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vulkan: fix texture descriptor type in descriptor pools.

Sasha Szpakowski hai 7 meses
pai
achega
a53d68b723
Modificáronse 1 ficheiros con 1 adicións e 1 borrados
  1. 1 1
      src/modules/graphics/vulkan/Shader.cpp

+ 1 - 1
src/modules/graphics/vulkan/Shader.cpp

@@ -57,7 +57,7 @@ SharedDescriptorPools::SharedDescriptorPools(VkDevice device, int dynamicUniform
 
 	if (sampledTextures > 0)
 	{
-		size.type = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
+		size.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
 		size.descriptorCount = sampledTextures;
 		descriptorPoolSizes.push_back(size);
 	}