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@@ -723,11 +723,6 @@ bool Window::setFullscreen(bool fullscreen, Window::FullscreenType fstype)
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{
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{
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SDL_GL_MakeCurrent(window, context);
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SDL_GL_MakeCurrent(window, context);
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updateSettings(newsettings, true);
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updateSettings(newsettings, true);
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-
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- // Apparently this gets un-set when we exit fullscreen (at least in OS X).
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- if (!fullscreen)
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- SDL_SetWindowMinimumSize(window, settings.minwidth, settings.minheight);
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-
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return true;
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return true;
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}
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}
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