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@@ -96,7 +96,8 @@ namespace opengl
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glGetTexEnviv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, &mode);
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s.colorMode = (mode == GL_MODULATE) ? Graphics::COLOR_MODULATE : Graphics::COLOR_REPLACE;
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//get line style
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- s.lineStyle = (glIsEnabled(GL_POLYGON_SMOOTH) == GL_TRUE) ? Graphics::LINE_SMOOTH : Graphics::LINE_ROUGH;
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+ //s.lineStyle = (glIsEnabled(GL_POLYGON_SMOOTH) == GL_TRUE) ? Graphics::LINE_SMOOTH : Graphics::LINE_ROUGH;
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+ s.lineStyle = Graphics::LINE_ROUGH;
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//get the point size
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glGetFloatv(GL_POINT_SIZE, &s.pointSize);
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//get point style
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@@ -180,6 +181,7 @@ namespace opengl
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{
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SDL_GL_SetAttribute( SDL_GL_MULTISAMPLEBUFFERS, 1 ) ;
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SDL_GL_SetAttribute( SDL_GL_MULTISAMPLESAMPLES, fsaa ) ;
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+ glEnable(GL_MULTISAMPLE);
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}
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// Fullscreen?
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@@ -653,16 +655,16 @@ namespace opengl
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void Graphics::setLineStyle(Graphics::LineStyle style )
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{
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- // XXX: actually enables antialiasing for _all_ polygons.
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- // may need investigation if wanted or not
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- // maybe rename to something else?
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- if(style == LINE_ROUGH)
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- glDisable (GL_POLYGON_SMOOTH);
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- else // type == LINE_SMOOTH
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- {
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- glEnable (GL_POLYGON_SMOOTH);
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- glHint (GL_POLYGON_SMOOTH_HINT, GL_NICEST);
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- }
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+ //// XXX: actually enables antialiasing for _all_ polygons.
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+ //// may need investigation if wanted or not
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+ //// maybe rename to something else?
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+ //if(style == LINE_ROUGH)
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+ // glDisable (GL_POLYGON_SMOOTH);
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+ //else // type == LINE_SMOOTH
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+ //{
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+ // glEnable (GL_POLYGON_SMOOTH);
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+ // glHint (GL_POLYGON_SMOOTH_HINT, GL_NICEST);
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+ //}
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}
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void Graphics::setLine( float width, Graphics::LineStyle style )
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@@ -683,9 +685,9 @@ namespace opengl
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Graphics::LineStyle Graphics::getLineStyle()
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{
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- if(glIsEnabled(GL_POLYGON_SMOOTH) == GL_TRUE)
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- return LINE_SMOOTH;
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- else
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+ //if(glIsEnabled(GL_POLYGON_SMOOTH) == GL_TRUE)
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+ // return LINE_SMOOTH;
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+ //else
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return LINE_ROUGH;
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}
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