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@@ -0,0 +1,1031 @@
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+<?xml version="1.0" encoding="Windows-1252"?>
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+<VisualStudioProject
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+ Name="physics"
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+ >
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+ SubSystem="2"
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+ OptimizeReferences="2"
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+ EnableCOMDATFolding="2"
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+ TargetMachine="1"
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+ />
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+ Name="VCALinkTool"
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+ Name="VCManifestTool"
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+ />
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+ Name="VCFxCopTool"
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+ Name="VCAppVerifierTool"
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+ Name="VCPostBuildEventTool"
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+ />
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+ </Configuration>
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+ </Configurations>
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+ <References>
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+ </References>
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+ <Files>
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+ <Filter
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+ Name="box2d"
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+ >
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+ <File
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+ RelativePath="..\..\..\src\modules\physics\box2d\Body.cpp"
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+ >
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+ <FileConfiguration
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+ Name="Debug|Win32"
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+ >
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+ <Tool
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+ Name="VCCLCompilerTool"
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+ ObjectFile="$(IntDir)\physics\box2d\"
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+ />
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+ </FileConfiguration>
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+ </File>
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+ <File
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+ RelativePath="..\..\..\src\modules\physics\box2d\Body.h"
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+ >
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+ </File>
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+ <File
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+ RelativePath="..\..\..\src\modules\physics\box2d\CircleShape.cpp"
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+ >
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+ <FileConfiguration
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+ Name="Debug|Win32"
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+ >
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+ <Tool
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+ Name="VCCLCompilerTool"
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+ ObjectFile="$(IntDir)\physics\box2d\"
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+ />
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+ </FileConfiguration>
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+ </File>
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+ <File
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+ RelativePath="..\..\..\src\modules\physics\box2d\CircleShape.h"
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+ >
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+ </File>
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+ <File
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+ RelativePath="..\..\..\src\modules\physics\box2d\Contact.cpp"
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+ >
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+ <FileConfiguration
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+ Name="Debug|Win32"
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+ >
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+ <Tool
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+ Name="VCCLCompilerTool"
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+ ObjectFile="$(IntDir)\physics\box2d\"
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+ />
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+ </FileConfiguration>
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+ </File>
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+ <File
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+ RelativePath="..\..\..\src\modules\physics\box2d\Contact.h"
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+ >
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+ </File>
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+ <File
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+ RelativePath="..\..\..\src\modules\physics\box2d\DistanceJoint.cpp"
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+ >
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+ <FileConfiguration
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+ Name="Debug|Win32"
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+ >
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+ <Tool
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+ Name="VCCLCompilerTool"
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+ ObjectFile="$(IntDir)\physics\box2d\"
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+ />
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+ </FileConfiguration>
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+ </File>
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+ <File
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+ RelativePath="..\..\..\src\modules\physics\box2d\DistanceJoint.h"
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+ >
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+ </File>
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+ <File
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+ RelativePath="..\..\..\src\modules\physics\box2d\GearJoint.cpp"
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+ >
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+ <FileConfiguration
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+ Name="Debug|Win32"
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+ >
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+ <Tool
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+ Name="VCCLCompilerTool"
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+ ObjectFile="$(IntDir)\physics\box2d\"
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+ />
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+ </File>
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+ <File
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+ RelativePath="..\..\..\src\modules\physics\box2d\GearJoint.h"
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+ >
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+ </File>
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+ <File
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+ RelativePath="..\..\..\src\modules\physics\box2d\Joint.cpp"
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+ >
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+ <FileConfiguration
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+ Name="Debug|Win32"
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+ >
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+ <Tool
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+ Name="VCCLCompilerTool"
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+ ObjectFile="$(IntDir)\physics\box2d\"
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+ />
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+ </FileConfiguration>
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+ </File>
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+ <File
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+ RelativePath="..\..\..\src\modules\physics\box2d\Joint.h"
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+ >
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+ </File>
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+ <File
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+ RelativePath="..\..\..\src\modules\physics\box2d\MouseJoint.cpp"
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+ >
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+ <FileConfiguration
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+ Name="Debug|Win32"
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+ >
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+ <Tool
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+ Name="VCCLCompilerTool"
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+ ObjectFile="$(IntDir)\physics\box2d\"
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+ />
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+ </FileConfiguration>
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+ </File>
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+ <File
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+ RelativePath="..\..\..\src\modules\physics\box2d\MouseJoint.h"
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+ >
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+ </File>
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+ <File
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+ RelativePath="..\..\..\src\modules\physics\box2d\Physics.cpp"
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+ >
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+ <FileConfiguration
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+ Name="Debug|Win32"
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+ >
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+ <Tool
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+ Name="VCCLCompilerTool"
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+ ObjectFile="$(IntDir)\physics\box2d\"
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+ />
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+ </File>
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+ <File
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+ RelativePath="..\..\..\src\modules\physics\box2d\Physics.h"
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+ >
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+ </File>
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+ <File
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+ RelativePath="..\..\..\src\modules\physics\box2d\PolygonShape.cpp"
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+ >
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+ <FileConfiguration
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+ Name="Debug|Win32"
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+ >
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+ <Tool
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+ Name="VCCLCompilerTool"
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+ ObjectFile="$(IntDir)\physics\box2d\"
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+ />
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+ </File>
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+ <File
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+ RelativePath="..\..\..\src\modules\physics\box2d\PolygonShape.h"
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+ >
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+ </File>
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+ <File
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+ RelativePath="..\..\..\src\modules\physics\box2d\PrismaticJoint.cpp"
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+ >
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+ <FileConfiguration
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+ Name="Debug|Win32"
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+ <Tool
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+ Name="VCCLCompilerTool"
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+ ObjectFile="$(IntDir)\physics\box2d\"
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+ />
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+ <File
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+ RelativePath="..\..\..\src\modules\physics\box2d\PrismaticJoint.h"
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+ >
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+ </File>
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+ <File
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+ RelativePath="..\..\..\src\modules\physics\box2d\PulleyJoint.cpp"
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+ >
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+ <FileConfiguration
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+ Name="Debug|Win32"
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+ >
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+ <Tool
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+ Name="VCCLCompilerTool"
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+ ObjectFile="$(IntDir)\physics\box2d\"
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+ />
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+ </FileConfiguration>
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+ </File>
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+ <File
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+ RelativePath="..\..\..\src\modules\physics\box2d\PulleyJoint.h"
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+ >
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+ </File>
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+ <File
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+ RelativePath="..\..\..\src\modules\physics\box2d\RevoluteJoint.cpp"
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+ >
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+ <FileConfiguration
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+ Name="Debug|Win32"
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+ <Tool
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+ Name="VCCLCompilerTool"
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+ </File>
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+ <File
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+ RelativePath="..\..\..\src\modules\physics\box2d\RevoluteJoint.h"
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+ >
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+ </File>
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+ <File
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+ RelativePath="..\..\..\src\modules\physics\box2d\Shape.cpp"
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+ >
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+ <FileConfiguration
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+ Name="Debug|Win32"
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+ >
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+ <Tool
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+ Name="VCCLCompilerTool"
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+ ObjectFile="$(IntDir)\physics\box2d\"
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+ />
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+ </FileConfiguration>
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+ </File>
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+ <File
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+ RelativePath="..\..\..\src\modules\physics\box2d\Shape.h"
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+ >
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+ </File>
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+ <File
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+ RelativePath="..\..\..\src\modules\physics\box2d\World.cpp"
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+ >
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+ <FileConfiguration
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+ Name="Debug|Win32"
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+ >
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+ <Tool
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+ Name="VCCLCompilerTool"
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+ ObjectFile="$(IntDir)\physics\box2d\"
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+ />
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+ </FileConfiguration>
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+ </File>
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+ <File
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+ RelativePath="..\..\..\src\modules\physics\box2d\World.h"
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+ >
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+ </File>
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+ <File
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