|
@@ -235,13 +235,15 @@ Color OpenGL::getClearColor() const
|
|
|
|
|
|
void OpenGL::setViewport(const OpenGL::Viewport &v)
|
|
|
{
|
|
|
+ Viewport oldViewport = state.viewport;
|
|
|
+
|
|
|
glViewport(v.x, v.y, v.w, v.h);
|
|
|
state.viewport = v;
|
|
|
|
|
|
// glScissor starts from the lower left, so we compensate when setting the
|
|
|
// scissor. When the viewport is changed, we need to manually update the
|
|
|
// scissor again.
|
|
|
- if (v.h != state.viewport.h)
|
|
|
+ if (v.h != oldViewport.h)
|
|
|
setScissor(state.scissor);
|
|
|
}
|
|
|
|