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@@ -1,7 +1,7 @@
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/*
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-LodePNG version 20170917
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+LodePNG version 20200306
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-Copyright (c) 2005-2017 Lode Vandevenne
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+Copyright (c) 2005-2020 Lode Vandevenne
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -44,36 +44,44 @@ the custom_zlib field of the compress and decompress settings*/
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#ifndef LODEPNG_NO_COMPILE_ZLIB
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#define LODEPNG_COMPILE_ZLIB
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#endif
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+
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/*png encoder and png decoder*/
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#ifndef LODEPNG_NO_COMPILE_PNG
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#define LODEPNG_COMPILE_PNG
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#endif
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+
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/*deflate&zlib decoder and png decoder*/
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#ifndef LODEPNG_NO_COMPILE_DECODER
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#define LODEPNG_COMPILE_DECODER
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#endif
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+
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/*deflate&zlib encoder and png encoder*/
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#ifndef LODEPNG_NO_COMPILE_ENCODER
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#define LODEPNG_COMPILE_ENCODER
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#endif
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+
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/*the optional built in harddisk file loading and saving functions*/
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#ifndef LODEPNG_NO_COMPILE_DISK
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#define LODEPNG_COMPILE_DISK
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#endif
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+
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/*support for chunks other than IHDR, IDAT, PLTE, tRNS, IEND: ancillary and unknown chunks*/
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#ifndef LODEPNG_NO_COMPILE_ANCILLARY_CHUNKS
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#define LODEPNG_COMPILE_ANCILLARY_CHUNKS
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#endif
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+
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/*ability to convert error numerical codes to English text string*/
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#ifndef LODEPNG_NO_COMPILE_ERROR_TEXT
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#define LODEPNG_COMPILE_ERROR_TEXT
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#endif
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+
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/*Compile the default allocators (C's free, malloc and realloc). If you disable this,
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you can define the functions lodepng_free, lodepng_malloc and lodepng_realloc in your
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source files with custom allocators.*/
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#ifndef LODEPNG_NO_COMPILE_ALLOCATORS
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#define LODEPNG_COMPILE_ALLOCATORS
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#endif
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+
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/*compile the C++ version (you can disable the C++ wrapper here even when compiling for C++)*/
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#ifdef __cplusplus
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#ifndef LODEPNG_NO_COMPILE_CPP
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@@ -87,14 +95,19 @@ source files with custom allocators.*/
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#endif /*LODEPNG_COMPILE_CPP*/
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#ifdef LODEPNG_COMPILE_PNG
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-/*The PNG color types (also used for raw).*/
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-typedef enum LodePNGColorType
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-{
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- LCT_GREY = 0, /*greyscale: 1,2,4,8,16 bit*/
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+/*The PNG color types (also used for raw image).*/
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+typedef enum LodePNGColorType {
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+ LCT_GREY = 0, /*grayscale: 1,2,4,8,16 bit*/
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LCT_RGB = 2, /*RGB: 8,16 bit*/
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LCT_PALETTE = 3, /*palette: 1,2,4,8 bit*/
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- LCT_GREY_ALPHA = 4, /*greyscale with alpha: 8,16 bit*/
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- LCT_RGBA = 6 /*RGB with alpha: 8,16 bit*/
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+ LCT_GREY_ALPHA = 4, /*grayscale with alpha: 8,16 bit*/
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+ LCT_RGBA = 6, /*RGB with alpha: 8,16 bit*/
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+ /*LCT_MAX_OCTET_VALUE lets the compiler allow this enum to represent any invalid
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+ byte value from 0 to 255 that could be present in an invalid PNG file header. Do
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+ not use, compare with or set the name LCT_MAX_OCTET_VALUE, instead either use
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+ the valid color type names above, or numeric values like 1 or 7 when checking for
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+ particular disallowed color type byte values, or cast to integer to print it.*/
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+ LCT_MAX_OCTET_VALUE = 255
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} LodePNGColorType;
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#ifdef LODEPNG_COMPILE_DECODER
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@@ -196,8 +209,7 @@ unsigned lodepng_encode24_file(const char* filename,
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#ifdef LODEPNG_COMPILE_CPP
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-namespace lodepng
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-{
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+namespace lodepng {
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#ifdef LODEPNG_COMPILE_DECODER
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/*Same as lodepng_decode_memory, but decodes to an std::vector. The colortype
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is the format to output the pixels to. Default is RGBA 8-bit per channel.*/
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@@ -253,17 +265,17 @@ const char* lodepng_error_text(unsigned code);
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#ifdef LODEPNG_COMPILE_DECODER
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/*Settings for zlib decompression*/
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typedef struct LodePNGDecompressSettings LodePNGDecompressSettings;
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-struct LodePNGDecompressSettings
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-{
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+struct LodePNGDecompressSettings {
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+ /* Check LodePNGDecoderSettings for more ignorable errors such as ignore_crc */
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unsigned ignore_adler32; /*if 1, continue and don't give an error message if the Adler32 checksum is corrupted*/
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+ unsigned ignore_nlen; /*ignore complement of len checksum in uncompressed blocks*/
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/*use custom zlib decoder instead of built in one (default: null)*/
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unsigned (*custom_zlib)(unsigned char**, size_t*,
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const unsigned char*, size_t,
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const LodePNGDecompressSettings*);
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/*use custom deflate decoder instead of built in one (default: null)
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- if custom_zlib is used, custom_deflate is ignored since only the built in
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- zlib function will call custom_deflate*/
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+ if custom_zlib is not null, custom_inflate is ignored (the zlib format uses deflate)*/
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unsigned (*custom_inflate)(unsigned char**, size_t*,
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const unsigned char*, size_t,
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const LodePNGDecompressSettings*);
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@@ -281,13 +293,12 @@ Settings for zlib compression. Tweaking these settings tweaks the balance
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between speed and compression ratio.
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*/
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typedef struct LodePNGCompressSettings LodePNGCompressSettings;
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-struct LodePNGCompressSettings /*deflate = compress*/
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-{
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+struct LodePNGCompressSettings /*deflate = compress*/ {
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/*LZ77 related settings*/
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unsigned btype; /*the block type for LZ (0, 1, 2 or 3, see zlib standard). Should be 2 for proper compression.*/
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unsigned use_lz77; /*whether or not to use LZ77. Should be 1 for proper compression.*/
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unsigned windowsize; /*must be a power of two <= 32768. higher compresses more but is slower. Default value: 2048.*/
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- unsigned minmatch; /*mininum lz77 length. 3 is normally best, 6 can be better for some PNGs. Default: 0*/
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+ unsigned minmatch; /*minimum lz77 length. 3 is normally best, 6 can be better for some PNGs. Default: 0*/
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unsigned nicematch; /*stop searching if >= this length found. Set to 258 for best compression. Default: 128*/
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unsigned lazymatching; /*use lazy matching: better compression but a bit slower. Default: true*/
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@@ -315,8 +326,7 @@ Color mode of an image. Contains all information required to decode the pixel
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bits to RGBA colors. This information is the same as used in the PNG file
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format, and is used both for PNG and raw image data in LodePNG.
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*/
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-typedef struct LodePNGColorMode
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-{
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+typedef struct LodePNGColorMode {
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/*header (IHDR)*/
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LodePNGColorType colortype; /*color type, see PNG standard or documentation further in this header file*/
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unsigned bitdepth; /*bits per sample, see PNG standard or documentation further in this header file*/
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@@ -325,23 +335,25 @@ typedef struct LodePNGColorMode
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palette (PLTE and tRNS)
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Dynamically allocated with the colors of the palette, including alpha.
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- When encoding a PNG, to store your colors in the palette of the LodePNGColorMode, first use
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- lodepng_palette_clear, then for each color use lodepng_palette_add.
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- If you encode an image without alpha with palette, don't forget to put value 255 in each A byte of the palette.
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+ This field may not be allocated directly, use lodepng_color_mode_init first,
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+ then lodepng_palette_add per color to correctly initialize it (to ensure size
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+ of exactly 1024 bytes).
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+
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+ The alpha channels must be set as well, set them to 255 for opaque images.
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When decoding, by default you can ignore this palette, since LodePNG already
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fills the palette colors in the pixels of the raw RGBA output.
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The palette is only supported for color type 3.
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*/
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- unsigned char* palette; /*palette in RGBARGBA... order. When allocated, must be either 0, or have size 1024*/
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- size_t palettesize; /*palette size in number of colors (amount of bytes is 4 * palettesize)*/
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+ unsigned char* palette; /*palette in RGBARGBA... order. Must be either 0, or when allocated must have 1024 bytes*/
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+ size_t palettesize; /*palette size in number of colors (amount of used bytes is 4 * palettesize)*/
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/*
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transparent color key (tRNS)
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This color uses the same bit depth as the bitdepth value in this struct, which can be 1-bit to 16-bit.
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- For greyscale PNGs, r, g and b will all 3 be set to the same.
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+ For grayscale PNGs, r, g and b will all 3 be set to the same.
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When decoding, by default you can ignore this information, since LodePNG sets
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pixels with this key to transparent already in the raw RGBA output.
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@@ -349,7 +361,7 @@ typedef struct LodePNGColorMode
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The color key is only supported for color types 0 and 2.
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*/
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unsigned key_defined; /*is a transparent color key given? 0 = false, 1 = true*/
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- unsigned key_r; /*red/greyscale component of color key*/
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+ unsigned key_r; /*red/grayscale component of color key*/
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unsigned key_g; /*green component of color key*/
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unsigned key_b; /*blue component of color key*/
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} LodePNGColorMode;
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@@ -359,6 +371,8 @@ void lodepng_color_mode_init(LodePNGColorMode* info);
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void lodepng_color_mode_cleanup(LodePNGColorMode* info);
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/*return value is error code (0 means no error)*/
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unsigned lodepng_color_mode_copy(LodePNGColorMode* dest, const LodePNGColorMode* source);
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+/* Makes a temporary LodePNGColorMode that does not need cleanup (no palette) */
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+LodePNGColorMode lodepng_color_mode_make(LodePNGColorType colortype, unsigned bitdepth);
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void lodepng_palette_clear(LodePNGColorMode* info);
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/*add 1 color to the palette*/
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@@ -370,7 +384,7 @@ unsigned lodepng_get_bpp(const LodePNGColorMode* info);
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/*get the amount of color channels used, based on colortype in the struct.
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If a palette is used, it counts as 1 channel.*/
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unsigned lodepng_get_channels(const LodePNGColorMode* info);
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-/*is it a greyscale type? (only colortype 0 or 4)*/
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+/*is it a grayscale type? (only colortype 0 or 4)*/
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unsigned lodepng_is_greyscale_type(const LodePNGColorMode* info);
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/*has it got an alpha channel? (only colortype 2 or 6)*/
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unsigned lodepng_is_alpha_type(const LodePNGColorMode* info);
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@@ -392,8 +406,7 @@ size_t lodepng_get_raw_size(unsigned w, unsigned h, const LodePNGColorMode* colo
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#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
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/*The information of a Time chunk in PNG.*/
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-typedef struct LodePNGTime
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-{
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+typedef struct LodePNGTime {
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unsigned year; /*2 bytes used (0-65535)*/
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unsigned month; /*1-12*/
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unsigned day; /*1-31*/
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@@ -404,28 +417,39 @@ typedef struct LodePNGTime
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#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
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/*Information about the PNG image, except pixels, width and height.*/
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-typedef struct LodePNGInfo
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-{
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+typedef struct LodePNGInfo {
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/*header (IHDR), palette (PLTE) and transparency (tRNS) chunks*/
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unsigned compression_method;/*compression method of the original file. Always 0.*/
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unsigned filter_method; /*filter method of the original file*/
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- unsigned interlace_method; /*interlace method of the original file*/
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+ unsigned interlace_method; /*interlace method of the original file: 0=none, 1=Adam7*/
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LodePNGColorMode color; /*color type and bits, palette and transparency of the PNG file*/
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#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
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/*
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- suggested background color chunk (bKGD)
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- This color uses the same color mode as the PNG (except alpha channel), which can be 1-bit to 16-bit.
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+ Suggested background color chunk (bKGD)
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+
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+ This uses the same color mode and bit depth as the PNG (except no alpha channel),
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+ with values truncated to the bit depth in the unsigned integer.
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+
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+ For grayscale and palette PNGs, the value is stored in background_r. The values
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+ in background_g and background_b are then unused.
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- For greyscale PNGs, r, g and b will all 3 be set to the same. When encoding
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- the encoder writes the red one. For palette PNGs: When decoding, the RGB value
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- will be stored, not a palette index. But when encoding, specify the index of
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- the palette in background_r, the other two are then ignored.
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+ So when decoding, you may get these in a different color mode than the one you requested
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+ for the raw pixels.
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- The decoder does not use this background color to edit the color of pixels.
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+ When encoding with auto_convert, you must use the color model defined in info_png.color for
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+ these values. The encoder normally ignores info_png.color when auto_convert is on, but will
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+ use it to interpret these values (and convert copies of them to its chosen color model).
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+
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+ When encoding, avoid setting this to an expensive color, such as a non-gray value
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+ when the image is gray, or the compression will be worse since it will be forced to
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+ write the PNG with a more expensive color mode (when auto_convert is on).
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+
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+ The decoder does not use this background color to edit the color of pixels. This is a
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+ completely optional metadata feature.
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*/
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unsigned background_defined; /*is a suggested background color given?*/
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- unsigned background_r; /*red component of suggested background color*/
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+ unsigned background_r; /*red/gray/palette component of suggested background color*/
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unsigned background_g; /*green component of suggested background color*/
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unsigned background_b; /*blue component of suggested background color*/
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@@ -436,6 +460,10 @@ typedef struct LodePNGInfo
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text_strings, while text_keys are keywords that give a short description what
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the actual text represents, e.g. Title, Author, Description, or anything else.
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+ All the string fields below including keys, names and language tags are null terminated.
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+ The PNG specification uses null characters for the keys, names and tags, and forbids null
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+ characters to appear in the main text which is why we can use null termination everywhere here.
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+
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A keyword is minimum 1 character and maximum 79 characters long. It's
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discouraged to use a single line length longer than 79 characters for texts.
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@@ -468,11 +496,86 @@ typedef struct LodePNGInfo
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unsigned phys_unit; /*may be 0 (unknown unit) or 1 (metre)*/
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/*
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- unknown chunks
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- There are 3 buffers, one for each position in the PNG where unknown chunks can appear
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- each buffer contains all unknown chunks for that position consecutively
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- The 3 buffers are the unknown chunks between certain critical chunks:
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- 0: IHDR-PLTE, 1: PLTE-IDAT, 2: IDAT-IEND
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+ Color profile related chunks: gAMA, cHRM, sRGB, iCPP
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+
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+ LodePNG does not apply any color conversions on pixels in the encoder or decoder and does not interpret these color
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+ profile values. It merely passes on the information. If you wish to use color profiles and convert colors, please
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+ use these values with a color management library.
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+
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+ See the PNG, ICC and sRGB specifications for more information about the meaning of these values.
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+ */
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+
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+ /* gAMA chunk: optional, overridden by sRGB or iCCP if those are present. */
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+ unsigned gama_defined; /* Whether a gAMA chunk is present (0 = not present, 1 = present). */
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+ unsigned gama_gamma; /* Gamma exponent times 100000 */
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+
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+ /* cHRM chunk: optional, overridden by sRGB or iCCP if those are present. */
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+ unsigned chrm_defined; /* Whether a cHRM chunk is present (0 = not present, 1 = present). */
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+ unsigned chrm_white_x; /* White Point x times 100000 */
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+ unsigned chrm_white_y; /* White Point y times 100000 */
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+ unsigned chrm_red_x; /* Red x times 100000 */
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+ unsigned chrm_red_y; /* Red y times 100000 */
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+ unsigned chrm_green_x; /* Green x times 100000 */
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+ unsigned chrm_green_y; /* Green y times 100000 */
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+ unsigned chrm_blue_x; /* Blue x times 100000 */
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+ unsigned chrm_blue_y; /* Blue y times 100000 */
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+
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+ /*
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+ sRGB chunk: optional. May not appear at the same time as iCCP.
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+ If gAMA is also present gAMA must contain value 45455.
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+ If cHRM is also present cHRM must contain respectively 31270,32900,64000,33000,30000,60000,15000,6000.
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+ */
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+ unsigned srgb_defined; /* Whether an sRGB chunk is present (0 = not present, 1 = present). */
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+ unsigned srgb_intent; /* Rendering intent: 0=perceptual, 1=rel. colorimetric, 2=saturation, 3=abs. colorimetric */
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+
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+ /*
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+ iCCP chunk: optional. May not appear at the same time as sRGB.
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+
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+ LodePNG does not parse or use the ICC profile (except its color space header field for an edge case), a
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+ separate library to handle the ICC data (not included in LodePNG) format is needed to use it for color
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+ management and conversions.
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+
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+ For encoding, if iCCP is present, gAMA and cHRM are recommended to be added as well with values that match the ICC
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+ profile as closely as possible, if you wish to do this you should provide the correct values for gAMA and cHRM and
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+ enable their '_defined' flags since LodePNG will not automatically compute them from the ICC profile.
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+
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+ For encoding, the ICC profile is required by the PNG specification to be an "RGB" profile for non-gray
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+ PNG color types and a "GRAY" profile for gray PNG color types. If you disable auto_convert, you must ensure
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+ the ICC profile type matches your requested color type, else the encoder gives an error. If auto_convert is
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+ enabled (the default), and the ICC profile is not a good match for the pixel data, this will result in an encoder
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+ error if the pixel data has non-gray pixels for a GRAY profile, or a silent less-optimal compression of the pixel
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+ data if the pixels could be encoded as grayscale but the ICC profile is RGB.
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+
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+ To avoid this do not set an ICC profile in the image unless there is a good reason for it, and when doing so
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+ make sure you compute it carefully to avoid the above problems.
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+ */
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+ unsigned iccp_defined; /* Whether an iCCP chunk is present (0 = not present, 1 = present). */
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+ char* iccp_name; /* Null terminated string with profile name, 1-79 bytes */
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+ /*
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+ The ICC profile in iccp_profile_size bytes.
|
|
|
+ Don't allocate this buffer yourself. Use the init/cleanup functions
|
|
|
+ correctly and use lodepng_set_icc and lodepng_clear_icc.
|
|
|
+ */
|
|
|
+ unsigned char* iccp_profile;
|
|
|
+ unsigned iccp_profile_size; /* The size of iccp_profile in bytes */
|
|
|
+
|
|
|
+ /* End of color profile related chunks */
|
|
|
+
|
|
|
+
|
|
|
+ /*
|
|
|
+ unknown chunks: chunks not known by LodePNG, passed on byte for byte.
|
|
|
+
|
|
|
+ There are 3 buffers, one for each position in the PNG where unknown chunks can appear.
|
|
|
+ Each buffer contains all unknown chunks for that position consecutively.
|
|
|
+ The 3 positions are:
|
|
|
+ 0: between IHDR and PLTE, 1: between PLTE and IDAT, 2: between IDAT and IEND.
|
|
|
+
|
|
|
+ For encoding, do not store critical chunks or known chunks that are enabled with a "_defined" flag
|
|
|
+ above in here, since the encoder will blindly follow this and could then encode an invalid PNG file
|
|
|
+ (such as one with two IHDR chunks or the disallowed combination of sRGB with iCCP). But do use
|
|
|
+ this if you wish to store an ancillary chunk that is not supported by LodePNG (such as sPLT or hIST),
|
|
|
+ or any non-standard PNG chunk.
|
|
|
+
|
|
|
Do not allocate or traverse this data yourself. Use the chunk traversing functions declared
|
|
|
later, such as lodepng_chunk_next and lodepng_chunk_append, to read/write this struct.
|
|
|
*/
|
|
@@ -488,12 +591,16 @@ void lodepng_info_cleanup(LodePNGInfo* info);
|
|
|
unsigned lodepng_info_copy(LodePNGInfo* dest, const LodePNGInfo* source);
|
|
|
|
|
|
#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
|
|
|
-void lodepng_clear_text(LodePNGInfo* info); /*use this to clear the texts again after you filled them in*/
|
|
|
unsigned lodepng_add_text(LodePNGInfo* info, const char* key, const char* str); /*push back both texts at once*/
|
|
|
+void lodepng_clear_text(LodePNGInfo* info); /*use this to clear the texts again after you filled them in*/
|
|
|
|
|
|
-void lodepng_clear_itext(LodePNGInfo* info); /*use this to clear the itexts again after you filled them in*/
|
|
|
unsigned lodepng_add_itext(LodePNGInfo* info, const char* key, const char* langtag,
|
|
|
const char* transkey, const char* str); /*push back the 4 texts of 1 chunk at once*/
|
|
|
+void lodepng_clear_itext(LodePNGInfo* info); /*use this to clear the itexts again after you filled them in*/
|
|
|
+
|
|
|
+/*replaces if exists*/
|
|
|
+unsigned lodepng_set_icc(LodePNGInfo* info, const char* name, const unsigned char* profile, unsigned profile_size);
|
|
|
+void lodepng_clear_icc(LodePNGInfo* info); /*use this to clear the texts again after you filled them in*/
|
|
|
#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
|
|
|
|
|
|
/*
|
|
@@ -516,11 +623,17 @@ unsigned lodepng_convert(unsigned char* out, const unsigned char* in,
|
|
|
Settings for the decoder. This contains settings for the PNG and the Zlib
|
|
|
decoder, but not the Info settings from the Info structs.
|
|
|
*/
|
|
|
-typedef struct LodePNGDecoderSettings
|
|
|
-{
|
|
|
+typedef struct LodePNGDecoderSettings {
|
|
|
LodePNGDecompressSettings zlibsettings; /*in here is the setting to ignore Adler32 checksums*/
|
|
|
|
|
|
+ /* Check LodePNGDecompressSettings for more ignorable errors such as ignore_adler32 */
|
|
|
unsigned ignore_crc; /*ignore CRC checksums*/
|
|
|
+ unsigned ignore_critical; /*ignore unknown critical chunks*/
|
|
|
+ unsigned ignore_end; /*ignore issues at end of file if possible (missing IEND chunk, too large chunk, ...)*/
|
|
|
+ /* TODO: make a system involving warnings with levels and a strict mode instead. Other potentially recoverable
|
|
|
+ errors: srgb rendering intent value, size of content of ancillary chunks, more than 79 characters for some
|
|
|
+ strings, placement/combination rules for ancillary chunks, crc of unknown chunks, allowed characters
|
|
|
+ in string keys, etc... */
|
|
|
|
|
|
unsigned color_convert; /*whether to convert the PNG to the color type you want. Default: yes*/
|
|
|
|
|
@@ -536,10 +649,14 @@ void lodepng_decoder_settings_init(LodePNGDecoderSettings* settings);
|
|
|
|
|
|
#ifdef LODEPNG_COMPILE_ENCODER
|
|
|
/*automatically use color type with less bits per pixel if losslessly possible. Default: AUTO*/
|
|
|
-typedef enum LodePNGFilterStrategy
|
|
|
-{
|
|
|
+typedef enum LodePNGFilterStrategy {
|
|
|
/*every filter at zero*/
|
|
|
- LFS_ZERO,
|
|
|
+ LFS_ZERO = 0,
|
|
|
+ /*every filter at 1, 2, 3 or 4 (paeth), unlike LFS_ZERO not a good choice, but for testing*/
|
|
|
+ LFS_ONE = 1,
|
|
|
+ LFS_TWO = 2,
|
|
|
+ LFS_THREE = 3,
|
|
|
+ LFS_FOUR = 4,
|
|
|
/*Use filter that gives minimum sum, as described in the official PNG filter heuristic.*/
|
|
|
LFS_MINSUM,
|
|
|
/*Use the filter type that gives smallest Shannon entropy for this scanline. Depending
|
|
@@ -554,36 +671,36 @@ typedef enum LodePNGFilterStrategy
|
|
|
LFS_PREDEFINED
|
|
|
} LodePNGFilterStrategy;
|
|
|
|
|
|
-/*Gives characteristics about the colors of the image, which helps decide which color model to use for encoding.
|
|
|
+/*Gives characteristics about the integer RGBA colors of the image (count, alpha channel usage, bit depth, ...),
|
|
|
+which helps decide which color model to use for encoding.
|
|
|
Used internally by default if "auto_convert" is enabled. Public because it's useful for custom algorithms.*/
|
|
|
-typedef struct LodePNGColorProfile
|
|
|
-{
|
|
|
- unsigned colored; /*not greyscale*/
|
|
|
+typedef struct LodePNGColorStats {
|
|
|
+ unsigned colored; /*not grayscale*/
|
|
|
unsigned key; /*image is not opaque and color key is possible instead of full alpha*/
|
|
|
unsigned short key_r; /*key values, always as 16-bit, in 8-bit case the byte is duplicated, e.g. 65535 means 255*/
|
|
|
unsigned short key_g;
|
|
|
unsigned short key_b;
|
|
|
unsigned alpha; /*image is not opaque and alpha channel or alpha palette required*/
|
|
|
- unsigned numcolors; /*amount of colors, up to 257. Not valid if bits == 16.*/
|
|
|
- unsigned char palette[1024]; /*Remembers up to the first 256 RGBA colors, in no particular order*/
|
|
|
- unsigned bits; /*bits per channel (not for palette). 1,2 or 4 for greyscale only. 16 if 16-bit per channel required.*/
|
|
|
-} LodePNGColorProfile;
|
|
|
-
|
|
|
-void lodepng_color_profile_init(LodePNGColorProfile* profile);
|
|
|
-
|
|
|
-/*Get a LodePNGColorProfile of the image.*/
|
|
|
-unsigned lodepng_get_color_profile(LodePNGColorProfile* profile,
|
|
|
- const unsigned char* image, unsigned w, unsigned h,
|
|
|
- const LodePNGColorMode* mode_in);
|
|
|
-/*The function LodePNG uses internally to decide the PNG color with auto_convert.
|
|
|
-Chooses an optimal color model, e.g. grey if only grey pixels, palette if < 256 colors, ...*/
|
|
|
-unsigned lodepng_auto_choose_color(LodePNGColorMode* mode_out,
|
|
|
- const unsigned char* image, unsigned w, unsigned h,
|
|
|
- const LodePNGColorMode* mode_in);
|
|
|
+ unsigned numcolors; /*amount of colors, up to 257. Not valid if bits == 16 or allow_palette is disabled.*/
|
|
|
+ unsigned char palette[1024]; /*Remembers up to the first 256 RGBA colors, in no particular order, only valid when numcolors is valid*/
|
|
|
+ unsigned bits; /*bits per channel (not for palette). 1,2 or 4 for grayscale only. 16 if 16-bit per channel required.*/
|
|
|
+ size_t numpixels;
|
|
|
+
|
|
|
+ /*user settings for computing/using the stats*/
|
|
|
+ unsigned allow_palette; /*default 1. if 0, disallow choosing palette colortype in auto_choose_color, and don't count numcolors*/
|
|
|
+ unsigned allow_greyscale; /*default 1. if 0, choose RGB or RGBA even if the image only has gray colors*/
|
|
|
+} LodePNGColorStats;
|
|
|
+
|
|
|
+void lodepng_color_stats_init(LodePNGColorStats* stats);
|
|
|
+
|
|
|
+/*Get a LodePNGColorStats of the image. The stats must already have been inited.
|
|
|
+Returns error code (e.g. alloc fail) or 0 if ok.*/
|
|
|
+unsigned lodepng_compute_color_stats(LodePNGColorStats* stats,
|
|
|
+ const unsigned char* image, unsigned w, unsigned h,
|
|
|
+ const LodePNGColorMode* mode_in);
|
|
|
|
|
|
/*Settings for the encoder.*/
|
|
|
-typedef struct LodePNGEncoderSettings
|
|
|
-{
|
|
|
+typedef struct LodePNGEncoderSettings {
|
|
|
LodePNGCompressSettings zlibsettings; /*settings for the zlib encoder, such as window size, ...*/
|
|
|
|
|
|
unsigned auto_convert; /*automatically choose output PNG color type. Default: true*/
|
|
@@ -619,8 +736,7 @@ void lodepng_encoder_settings_init(LodePNGEncoderSettings* settings);
|
|
|
|
|
|
#if defined(LODEPNG_COMPILE_DECODER) || defined(LODEPNG_COMPILE_ENCODER)
|
|
|
/*The settings, state and information for extended encoding and decoding.*/
|
|
|
-typedef struct LodePNGState
|
|
|
-{
|
|
|
+typedef struct LodePNGState {
|
|
|
#ifdef LODEPNG_COMPILE_DECODER
|
|
|
LodePNGDecoderSettings decoder; /*the decoding settings*/
|
|
|
#endif /*LODEPNG_COMPILE_DECODER*/
|
|
@@ -630,10 +746,6 @@ typedef struct LodePNGState
|
|
|
LodePNGColorMode info_raw; /*specifies the format in which you would like to get the raw pixel buffer*/
|
|
|
LodePNGInfo info_png; /*info of the PNG image obtained after decoding*/
|
|
|
unsigned error;
|
|
|
-#ifdef LODEPNG_COMPILE_CPP
|
|
|
- /* For the lodepng::State subclass. */
|
|
|
- virtual ~LodePNGState(){}
|
|
|
-#endif
|
|
|
} LodePNGState;
|
|
|
|
|
|
/*init, cleanup and copy functions to use with this struct*/
|
|
@@ -653,7 +765,7 @@ unsigned lodepng_decode(unsigned char** out, unsigned* w, unsigned* h,
|
|
|
|
|
|
/*
|
|
|
Read the PNG header, but not the actual data. This returns only the information
|
|
|
-that is in the header chunk of the PNG, such as width, height and color type. The
|
|
|
+that is in the IHDR chunk of the PNG, such as width, height and color type. The
|
|
|
information is placed in the info_png field of the LodePNGState.
|
|
|
*/
|
|
|
unsigned lodepng_inspect(unsigned* w, unsigned* h,
|
|
@@ -661,6 +773,20 @@ unsigned lodepng_inspect(unsigned* w, unsigned* h,
|
|
|
const unsigned char* in, size_t insize);
|
|
|
#endif /*LODEPNG_COMPILE_DECODER*/
|
|
|
|
|
|
+/*
|
|
|
+Reads one metadata chunk (other than IHDR) of the PNG file and outputs what it
|
|
|
+read in the state. Returns error code on failure.
|
|
|
+Use lodepng_inspect first with a new state, then e.g. lodepng_chunk_find_const
|
|
|
+to find the desired chunk type, and if non null use lodepng_inspect_chunk (with
|
|
|
+chunk_pointer - start_of_file as pos).
|
|
|
+Supports most metadata chunks from the PNG standard (gAMA, bKGD, tEXt, ...).
|
|
|
+Ignores unsupported, unknown, non-metadata or IHDR chunks (without error).
|
|
|
+Requirements: &in[pos] must point to start of a chunk, must use regular
|
|
|
+lodepng_inspect first since format of most other chunks depends on IHDR, and if
|
|
|
+there is a PLTE chunk, that one must be inspected before tRNS or bKGD.
|
|
|
+*/
|
|
|
+unsigned lodepng_inspect_chunk(LodePNGState* state, size_t pos,
|
|
|
+ const unsigned char* in, size_t insize);
|
|
|
|
|
|
#ifdef LODEPNG_COMPILE_ENCODER
|
|
|
/*This function allocates the out buffer with standard malloc and stores the size in *outsize.*/
|
|
@@ -674,11 +800,23 @@ The lodepng_chunk functions are normally not needed, except to traverse the
|
|
|
unknown chunks stored in the LodePNGInfo struct, or add new ones to it.
|
|
|
It also allows traversing the chunks of an encoded PNG file yourself.
|
|
|
|
|
|
-PNG standard chunk naming conventions:
|
|
|
-First byte: uppercase = critical, lowercase = ancillary
|
|
|
-Second byte: uppercase = public, lowercase = private
|
|
|
-Third byte: must be uppercase
|
|
|
-Fourth byte: uppercase = unsafe to copy, lowercase = safe to copy
|
|
|
+The chunk pointer always points to the beginning of the chunk itself, that is
|
|
|
+the first byte of the 4 length bytes.
|
|
|
+
|
|
|
+In the PNG file format, chunks have the following format:
|
|
|
+-4 bytes length: length of the data of the chunk in bytes (chunk itself is 12 bytes longer)
|
|
|
+-4 bytes chunk type (ASCII a-z,A-Z only, see below)
|
|
|
+-length bytes of data (may be 0 bytes if length was 0)
|
|
|
+-4 bytes of CRC, computed on chunk name + data
|
|
|
+
|
|
|
+The first chunk starts at the 8th byte of the PNG file, the entire rest of the file
|
|
|
+exists out of concatenated chunks with the above format.
|
|
|
+
|
|
|
+PNG standard chunk ASCII naming conventions:
|
|
|
+-First byte: uppercase = critical, lowercase = ancillary
|
|
|
+-Second byte: uppercase = public, lowercase = private
|
|
|
+-Third byte: must be uppercase
|
|
|
+-Fourth byte: uppercase = unsafe to copy, lowercase = safe to copy
|
|
|
*/
|
|
|
|
|
|
/*
|
|
@@ -713,24 +851,38 @@ unsigned lodepng_chunk_check_crc(const unsigned char* chunk);
|
|
|
/*generates the correct CRC from the data and puts it in the last 4 bytes of the chunk*/
|
|
|
void lodepng_chunk_generate_crc(unsigned char* chunk);
|
|
|
|
|
|
-/*iterate to next chunks. don't use on IEND chunk, as there is no next chunk then*/
|
|
|
-unsigned char* lodepng_chunk_next(unsigned char* chunk);
|
|
|
-const unsigned char* lodepng_chunk_next_const(const unsigned char* chunk);
|
|
|
+/*
|
|
|
+Iterate to next chunks, allows iterating through all chunks of the PNG file.
|
|
|
+Input must be at the beginning of a chunk (result of a previous lodepng_chunk_next call,
|
|
|
+or the 8th byte of a PNG file which always has the first chunk), or alternatively may
|
|
|
+point to the first byte of the PNG file (which is not a chunk but the magic header, the
|
|
|
+function will then skip over it and return the first real chunk).
|
|
|
+Will output pointer to the start of the next chunk, or at or beyond end of the file if there
|
|
|
+is no more chunk after this or possibly if the chunk is corrupt.
|
|
|
+Start this process at the 8th byte of the PNG file.
|
|
|
+In a non-corrupt PNG file, the last chunk should have name "IEND".
|
|
|
+*/
|
|
|
+unsigned char* lodepng_chunk_next(unsigned char* chunk, unsigned char* end);
|
|
|
+const unsigned char* lodepng_chunk_next_const(const unsigned char* chunk, const unsigned char* end);
|
|
|
+
|
|
|
+/*Finds the first chunk with the given type in the range [chunk, end), or returns NULL if not found.*/
|
|
|
+unsigned char* lodepng_chunk_find(unsigned char* chunk, unsigned char* end, const char type[5]);
|
|
|
+const unsigned char* lodepng_chunk_find_const(const unsigned char* chunk, const unsigned char* end, const char type[5]);
|
|
|
|
|
|
/*
|
|
|
Appends chunk to the data in out. The given chunk should already have its chunk header.
|
|
|
-The out variable and outlength are updated to reflect the new reallocated buffer.
|
|
|
+The out variable and outsize are updated to reflect the new reallocated buffer.
|
|
|
Returns error code (0 if it went ok)
|
|
|
*/
|
|
|
-unsigned lodepng_chunk_append(unsigned char** out, size_t* outlength, const unsigned char* chunk);
|
|
|
+unsigned lodepng_chunk_append(unsigned char** out, size_t* outsize, const unsigned char* chunk);
|
|
|
|
|
|
/*
|
|
|
Appends new chunk to out. The chunk to append is given by giving its length, type
|
|
|
and data separately. The type is a 4-letter string.
|
|
|
-The out variable and outlength are updated to reflect the new reallocated buffer.
|
|
|
+The out variable and outsize are updated to reflect the new reallocated buffer.
|
|
|
Returne error code (0 if it went ok)
|
|
|
*/
|
|
|
-unsigned lodepng_chunk_create(unsigned char** out, size_t* outlength, unsigned length,
|
|
|
+unsigned lodepng_chunk_create(unsigned char** out, size_t* outsize, unsigned length,
|
|
|
const char* type, const unsigned char* data);
|
|
|
|
|
|
|
|
@@ -814,15 +966,13 @@ unsigned lodepng_save_file(const unsigned char* buffer, size_t buffersize, const
|
|
|
|
|
|
#ifdef LODEPNG_COMPILE_CPP
|
|
|
/* The LodePNG C++ wrapper uses std::vectors instead of manually allocated memory buffers. */
|
|
|
-namespace lodepng
|
|
|
-{
|
|
|
+namespace lodepng {
|
|
|
#ifdef LODEPNG_COMPILE_PNG
|
|
|
-class State : public LodePNGState
|
|
|
-{
|
|
|
+class State : public LodePNGState {
|
|
|
public:
|
|
|
State();
|
|
|
State(const State& other);
|
|
|
- virtual ~State();
|
|
|
+ ~State();
|
|
|
State& operator=(const State& other);
|
|
|
};
|
|
|
|
|
@@ -890,16 +1040,21 @@ TODO:
|
|
|
[.] test if there are no memory leaks or security exploits - done a lot but needs to be checked often
|
|
|
[.] check compatibility with various compilers - done but needs to be redone for every newer version
|
|
|
[X] converting color to 16-bit per channel types
|
|
|
-[ ] read all public PNG chunk types (but never let the color profile and gamma ones touch RGB values)
|
|
|
+[X] support color profile chunk types (but never let them touch RGB values by default)
|
|
|
+[ ] support all public PNG chunk types (almost done except sBIT, sPLT and hIST)
|
|
|
[ ] make sure encoder generates no chunks with size > (2^31)-1
|
|
|
[ ] partial decoding (stream processing)
|
|
|
[X] let the "isFullyOpaque" function check color keys and transparent palettes too
|
|
|
[X] better name for the variables "codes", "codesD", "codelengthcodes", "clcl" and "lldl"
|
|
|
-[ ] don't stop decoding on errors like 69, 57, 58 (make warnings)
|
|
|
+[ ] allow treating some errors like warnings, when image is recoverable (e.g. 69, 57, 58)
|
|
|
[ ] make warnings like: oob palette, checksum fail, data after iend, wrong/unknown crit chunk, no null terminator in text, ...
|
|
|
+[ ] error messages with line numbers (and version)
|
|
|
+[ ] errors in state instead of as return code?
|
|
|
+[ ] new errors/warnings like suspiciously big decompressed ztxt or iccp chunk
|
|
|
[ ] let the C++ wrapper catch exceptions coming from the standard library and return LodePNG error codes
|
|
|
[ ] allow user to provide custom color conversion functions, e.g. for premultiplied alpha, padding bits or not, ...
|
|
|
[ ] allow user to give data (void*) to custom allocator
|
|
|
+[X] provide alternatives for C library functions not present on some platforms (memcpy, ...)
|
|
|
*/
|
|
|
|
|
|
#endif /*LODEPNG_H inclusion guard*/
|
|
@@ -994,8 +1149,10 @@ The following features are supported by the decoder:
|
|
|
*) zlib decompression (inflate)
|
|
|
*) zlib compression (deflate)
|
|
|
*) CRC32 and ADLER32 checksums
|
|
|
+*) colorimetric color profile conversions: currently experimentally available in lodepng_util.cpp only,
|
|
|
+ plus alternatively ability to pass on chroma/gamma/ICC profile information to other color management system.
|
|
|
*) handling of unknown chunks, allowing making a PNG editor that stores custom and unknown chunks.
|
|
|
-*) the following chunks are supported (generated/interpreted) by both encoder and decoder:
|
|
|
+*) the following chunks are supported by both encoder and decoder:
|
|
|
IHDR: header information
|
|
|
PLTE: color palette
|
|
|
IDAT: pixel data
|
|
@@ -1007,6 +1164,10 @@ The following features are supported by the decoder:
|
|
|
bKGD: suggested background color
|
|
|
pHYs: physical dimensions
|
|
|
tIME: modification time
|
|
|
+ cHRM: RGB chromaticities
|
|
|
+ gAMA: RGB gamma correction
|
|
|
+ iCCP: ICC color profile
|
|
|
+ sRGB: rendering intent
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1.2. features not supported
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---------------------------
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@@ -1015,10 +1176,10 @@ The following features are _not_ supported:
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*) some features needed to make a conformant PNG-Editor might be still missing.
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*) partial loading/stream processing. All data must be available and is processed in one call.
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-*) The following public chunks are not supported but treated as unknown chunks by LodePNG
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- cHRM, gAMA, iCCP, sRGB, sBIT, hIST, sPLT
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- Some of these are not supported on purpose: LodePNG wants to provide the RGB values
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- stored in the pixels, not values modified by system dependent gamma or color models.
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+*) The following public chunks are not (yet) supported but treated as unknown chunks by LodePNG:
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+ sBIT
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+ hIST
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+ sPLT
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2. C and C++ version
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@@ -1092,7 +1253,7 @@ LodePNGColorMode info_raw
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When decoding, here you can specify which color type you want
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the resulting raw image to be. If this is different from the colortype of the
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PNG, then the decoder will automatically convert the result. This conversion
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-always works, except if you want it to convert a color PNG to greyscale or to
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+always works, except if you want it to convert a color PNG to grayscale or to
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a palette with missing colors.
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By default, 32-bit color is used for the result.
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@@ -1188,7 +1349,7 @@ can encode the colors of all pixels without information loss.
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An important thing to note about LodePNG, is that the color type of the PNG, and
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the color type of the raw image, are completely independent. By default, when
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you decode a PNG, you get the result as a raw image in the color type you want,
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-no matter whether the PNG was encoded with a palette, greyscale or RGBA color.
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+no matter whether the PNG was encoded with a palette, grayscale or RGBA color.
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And if you encode an image, by default LodePNG will automatically choose the PNG
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color type that gives good compression based on the values of colors and amount
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of colors in the image. It can be configured to let you control it instead as
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@@ -1196,10 +1357,10 @@ well, though.
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To be able to do this, LodePNG does conversions from one color mode to another.
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It can convert from almost any color type to any other color type, except the
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-following conversions: RGB to greyscale is not supported, and converting to a
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+following conversions: RGB to grayscale is not supported, and converting to a
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palette when the palette doesn't have a required color is not supported. This is
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not supported on purpose: this is information loss which requires a color
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-reduction algorithm that is beyong the scope of a PNG encoder (yes, RGB to grey
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+reduction algorithm that is beyond the scope of a PNG encoder (yes, RGB to gray
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is easy, but there are multiple ways if you want to give some channels more
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weight).
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@@ -1220,10 +1381,10 @@ decoding to have another color type, a conversion is done by LodePNG.
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The PNG specification gives the following color types:
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-0: greyscale, bit depths 1, 2, 4, 8, 16
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+0: grayscale, bit depths 1, 2, 4, 8, 16
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2: RGB, bit depths 8 and 16
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3: palette, bit depths 1, 2, 4 and 8
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-4: greyscale with alpha, bit depths 8 and 16
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+4: grayscale with alpha, bit depths 8 and 16
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6: RGBA, bit depths 8 and 16
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Bit depth is the amount of bits per pixel per color channel. So the total amount
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@@ -1272,15 +1433,22 @@ To avoid some confusion:
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the raw image correctly before encoding.
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-both encoder and decoder use the same color converter.
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+The function lodepng_convert does the color conversion. It is available in the
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+interface but normally isn't needed since the encoder and decoder already call
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+it.
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+
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Non supported color conversions:
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--color to greyscale: no error is thrown, but the result will look ugly because
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-only the red channel is taken
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--anything to palette when that palette does not have that color in it: in this
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-case an error is thrown
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+-color to grayscale when non-gray pixels are present: no error is thrown, but
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+the result will look ugly because only the red channel is taken (it assumes all
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+three channels are the same in this case so ignores green and blue). The reason
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+no error is given is to allow converting from three-channel grayscale images to
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+one-channel even if there are numerical imprecisions.
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+-anything to palette when the palette does not have an exact match for a from-color
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+in it: in this case an error is thrown
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Supported color conversions:
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-anything to 8-bit RGB, 8-bit RGBA, 16-bit RGB, 16-bit RGBA
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--any grey or grey+alpha, to grey or grey+alpha
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+-any gray or gray+alpha, to gray or gray+alpha
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-anything to a palette, as long as the palette has the requested colors in it
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-removing alpha channel
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-higher to smaller bitdepth, and vice versa
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@@ -1293,10 +1461,6 @@ false.
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as the PNG has, by setting the color_convert setting to false. Settings in
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info_raw are then ignored.
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-The function lodepng_convert does the color conversion. It is available in the
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-interface but normally isn't needed since the encoder and decoder already call
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-it.
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-
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6.3. padding bits
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-----------------
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@@ -1305,7 +1469,7 @@ have a bit amount that isn't a multiple of 8, then padding bits are used so that
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scanline starts at a fresh byte. But that is NOT true for the LodePNG raw input and output.
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The raw input image you give to the encoder, and the raw output image you get from the decoder
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will NOT have these padding bits, e.g. in the case of a 1-bit image with a width
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-of 7 pixels, the first pixel of the second scanline will the the 8th bit of the first byte,
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+of 7 pixels, the first pixel of the second scanline will the 8th bit of the first byte,
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not the first bit of a new byte.
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6.4. A note about 16-bits per channel and endianness
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@@ -1406,12 +1570,12 @@ Iterate to the next chunk. This works if you have a buffer with consecutive chun
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functions do no boundary checking of the allocated data whatsoever, so make sure there is enough
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data available in the buffer to be able to go to the next chunk.
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-unsigned lodepng_chunk_append(unsigned char** out, size_t* outlength, const unsigned char* chunk):
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-unsigned lodepng_chunk_create(unsigned char** out, size_t* outlength, unsigned length,
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+unsigned lodepng_chunk_append(unsigned char** out, size_t* outsize, const unsigned char* chunk):
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+unsigned lodepng_chunk_create(unsigned char** out, size_t* outsize, unsigned length,
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const char* type, const unsigned char* data):
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These functions are used to create new chunks that are appended to the data in *out that has
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-length *outlength. The append function appends an existing chunk to the new data. The create
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+length *outsize. The append function appends an existing chunk to the new data. The create
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function creates a new chunk with the given parameters and appends it. Type is the 4-letter
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name of the chunk.
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@@ -1422,7 +1586,7 @@ The LodePNGInfo struct contains fields with the unknown chunk in it. It has 3
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buffers (each with size) to contain 3 types of unknown chunks:
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the ones that come before the PLTE chunk, the ones that come between the PLTE
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and the IDAT chunks, and the ones that come after the IDAT chunks.
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-It's necessary to make the distionction between these 3 cases because the PNG
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+It's necessary to make the distinction between these 3 cases because the PNG
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standard forces to keep the ordering of unknown chunks compared to the critical
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chunks, but does not force any other ordering rules.
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@@ -1505,7 +1669,7 @@ C and C++.
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*) Other Compilers
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If you encounter problems on any compilers, feel free to let me know and I may
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-try to fix it if the compiler is modern and standards complient.
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+try to fix it if the compiler is modern and standards compliant.
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10. examples
|
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@@ -1520,8 +1684,7 @@ examples can be found on the LodePNG website.
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#include "lodepng.h"
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#include <iostream>
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-int main(int argc, char *argv[])
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-{
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+int main(int argc, char *argv[]) {
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const char* filename = argc > 1 ? argv[1] : "test.png";
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//load and decode
|
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@@ -1540,8 +1703,7 @@ int main(int argc, char *argv[])
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#include "lodepng.h"
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-int main(int argc, char *argv[])
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-{
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+int main(int argc, char *argv[]) {
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unsigned error;
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unsigned char* image;
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size_t width, height;
|
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@@ -1567,6 +1729,8 @@ For decoding:
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state.decoder.zlibsettings.ignore_adler32: ignore ADLER32 checksums
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state.decoder.zlibsettings.custom_...: use custom inflate function
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state.decoder.ignore_crc: ignore CRC checksums
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+state.decoder.ignore_critical: ignore unknown critical chunks
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+state.decoder.ignore_end: ignore missing IEND chunk. May fail if this corruption causes other errors
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state.decoder.color_convert: convert internal PNG color to chosen one
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state.decoder.read_text_chunks: whether to read in text metadata chunks
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state.decoder.remember_unknown_chunks: whether to read in unknown chunks
|
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@@ -1608,6 +1772,24 @@ yyyymmdd.
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Some changes aren't backwards compatible. Those are indicated with a (!)
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symbol.
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+Not all changes are listed here, the commit history in github lists more:
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+https://github.com/lvandeve/lodepng
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+
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+*) 06 mar 2020: simplified some of the dynamic memory allocations.
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+*) 12 jan 2020: (!) added 'end' argument to lodepng_chunk_next to allow correct
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+ overflow checks.
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+*) 14 aug 2019: around 25% faster decoding thanks to huffman lookup tables.
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+*) 15 jun 2019: (!) auto_choose_color API changed (for bugfix: don't use palette
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+ if gray ICC profile) and non-ICC LodePNGColorProfile renamed to
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+ LodePNGColorStats.
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+*) 30 dec 2018: code style changes only: removed newlines before opening braces.
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+*) 10 sep 2018: added way to inspect metadata chunks without full decoding.
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+*) 19 aug 2018: (!) fixed color mode bKGD is encoded with and made it use
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+ palette index in case of palette.
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+*) 10 aug 2018: (!) added support for gAMA, cHRM, sRGB and iCCP chunks. This
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+ change is backwards compatible unless you relied on unknown_chunks for those.
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+*) 11 jun 2018: less restrictive check for pixel size integer overflow
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+*) 14 jan 2018: allow optionally ignoring a few more recoverable errors
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*) 17 sep 2017: fix memory leak for some encoder input error cases
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*) 27 nov 2016: grey+alpha auto color model detection bugfix
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*) 18 apr 2016: Changed qsort to custom stable sort (for platforms w/o qsort).
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@@ -1616,6 +1798,7 @@ symbol.
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*) 08 dec 2015: Made load_file function return error if file can't be opened.
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*) 24 okt 2015: Bugfix with decoding to palette output.
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*) 18 apr 2015: Boundary PM instead of just package-merge for faster encoding.
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+*) 24 aug 2014: Moved to github
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*) 23 aug 2014: Reduced needless memory usage of decoder.
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*) 28 jun 2014: Removed fix_png setting, always support palette OOB for
|
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simplicity. Made ColorProfile public.
|
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@@ -1623,25 +1806,25 @@ symbol.
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*) 22 dec 2013: Power of two windowsize required for optimization.
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*) 15 apr 2013: Fixed bug with LAC_ALPHA and color key.
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*) 25 mar 2013: Added an optional feature to ignore some PNG errors (fix_png).
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-*) 11 mar 2013 (!): Bugfix with custom free. Changed from "my" to "lodepng_"
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+*) 11 mar 2013: (!) Bugfix with custom free. Changed from "my" to "lodepng_"
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prefix for the custom allocators and made it possible with a new #define to
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use custom ones in your project without needing to change lodepng's code.
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*) 28 jan 2013: Bugfix with color key.
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*) 27 okt 2012: Tweaks in text chunk keyword length error handling.
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-*) 8 okt 2012 (!): Added new filter strategy (entropy) and new auto color mode.
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+*) 8 okt 2012: (!) Added new filter strategy (entropy) and new auto color mode.
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(no palette). Better deflate tree encoding. New compression tweak settings.
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Faster color conversions while decoding. Some internal cleanups.
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*) 23 sep 2012: Reduced warnings in Visual Studio a little bit.
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-*) 1 sep 2012 (!): Removed #define's for giving custom (de)compression functions
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+*) 1 sep 2012: (!) Removed #define's for giving custom (de)compression functions
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and made it work with function pointers instead.
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*) 23 jun 2012: Added more filter strategies. Made it easier to use custom alloc
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and free functions and toggle #defines from compiler flags. Small fixes.
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-*) 6 may 2012 (!): Made plugging in custom zlib/deflate functions more flexible.
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-*) 22 apr 2012 (!): Made interface more consistent, renaming a lot. Removed
|
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+*) 6 may 2012: (!) Made plugging in custom zlib/deflate functions more flexible.
|
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+*) 22 apr 2012: (!) Made interface more consistent, renaming a lot. Removed
|
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redundant C++ codec classes. Reduced amount of structs. Everything changed,
|
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but it is cleaner now imho and functionality remains the same. Also fixed
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several bugs and shrunk the implementation code. Made new samples.
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-*) 6 nov 2011 (!): By default, the encoder now automatically chooses the best
|
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+*) 6 nov 2011: (!) By default, the encoder now automatically chooses the best
|
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PNG color model and bit depth, based on the amount and type of colors of the
|
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raw image. For this, autoLeaveOutAlphaChannel replaced by auto_choose_color.
|
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*) 9 okt 2011: simpler hash chain implementation for the encoder.
|
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@@ -1650,7 +1833,7 @@ symbol.
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A bug with the PNG filtertype heuristic was fixed, so that it chooses much
|
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better ones (it's quite significant). A setting to do an experimental, slow,
|
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brute force search for PNG filter types is added.
|
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-*) 17 aug 2011 (!): changed some C zlib related function names.
|
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+*) 17 aug 2011: (!) changed some C zlib related function names.
|
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*) 16 aug 2011: made the code less wide (max 120 characters per line).
|
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*) 17 apr 2011: code cleanup. Bugfixes. Convert low to 16-bit per sample colors.
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*) 21 feb 2011: fixed compiling for C90. Fixed compiling with sections disabled.
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@@ -1758,5 +1941,5 @@ Domain: gmail dot com.
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Account: lode dot vandevenne.
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-Copyright (c) 2005-2017 Lode Vandevenne
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+Copyright (c) 2005-2020 Lode Vandevenne
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*/
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