@@ -936,9 +936,9 @@ namespace opengl
case DRAW_FILL:
glBegin(GL_QUADS);
glVertex2f(x, y);
- glVertex2f(x, y+h-1);
- glVertex2f(x+w-1, y+h-1);
- glVertex2f(x+w-1, y);
+ glVertex2f(x, y+h);
+ glVertex2f(x+w, y+h);
+ glVertex2f(x+w, y);
glEnd();
break;
}