@@ -311,8 +311,8 @@ bool Window::createWindowAndContext(int x, int y, int w, int h, Uint32 windowfla
return false;
}
-#ifdef LOVE_MACOS
- love::macos::setWindowSRGBColorSpace(window);
+#ifdef LOVE_MACOSX
+ love::macosx::setWindowSRGBColorSpace(window);
#endif
context = SDL_GL_CreateContext(window);