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Merge default into minor

--HG--
branch : minor
Bart van Strien 11 years ago
parent
commit
97cacf1b2d

+ 4 - 1
src/modules/graphics/opengl/SpriteBatch.cpp

@@ -233,7 +233,10 @@ void SpriteBatch::setBufferSize(int newsize)
 	}
 
 	// Copy as much of the old data into the new VertexBuffer as can fit.
-	new_array_buf->fill(0, sizeof(Vertex) * 4 * std::min(newsize, size), old_data);
+	{
+		VertexBuffer::Bind bind(*new_array_buf);
+		new_array_buf->fill(0, sizeof(Vertex) * 4 * std::min(newsize, size), old_data);
+	}
 
 	// We don't need to unmap the old VertexBuffer since we're deleting it.
 	delete array_buf;

+ 2 - 1
src/scripts/graphics.lua

@@ -1295,7 +1295,8 @@ do
 #define number float
 #define Image sampler2D
 #define extern uniform
-#define Texel texture2D]]
+#define Texel texture2D
+#pragma optionNV(strict on)]]
 
 	local GLSL_UNIFORMS = [[
 #define TransformMatrix gl_ModelViewMatrix

+ 3 - 1
src/scripts/graphics.lua.h

@@ -6276,7 +6276,9 @@ const unsigned char graphics_lua[] =
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