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Update changelog

Sasha Szpakowski 1 year ago
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changes.txt

@@ -3,11 +3,23 @@ LOVE 11.5 [Mysterious Mysteries]
 
 Released: N/A
 
+* Fixed inconsistent and buggy behaviour of 'pairs' by updating LuaJIT.
+* Fixed "unexpected alignment" errors when running love on some 32 bit Linux systems.
+* Fixed running fused games on Windows when the executable has been code-signed.
+* Fixed undefined behaviour in love.data.hash's implementation.
+* Fixed writing files when a symlink exists in the save directory's path.
 * Fixed love.threaderror not being called if the error message is an empty string.
 * Fixed a race condition when a Thread is destroyed immediately after Thread:start.
 * Fixed unexpectedly slow first frames on macOS.
+* Fixed love.joystick.setGamepadMapping when replacing an existing mapping.
+* Fixed love.joystick.getGamepadMappingString.
+* Fixed duplicate platform fields in love.joystick.saveGamepadMappings.
+* Fixed DistanceJoint type information.
 * Fixed time drift in Source:tell after a Source loops.
 * Fixed audio not always pausing when the app is minimized on Android.
+* Fixed RecordingDevice:start to return false instead of hard-crashing on iOS.
+* Fixed identical frames in Ogg Theora videos being skipped.
+* Fixed love.font.newBMFontRasterizer's single file parameter variant.
 * Fixed the original window size not always being restored when exiting fullscreen on Linux.
 * Fixed some cases of framerate hitches in Windows when vsync is enabled in windowed mode.
 * Fixed colors appearing over-saturated on P3 displays in macOS.