* 2. Altered source versions must be plainly marked as such, and must not be
-*    misrepresented as being the original software.
-* 3. This notice may not be removed or altered from any source distribution.
+/**
+* Copyright (c) 2006-2009 LOVE Development Team
+* 
+* This software is provided 'as-is', without any express or implied
+* warranty.  In no event will the authors be held liable for any damages
+* arising from the use of this software.
+* 
+* Permission is granted to anyone to use this software for any purpose,
+* including commercial applications, and to alter it and redistribute it
+* freely, subject to the following restrictions:
+* 
+* 1. The origin of this software must not be misrepresented; you must not
+*    claim that you wrote the original software. If you use this software
+*    in a product, an acknowledgment in the product documentation would be
+*    appreciated but is not required.
+* 2. Altered source versions must be plainly marked as such, and must not be
+*    misrepresented as being the original software.
+* 3. This notice may not be removed or altered from any source distribution.
 **/
 **/
 
 
 #ifndef LOVE_GRAPHICS_OPENGL_TRUETYPE_FONT_H
 #ifndef LOVE_GRAPHICS_OPENGL_TRUETYPE_FONT_H
@@ -25,7 +25,11 @@
 #include "Font.h"
 #include "Font.h"
 
 
 // FreeType2
 // FreeType2
+#ifdef LOVE_MACOSX
+#include <freetype/ft2build.h>
+#else
 #include <ft2build.h>
 #include <ft2build.h>
+#endif
 #include <freetype/freetype.h>
 #include <freetype/freetype.h>
 #include <freetype/ftglyph.h>
 #include <freetype/ftglyph.h>
 #include <freetype/ftoutln.h>
 #include <freetype/ftoutln.h>

+ 5 - 1
src/modules/sound/lullaby/Mpg123Decoder.h

@@ -26,7 +26,11 @@
 #include "Decoder.h"
 #include "Decoder.h"
 
 
 // libmpg123
 // libmpg123
+#ifdef LOVE_MACOSX
+#include <mpg123/mpg123.h>
+#else
 #include <mpg123.h>
 #include <mpg123.h>
+#endif
 
 
 namespace love
 namespace love
 {
 {
@@ -55,7 +59,7 @@ namespace lullaby
 		bool seek(float s);
 		bool seek(float s);
 		bool rewind();
 		bool rewind();
 		bool isSeekable();
 		bool isSeekable();
-		int getChannels() const;
+		int getChannels() const;
 		int getBits() const;
 		int getBits() const;
 
 
 	}; // Decoder
 	}; // Decoder

+ 1 - 1
src/modules/sound/lullaby/Sound.cpp

@@ -23,7 +23,7 @@
 #include "ModPlugDecoder.h"
 #include "ModPlugDecoder.h"
 #include "Mpg123Decoder.h"
 #include "Mpg123Decoder.h"
 #include "VorbisDecoder.h"
 #include "VorbisDecoder.h"
-#include "FLACDecoder.h"
+//#include "FLACDecoder.h"
 
 
 namespace love
 namespace love
 {
 {

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