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@@ -360,6 +360,13 @@ namespace box2d
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return 2;
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return 2;
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}
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}
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+
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+ int w_Body_getWorldPoints(lua_State * L)
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+ {
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+ Body * t = luax_checkbody(L, 1);
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+ lua_remove(L, 1);
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+ return t->getWorldPoints(L);
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+ }
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int w_Body_getLocalPoint(lua_State * L)
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int w_Body_getLocalPoint(lua_State * L)
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{
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{
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@@ -557,6 +564,7 @@ namespace box2d
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{ "setType", w_Body_setType },
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{ "setType", w_Body_setType },
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{ "getWorldPoint", w_Body_getWorldPoint },
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{ "getWorldPoint", w_Body_getWorldPoint },
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{ "getWorldVector", w_Body_getWorldVector },
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{ "getWorldVector", w_Body_getWorldVector },
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+ { "getWorldPoints", w_Body_getWorldPoints },
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{ "getLocalPoint", w_Body_getLocalPoint },
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{ "getLocalPoint", w_Body_getLocalPoint },
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{ "getLocalVector", w_Body_getLocalVector },
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{ "getLocalVector", w_Body_getLocalVector },
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{ "getLinearVelocityFromWorldPoint", w_Body_getLinearVelocityFromWorldPoint },
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{ "getLinearVelocityFromWorldPoint", w_Body_getLinearVelocityFromWorldPoint },
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