|
@@ -1,14 +1,14 @@
|
|
|
/**
|
|
|
* Copyright (c) 2006-2011 LOVE Development Team
|
|
|
-*
|
|
|
+*
|
|
|
* This software is provided 'as-is', without any express or implied
|
|
|
* warranty. In no event will the authors be held liable for any damages
|
|
|
* arising from the use of this software.
|
|
|
-*
|
|
|
+*
|
|
|
* Permission is granted to anyone to use this software for any purpose,
|
|
|
* including commercial applications, and to alter it and redistribute it
|
|
|
* freely, subject to the following restrictions:
|
|
|
-*
|
|
|
+*
|
|
|
* 1. The origin of this software must not be misrepresented; you must not
|
|
|
* claim that you wrote the original software. If you use this software
|
|
|
* in a product, an acknowledgment in the product documentation would be
|
|
@@ -36,7 +36,7 @@ namespace opengl
|
|
|
Quad::Quad(const Viewport & v, float sw, float sh)
|
|
|
: sw(sw), sh(sh)
|
|
|
{
|
|
|
- memset(vertices, 255, sizeof(vertex)*4);
|
|
|
+ memset(vertices, 255, sizeof(vertex)*NUM_VERTICES);
|
|
|
refresh(v, sw, sh);
|
|
|
}
|
|
|
|
|
@@ -53,22 +53,22 @@ namespace opengl
|
|
|
}
|
|
|
viewport = v;
|
|
|
|
|
|
- vertices[0].x = 0;
|
|
|
+ vertices[0].x = 0;
|
|
|
vertices[0].y = 0;
|
|
|
- vertices[1].x = 0;
|
|
|
+ vertices[1].x = 0;
|
|
|
vertices[1].y = v.h;
|
|
|
- vertices[2].x = v.w;
|
|
|
+ vertices[2].x = v.w;
|
|
|
vertices[2].y = v.h;
|
|
|
- vertices[3].x = v.w;
|
|
|
+ vertices[3].x = v.w;
|
|
|
vertices[3].y = 0;
|
|
|
-
|
|
|
- vertices[0].s = v.x/sw;
|
|
|
+
|
|
|
+ vertices[0].s = v.x/sw;
|
|
|
vertices[0].t = v.y/sh;
|
|
|
- vertices[1].s = v.x/sw;
|
|
|
+ vertices[1].s = v.x/sw;
|
|
|
vertices[1].t = (v.y+v.h)/sh;
|
|
|
- vertices[2].s = (v.x+v.w)/sw;
|
|
|
+ vertices[2].s = (v.x+v.w)/sw;
|
|
|
vertices[2].t = (v.y+v.h)/sh;
|
|
|
- vertices[3].s = (v.x+v.w)/sw;
|
|
|
+ vertices[3].s = (v.x+v.w)/sw;
|
|
|
vertices[3].t = v.y/sh;
|
|
|
}
|
|
|
|
|
@@ -79,15 +79,15 @@ namespace opengl
|
|
|
|
|
|
Quad::Viewport Quad::getViewport() const
|
|
|
{
|
|
|
- return viewport;
|
|
|
+ return viewport;
|
|
|
}
|
|
|
-
|
|
|
+
|
|
|
void Quad::flip(bool x, bool y)
|
|
|
{
|
|
|
vertex temp[4];
|
|
|
if (x)
|
|
|
{
|
|
|
- memcpy(temp, vertices, sizeof(vertex)*4);
|
|
|
+ memcpy(temp, vertices, sizeof(vertex)*NUM_VERTICES);
|
|
|
vertices[0].s = temp[3].s; vertices[0].t = temp[3].t;
|
|
|
vertices[1].s = temp[2].s; vertices[1].t = temp[2].t;
|
|
|
vertices[2].s = temp[1].s; vertices[2].t = temp[1].t;
|
|
@@ -95,7 +95,7 @@ namespace opengl
|
|
|
}
|
|
|
if (y)
|
|
|
{
|
|
|
- memcpy(temp, vertices, sizeof(vertex)*4);
|
|
|
+ memcpy(temp, vertices, sizeof(vertex)*NUM_VERTICES);
|
|
|
vertices[0].s = temp[1].s; vertices[0].t = temp[1].t;
|
|
|
vertices[1].s = temp[0].s; vertices[1].t = temp[0].t;
|
|
|
vertices[2].s = temp[3].s; vertices[2].t = temp[3].t;
|
|
@@ -103,6 +103,16 @@ namespace opengl
|
|
|
}
|
|
|
}
|
|
|
|
|
|
+ void Quad::mirror(bool x, bool y)
|
|
|
+ {
|
|
|
+ for (size_t i = 0; i < NUM_VERTICES; ++i) {
|
|
|
+ if (x)
|
|
|
+ vertices[i].s = 1.0 - vertices[i].s;
|
|
|
+ if (y)
|
|
|
+ vertices[i].s = 1.0 - vertices[i].s;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
const vertex * Quad::getVertices() const
|
|
|
{
|
|
|
return vertices;
|