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@@ -220,6 +220,8 @@ void Graphics::setViewportSize(int width, int height, int pixelwidth, int pixelh
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}
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}
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bool Graphics::setMode(void* context, int width, int height, int pixelwidth, int pixelheight, bool windowhasstencil, int msaa) {
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bool Graphics::setMode(void* context, int width, int height, int pixelwidth, int pixelheight, bool windowhasstencil, int msaa) {
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+ requestedMsaa = msaa;
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+
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cleanUpFunctions.clear();
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cleanUpFunctions.clear();
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cleanUpFunctions.resize(MAX_FRAMES_IN_FLIGHT);
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cleanUpFunctions.resize(MAX_FRAMES_IN_FLIGHT);
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@@ -232,6 +234,7 @@ bool Graphics::setMode(void* context, int width, int height, int pixelwidth, int
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createSwapChain();
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createSwapChain();
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createImageViews();
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createImageViews();
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createSyncObjects();
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createSyncObjects();
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+ createColorResources();
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createDepthResources();
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createDepthResources();
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createCommandPool();
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createCommandPool();
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createCommandBuffers();
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createCommandBuffers();
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@@ -324,7 +327,7 @@ void Graphics::initCapabilities() {
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}
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}
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void Graphics::getAPIStats(int& shaderswitches) const {
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void Graphics::getAPIStats(int& shaderswitches) const {
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- shaderswitches = Vulkan::getNumShaderSwitches();
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+ shaderswitches = static_cast<int>(Vulkan::getNumShaderSwitches());
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}
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}
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void Graphics::unSetMode() {
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void Graphics::unSetMode() {
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@@ -340,6 +343,14 @@ void Graphics::setActive(bool enable) {
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active = enable;
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active = enable;
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}
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}
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+int Graphics::getRequestedBackbufferMSAA() const {
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+ return requestedMsaa;
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+}
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+
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+int Graphics::getBackbufferMSAA() const {
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+ return actualMsaa;
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+}
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+
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void Graphics::setFrontFaceWinding(Winding winding) {
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void Graphics::setFrontFaceWinding(Winding winding) {
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const auto& currentState = states.back();
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const auto& currentState = states.back();
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@@ -555,19 +566,23 @@ Matrix4 Graphics::computeDeviceProjection(const Matrix4& projection, bool render
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void Graphics::setRenderTargetsInternal(const RenderTargets& rts, int pixelw, int pixelh, bool hasSRGBtexture) {
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void Graphics::setRenderTargetsInternal(const RenderTargets& rts, int pixelw, int pixelh, bool hasSRGBtexture) {
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endRenderPass();
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endRenderPass();
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- if (rts.colors.size() == 0) {
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+ if (rts.colors.empty()) {
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startRenderPass(nullptr, swapChainExtent.width, swapChainExtent.height);
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startRenderPass(nullptr, swapChainExtent.width, swapChainExtent.height);
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} else {
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} else {
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// fixme: multi canvas render.
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// fixme: multi canvas render.
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auto& firstRenderTarget = rts.getFirstTarget();
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auto& firstRenderTarget = rts.getFirstTarget();
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- startRenderPass(static_cast<Texture*>(firstRenderTarget.texture), pixelw, pixelh);
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+ startRenderPass(dynamic_cast<Texture*>(firstRenderTarget.texture), pixelw, pixelh);
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}
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}
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}
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}
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// END IMPLEMENTATION OVERRIDDEN FUNCTIONS
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// END IMPLEMENTATION OVERRIDDEN FUNCTIONS
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void Graphics::initDynamicState() {
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void Graphics::initDynamicState() {
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- setScissor();
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+ if (states.back().scissor) {
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+ setScissor(states.back().scissorRect);
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+ } else {
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+ setScissor();
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+ }
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}
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}
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void Graphics::startRecordingGraphicsCommands() {
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void Graphics::startRecordingGraphicsCommands() {
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@@ -804,6 +819,8 @@ void Graphics::pickPhysicalDevice() {
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VkPhysicalDeviceProperties properties;
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VkPhysicalDeviceProperties properties;
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vkGetPhysicalDeviceProperties(physicalDevice, &properties);
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vkGetPhysicalDeviceProperties(physicalDevice, &properties);
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minUniformBufferOffsetAlignment = properties.limits.minUniformBufferOffsetAlignment;
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minUniformBufferOffsetAlignment = properties.limits.minUniformBufferOffsetAlignment;
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+
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+ getMaxUsableSampleCount();
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}
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}
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bool Graphics::checkDeviceExtensionSupport(VkPhysicalDevice device) {
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bool Graphics::checkDeviceExtensionSupport(VkPhysicalDevice device) {
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@@ -1146,26 +1163,23 @@ VkPresentModeKHR Graphics::chooseSwapPresentMode(const std::vector<VkPresentMode
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if (it != availablePresentModes.end()) {
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if (it != availablePresentModes.end()) {
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return VK_PRESENT_MODE_FIFO_RELAXED_KHR;
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return VK_PRESENT_MODE_FIFO_RELAXED_KHR;
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}
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}
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- else {
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- [[fallthrough]];
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- }
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- }
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- case 1: {
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- auto it = std::find(availablePresentModes.begin(), availablePresentModes.end(), VK_PRESENT_MODE_MAILBOX_KHR);
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- if (it != availablePresentModes.end()) {
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- return VK_PRESENT_MODE_MAILBOX_KHR;
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- }
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else {
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else {
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return VK_PRESENT_MODE_FIFO_KHR;
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return VK_PRESENT_MODE_FIFO_KHR;
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}
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}
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}
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}
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case 0: {
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case 0: {
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- auto it = std::find(availablePresentModes.begin(), availablePresentModes.end(), VK_PRESENT_MODE_IMMEDIATE_KHR);
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+ auto it = std::find(availablePresentModes.begin(), availablePresentModes.end(), VK_PRESENT_MODE_MAILBOX_KHR);
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if (it != availablePresentModes.end()) {
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if (it != availablePresentModes.end()) {
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- return VK_PRESENT_MODE_IMMEDIATE_KHR;
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+ return VK_PRESENT_MODE_MAILBOX_KHR;
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}
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}
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else {
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else {
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- return VK_PRESENT_MODE_FIFO_KHR;
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+ auto it = std::find(availablePresentModes.begin(), availablePresentModes.end(), VK_PRESENT_MODE_IMMEDIATE_KHR);
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+ if (it != availablePresentModes.end()) {
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+ return VK_PRESENT_MODE_IMMEDIATE_KHR;
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+ }
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+ else {
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+ return VK_PRESENT_MODE_FIFO_KHR;
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+ }
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}
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}
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}
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}
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default:
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default:
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@@ -1182,7 +1196,6 @@ VkExtent2D Graphics::chooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabiliti
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const void* handle = window->getHandle();
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const void* handle = window->getHandle();
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int width, height;
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int width, height;
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- // is this the equivalent of glfwGetFramebufferSize ?
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SDL_Vulkan_GetDrawableSize((SDL_Window*)handle, &width, &height);
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SDL_Vulkan_GetDrawableSize((SDL_Window*)handle, &width, &height);
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VkExtent2D actualExtent = {
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VkExtent2D actualExtent = {
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@@ -1237,9 +1250,10 @@ void Graphics::createImageViews() {
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}
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}
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VkFramebuffer Graphics::createFramebuffer(FramebufferConfiguration configuration) {
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VkFramebuffer Graphics::createFramebuffer(FramebufferConfiguration configuration) {
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- std::array<VkImageView, 2> attachments = {
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+ std::array<VkImageView, 3> attachments = {
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+ colorImageView,
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+ depthImageView,
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configuration.imageView,
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configuration.imageView,
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- depthImageView
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};
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};
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VkFramebufferCreateInfo createInfo{};
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VkFramebufferCreateInfo createInfo{};
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@@ -1285,18 +1299,18 @@ void Graphics::createDefaultShaders() {
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VkRenderPass Graphics::createRenderPass(RenderPassConfiguration configuration) {
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VkRenderPass Graphics::createRenderPass(RenderPassConfiguration configuration) {
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VkAttachmentDescription colorDescription{};
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VkAttachmentDescription colorDescription{};
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- colorDescription.format = configuration.frameBufferFormat;
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- colorDescription.samples = VK_SAMPLE_COUNT_1_BIT;
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+ colorDescription.format = swapChainImageFormat;
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+ colorDescription.samples = msaaSamples;
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colorDescription.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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colorDescription.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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colorDescription.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
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colorDescription.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
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colorDescription.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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colorDescription.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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colorDescription.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
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colorDescription.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
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- colorDescription.initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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+ colorDescription.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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colorDescription.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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colorDescription.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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VkAttachmentDescription depthStencilAttachment{};
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VkAttachmentDescription depthStencilAttachment{};
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depthStencilAttachment.format = findDepthFormat();
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depthStencilAttachment.format = findDepthFormat();
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- depthStencilAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
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+ depthStencilAttachment.samples = msaaSamples;
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depthStencilAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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depthStencilAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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depthStencilAttachment.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
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depthStencilAttachment.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
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depthStencilAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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depthStencilAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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@@ -1304,6 +1318,16 @@ VkRenderPass Graphics::createRenderPass(RenderPassConfiguration configuration) {
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depthStencilAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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depthStencilAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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depthStencilAttachment.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
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depthStencilAttachment.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
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+ VkAttachmentDescription colorAttachmentResolve{};
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+ colorAttachmentResolve.format = configuration.frameBufferFormat;
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+ colorAttachmentResolve.samples = VK_SAMPLE_COUNT_1_BIT;
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+ colorAttachmentResolve.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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+ colorAttachmentResolve.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
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+ colorAttachmentResolve.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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+ colorAttachmentResolve.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
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+ colorAttachmentResolve.initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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+ colorAttachmentResolve.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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+
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VkAttachmentReference colorAttachmentRef{};
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VkAttachmentReference colorAttachmentRef{};
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colorAttachmentRef.attachment = 0;
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colorAttachmentRef.attachment = 0;
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colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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@@ -1312,13 +1336,18 @@ VkRenderPass Graphics::createRenderPass(RenderPassConfiguration configuration) {
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depthStencilAttachmentRef.attachment = 1;
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depthStencilAttachmentRef.attachment = 1;
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depthStencilAttachmentRef.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
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depthStencilAttachmentRef.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
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+ VkAttachmentReference colorAttachmentResolveRef{};
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+ colorAttachmentResolveRef.attachment = 2;
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+ colorAttachmentResolveRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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+
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VkSubpassDescription subPass{};
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VkSubpassDescription subPass{};
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subPass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
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subPass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
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subPass.colorAttachmentCount = 1;
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subPass.colorAttachmentCount = 1;
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subPass.pColorAttachments = &colorAttachmentRef;
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subPass.pColorAttachments = &colorAttachmentRef;
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subPass.pDepthStencilAttachment = &depthStencilAttachmentRef;
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subPass.pDepthStencilAttachment = &depthStencilAttachmentRef;
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+ subPass.pResolveAttachments = &colorAttachmentResolveRef;
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- std::array<VkAttachmentDescription, 2> attachments = { colorDescription, depthStencilAttachment };
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+ std::array<VkAttachmentDescription, 3> attachments = { colorDescription, depthStencilAttachment, colorAttachmentResolve };
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VkSubpassDependency dependency{};
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VkSubpassDependency dependency{};
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dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
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dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
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@@ -1419,8 +1448,6 @@ void Graphics::createVulkanVertexFormat(
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}
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}
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void Graphics::prepareDraw(const VertexAttributes& attributes, const BufferBindings& buffers, graphics::Texture* texture, PrimitiveType primitiveType, CullMode cullmode) {
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void Graphics::prepareDraw(const VertexAttributes& attributes, const BufferBindings& buffers, graphics::Texture* texture, PrimitiveType primitiveType, CullMode cullmode) {
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- states.back().stencil;
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-
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GraphicsPipelineConfiguration configuration;
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GraphicsPipelineConfiguration configuration;
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configuration.renderPass = currentRenderPass;
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configuration.renderPass = currentRenderPass;
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configuration.vertexAttributes = attributes;
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configuration.vertexAttributes = attributes;
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@@ -1624,7 +1651,7 @@ VkPipeline Graphics::createGraphicsPipeline(GraphicsPipelineConfiguration config
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VkPipelineMultisampleStateCreateInfo multisampling{};
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VkPipelineMultisampleStateCreateInfo multisampling{};
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multisampling.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
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multisampling.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
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multisampling.sampleShadingEnable = VK_FALSE;
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multisampling.sampleShadingEnable = VK_FALSE;
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- multisampling.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
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+ multisampling.rasterizationSamples = msaaSamples;
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multisampling.minSampleShading = 1.0f; // Optional
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multisampling.minSampleShading = 1.0f; // Optional
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multisampling.pSampleMask = nullptr; // Optional
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multisampling.pSampleMask = nullptr; // Optional
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multisampling.alphaToCoverageEnable = VK_FALSE; // Optional
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multisampling.alphaToCoverageEnable = VK_FALSE; // Optional
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@@ -1726,6 +1753,83 @@ void Graphics::ensureGraphicsPipelineConfiguration(GraphicsPipelineConfiguration
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}
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}
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}
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}
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+void Graphics::getMaxUsableSampleCount() {
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+ VkPhysicalDeviceProperties physicalDeviceProperties;
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+ vkGetPhysicalDeviceProperties(physicalDevice, &physicalDeviceProperties);
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+
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+ VkSampleCountFlags counts = physicalDeviceProperties.limits.framebufferColorSampleCounts & physicalDeviceProperties.limits.framebufferDepthSampleCounts;
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+
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+ if (counts & VK_SAMPLE_COUNT_64_BIT && requestedMsaa >= 64) {
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+ msaaSamples = VK_SAMPLE_COUNT_64_BIT;
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+ actualMsaa = 64;
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+ } else if (counts & VK_SAMPLE_COUNT_32_BIT && requestedMsaa >= 32) {
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+ msaaSamples = VK_SAMPLE_COUNT_32_BIT;
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+ actualMsaa = 32;
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+ }
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+ else if (counts & VK_SAMPLE_COUNT_16_BIT && requestedMsaa >= 16) {
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+ msaaSamples = VK_SAMPLE_COUNT_16_BIT;
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+ actualMsaa = 16;
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+ }
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+ else if (counts & VK_SAMPLE_COUNT_8_BIT && requestedMsaa >= 8) {
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+ msaaSamples = VK_SAMPLE_COUNT_8_BIT;
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+ actualMsaa = 8;
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+ }
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+ else if (counts & VK_SAMPLE_COUNT_4_BIT && requestedMsaa >= 4) {
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+ msaaSamples = VK_SAMPLE_COUNT_4_BIT;
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+ actualMsaa = 4;
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+ }
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+ else if (counts & VK_SAMPLE_COUNT_2_BIT && requestedMsaa >= 2) {
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+ msaaSamples = VK_SAMPLE_COUNT_2_BIT;
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+ actualMsaa = 2;
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+ }
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+ else {
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+ msaaSamples = VK_SAMPLE_COUNT_1_BIT;
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+ actualMsaa = 1;
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+ }
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+}
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+
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+void Graphics::createColorResources() {
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+ VkFormat colorFormat = swapChainImageFormat;
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+
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+ VkImageCreateInfo imageInfo{};
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+ imageInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
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+ imageInfo.imageType = VK_IMAGE_TYPE_2D;
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+ imageInfo.format = colorFormat;
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+ imageInfo.extent.width = swapChainExtent.width;
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+ imageInfo.extent.height = swapChainExtent.height;
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+ imageInfo.extent.depth = 1;
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+ imageInfo.mipLevels = 1;
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+ imageInfo.arrayLayers = 1;
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+ imageInfo.samples = msaaSamples;
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+ imageInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
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+ imageInfo.usage = VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
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+ imageInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
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+ imageInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
|
|
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+
|
|
|
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+ VmaAllocationCreateInfo allocationInfo{};
|
|
|
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+ allocationInfo.usage = VMA_MEMORY_USAGE_AUTO;
|
|
|
|
+ allocationInfo.flags = VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT;
|
|
|
|
+
|
|
|
|
+ vmaCreateImage(vmaAllocator, &imageInfo, &allocationInfo, &colorImage, &colorImageAllocation, nullptr);
|
|
|
|
+
|
|
|
|
+ VkImageViewCreateInfo imageViewInfo{};
|
|
|
|
+ imageViewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
|
|
|
+ imageViewInfo.image = colorImage;
|
|
|
|
+ imageViewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
|
|
|
+ imageViewInfo.format = colorFormat;
|
|
|
|
+ imageViewInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
|
|
+ imageViewInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
|
|
+ imageViewInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
|
|
+ imageViewInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
|
|
+ imageViewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
|
|
+ imageViewInfo.subresourceRange.baseMipLevel = 0;
|
|
|
|
+ imageViewInfo.subresourceRange.levelCount = 1;
|
|
|
|
+ imageViewInfo.subresourceRange.baseArrayLayer = 0;
|
|
|
|
+ imageViewInfo.subresourceRange.layerCount = 1;
|
|
|
|
+
|
|
|
|
+ vkCreateImageView(device, &imageViewInfo, nullptr, &colorImageView);
|
|
|
|
+}
|
|
|
|
+
|
|
VkFormat Graphics::findSupportedFormat(const std::vector<VkFormat>& candidates, VkImageTiling tiling, VkFormatFeatureFlags features) {
|
|
VkFormat Graphics::findSupportedFormat(const std::vector<VkFormat>& candidates, VkImageTiling tiling, VkFormatFeatureFlags features) {
|
|
for (auto format : candidates) {
|
|
for (auto format : candidates) {
|
|
VkFormatProperties properties;
|
|
VkFormatProperties properties;
|
|
@@ -1741,7 +1845,6 @@ VkFormat Graphics::findSupportedFormat(const std::vector<VkFormat>& candidates,
|
|
throw love::Exception("failed to find supported format");
|
|
throw love::Exception("failed to find supported format");
|
|
}
|
|
}
|
|
|
|
|
|
-
|
|
|
|
VkFormat Graphics::findDepthFormat() {
|
|
VkFormat Graphics::findDepthFormat() {
|
|
return findSupportedFormat(
|
|
return findSupportedFormat(
|
|
{ VK_FORMAT_D32_SFLOAT_S8_UINT, VK_FORMAT_D24_UNORM_S8_UINT },
|
|
{ VK_FORMAT_D32_SFLOAT_S8_UINT, VK_FORMAT_D24_UNORM_S8_UINT },
|
|
@@ -1762,7 +1865,7 @@ void Graphics::createDepthResources() {
|
|
imageInfo.extent.depth = 1;
|
|
imageInfo.extent.depth = 1;
|
|
imageInfo.mipLevels = 1;
|
|
imageInfo.mipLevels = 1;
|
|
imageInfo.arrayLayers = 1;
|
|
imageInfo.arrayLayers = 1;
|
|
- imageInfo.samples = VK_SAMPLE_COUNT_1_BIT;
|
|
|
|
|
|
+ imageInfo.samples = msaaSamples;
|
|
imageInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
|
|
imageInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
|
|
imageInfo.usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
|
|
imageInfo.usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
|
|
imageInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
imageInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
@@ -1854,7 +1957,7 @@ void Graphics::createSyncObjects() {
|
|
|
|
|
|
void Graphics::createDefaultTexture() {
|
|
void Graphics::createDefaultTexture() {
|
|
Texture::Settings settings;
|
|
Texture::Settings settings;
|
|
- standardTexture.reset((Texture*)newTexture(settings));
|
|
|
|
|
|
+ standardTexture.reset((Texture*)newTexture(settings, nullptr));
|
|
uint8_t whitePixels[] = {255, 255, 255, 255};
|
|
uint8_t whitePixels[] = {255, 255, 255, 255};
|
|
standardTexture->replacePixels(whitePixels, sizeof(whitePixels), 0, 0, { 0, 0, 1, 1 }, false);
|
|
standardTexture->replacePixels(whitePixels, sizeof(whitePixels), 0, 0, { 0, 0, 1, 1 }, false);
|
|
}
|
|
}
|
|
@@ -1905,6 +2008,8 @@ void Graphics::cleanup() {
|
|
}
|
|
}
|
|
|
|
|
|
void Graphics::cleanupSwapChain() {
|
|
void Graphics::cleanupSwapChain() {
|
|
|
|
+ vkDestroyImageView(device, colorImageView, nullptr);
|
|
|
|
+ vmaDestroyImage(vmaAllocator, colorImage, colorImageAllocation);
|
|
vkDestroyImageView(device, depthImageView, nullptr);
|
|
vkDestroyImageView(device, depthImageView, nullptr);
|
|
vmaDestroyImage(vmaAllocator, depthImage, depthImageAllocation);
|
|
vmaDestroyImage(vmaAllocator, depthImage, depthImageAllocation);
|
|
for (const auto& [key, val] : framebuffers) {
|
|
for (const auto& [key, val] : framebuffers) {
|
|
@@ -1925,6 +2030,7 @@ void Graphics::recreateSwapChain() {
|
|
|
|
|
|
createSwapChain();
|
|
createSwapChain();
|
|
createImageViews();
|
|
createImageViews();
|
|
|
|
+ createColorResources();
|
|
createDepthResources();
|
|
createDepthResources();
|
|
}
|
|
}
|
|
|
|
|