|
@@ -919,15 +919,17 @@ love.test.graphics.Shader = function(test)
|
|
|
sampler2D tex;
|
|
|
};
|
|
|
|
|
|
- uniform Data data[3];
|
|
|
+ uniform Data data;
|
|
|
+ uniform Data dataArray[3];
|
|
|
|
|
|
vec4 effect(vec4 vcolor, Image tex, vec2 tc, vec2 pc) {
|
|
|
- return data[1].boolValue ? Texel(data[0].tex, tc) : vec4(0.0, 0.0, 0.0, 0.0);
|
|
|
+ return (data.boolValue && dataArray[1].boolValue) ? Texel(dataArray[0].tex, tc) : vec4(0.0, 0.0, 0.0, 0.0);
|
|
|
}
|
|
|
]]
|
|
|
|
|
|
- shader6:send("data[1].boolValue", true)
|
|
|
- shader6:send("data[0].tex", canvas2)
|
|
|
+ shader6:send("data.boolValue", true)
|
|
|
+ shader6:send("dataArray[1].boolValue", true)
|
|
|
+ shader6:send("dataArray[0].tex", canvas2)
|
|
|
|
|
|
local shader7 = love.graphics.newShader[[
|
|
|
uniform vec3 vec3s[3];
|