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+/**
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+ * Copyright (c) 2006-2012 LOVE Development Team
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+ *
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+ * This software is provided 'as-is', without any express or implied
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+ * warranty. In no event will the authors be held liable for any damages
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+ * arising from the use of this software.
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+ *
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+ * Permission is granted to anyone to use this software for any purpose,
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+ * including commercial applications, and to alter it and redistribute it
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+ * freely, subject to the following restrictions:
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+ *
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+ * 1. The origin of this software must not be misrepresented; you must not
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+ * claim that you wrote the original software. If you use this software
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+ * in a product, an acknowledgment in the product documentation would be
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+ * appreciated but is not required.
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+ * 2. Altered source versions must be plainly marked as such, and must not be
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+ * misrepresented as being the original software.
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+ * 3. This notice may not be removed or altered from any source distribution.
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+ **/
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+
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+#ifndef LOVE_COMMON_OPENGL_H
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+#define LOVE_COMMON_OPENGL_H
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+
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+#include "GLee.h"
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+
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+namespace love
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+{
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+namespace graphics
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+{
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+namespace opengl
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+{
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+
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+ // resets the stored bound texture id
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+ void resetBoundTexture();
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+
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+ /**
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+ * Helper for binding an OpenGL texture.
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+ * Makes sure we aren't redundantly binding textures.
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+ * @param texture The texture to bind.
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+ * @param override Overrides the checks to guarantee texture bind
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+ **/
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+ void bindTexture(GLuint texture, bool override = false);
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+
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+ /**
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+ * Helper for deleting an OpenGL texture.
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+ * Cleans up if the texture is currently bound.
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+ * @param texture The texture to delete.
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+ **/
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+ void deleteTexture(GLuint texture);
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+
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+} // opengl
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+} // graphics
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+} // love
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+
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+#endif
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