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Disable signal handling in threads (see issue #1042)

I don't necessarily like having to do these extra calls whenever threads are
spawned (and what happens to signals during the time signal delivery is
disabled?) but it seems to fully fix os.execute.

NOTE: Also disables signals when loading openal, as it or one of its backends
spawns threads internally, and does not disable signals itself.

--HG--
branch : minor
Bart van Strien 8 years ago
parent
commit
a4a62f390a

+ 9 - 0
src/modules/audio/openal/Audio.cpp

@@ -96,6 +96,11 @@ Audio::Audio()
 	, poolThread(nullptr)
 	, poolThread(nullptr)
 	, distanceModel(DISTANCE_INVERSE_CLAMPED)
 	, distanceModel(DISTANCE_INVERSE_CLAMPED)
 {
 {
+#if defined(LOVE_LINUX)
+	// Temporarly block signals, as the thread inherits this mask
+	love::thread::disableSignals();
+#endif
+
 	// Passing null for default device.
 	// Passing null for default device.
 	device = alcOpenDevice(nullptr);
 	device = alcOpenDevice(nullptr);
 
 
@@ -116,6 +121,10 @@ Audio::Audio()
 	if (!alcMakeContextCurrent(context) || alcGetError(device) != ALC_NO_ERROR)
 	if (!alcMakeContextCurrent(context) || alcGetError(device) != ALC_NO_ERROR)
 		throw love::Exception("Could not make context current.");
 		throw love::Exception("Could not make context current.");
 
 
+#if defined(LOVE_LINUX)
+	love::thread::reenableSignals();
+#endif
+
 #ifdef ALC_EXT_EFX
 #ifdef ALC_EXT_EFX
 	initializeEFX();
 	initializeEFX();
 
 

+ 0 - 26
src/modules/system/System.cpp

@@ -42,20 +42,6 @@
 #include <spawn.h>
 #include <spawn.h>
 #endif
 #endif
 
 
-#if defined(LOVE_LINUX)
-static void sigchld_handler(int sig)
-{
-	// Because waitpid can set errno, we need to save it.
-	auto old = errno;
-
-	// Reap whilst there are children waiting to be reaped.
-	while (waitpid(-1, nullptr, WNOHANG) > 0)
-		;
-
-	errno = old;
-}
-#endif
-
 namespace love
 namespace love
 {
 {
 namespace system
 namespace system
@@ -63,18 +49,6 @@ namespace system
 
 
 System::System()
 System::System()
 {
 {
-#if defined(LOVE_LINUX)
-	// Enable automatic cleanup of zombie processes
-	// NOTE: We're using our own handler, instead of SA_NOCLDWAIT because the
-	// latter breaks wait, and thus os.execute.
-	// NOTE: This isn't perfect, due to multithreading our SIGCHLD can happen
-	// on a different thread than the one calling wait(), thus causing a race.
-	struct sigaction act = {0};
-	sigemptyset(&act.sa_mask);
-	act.sa_handler = sigchld_handler;
-	act.sa_flags = SA_RESTART;
-	sigaction(SIGCHLD, &act, nullptr);
-#endif
 }
 }
 
 
 std::string System::getOS() const
 std::string System::getOS() const

+ 9 - 0
src/modules/thread/sdl/Thread.cpp

@@ -42,6 +42,11 @@ Thread::~Thread()
 
 
 bool Thread::start()
 bool Thread::start()
 {
 {
+#if defined(LOVE_LINUX)
+	// Temporarly block signals, as the thread inherits this mask
+	love::thread::disableSignals();
+#endif
+
 	Lock l(mutex);
 	Lock l(mutex);
 	if (running)
 	if (running)
 		return false;
 		return false;
@@ -49,6 +54,10 @@ bool Thread::start()
 		SDL_WaitThread(thread, nullptr);
 		SDL_WaitThread(thread, nullptr);
 	thread = SDL_CreateThread(thread_runner, t->getThreadName(), this);
 	thread = SDL_CreateThread(thread_runner, t->getThreadName(), this);
 	running = (thread != nullptr);
 	running = (thread != nullptr);
+
+#if defined(LOVE_LINUX)
+	love::thread::reenableSignals();
+#endif
 	return running;
 	return running;
 }
 }
 
 

+ 20 - 0
src/modules/thread/threads.cpp

@@ -20,6 +20,10 @@
 
 
 #include "threads.h"
 #include "threads.h"
 
 
+#if defined(LOVE_LINUX)
+#include <signal.h>
+#endif
+
 namespace love
 namespace love
 {
 {
 namespace thread
 namespace thread
@@ -153,5 +157,21 @@ Conditional *ConditionalRef::operator->() const
 	return conditional;
 	return conditional;
 }
 }
 
 
+#if defined(LOVE_LINUX)
+static sigset_t oldset;
+
+void disableSignals()
+{
+	sigset_t newset;
+	sigfillset(&newset);
+	pthread_sigmask(SIG_SETMASK, &newset, &oldset);
+}
+
+void reenableSignals()
+{
+	pthread_sigmask(SIG_SETMASK, &oldset, nullptr);
+}
+#endif
+
 } // thread
 } // thread
 } // love
 } // love

+ 5 - 0
src/modules/thread/threads.h

@@ -129,6 +129,11 @@ Mutex *newMutex();
 Conditional *newConditional();
 Conditional *newConditional();
 Thread *newThread(Threadable *t);
 Thread *newThread(Threadable *t);
 
 
+#if defined(LOVE_LINUX)
+void disableSignals();
+void reenableSignals();
+#endif
+
 } // thread
 } // thread
 } // love
 } // love