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Update changelog

Alex Szpakowski 4 years ago
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b5ef8a8c2c
1 changed files with 13 additions and 1 deletions
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      changes.txt

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changes.txt

@@ -3,20 +3,32 @@ LOVE 11.4 [Mysterious Mysteries]
 
 Released: N/A
 
+* Added Body:getLocalPoints.
 * Added support for r16, rg16, and rgba16 pixel formats in Canvases.
 * Added Shader:send(name, matrixlayout, data, ...) variant, whose argument order is more consistent than Shader:send(name, data, matrixlayout, ...).
 
 * Changed love.timer.getTime to start at 0 when the module is first loaded.
 
 * Fixed build-time compatibility with Lua 5.4.
-* Fixed initial window creation to set the window's title during creation instead of after.
+* Fixed code compatibility with math.mod and string.gfind when LuaJIT 2.1 is used.
+* Fixed errors on some systems related to > 53 bit pointer addresses, when recent versions of LuaJIT 2.1 are used.
 * Fixed drag-and-drop to open a love game on macOS causing love.event.quit("restart") to fail.
 * Fixed fused macOS apps opening other love games when drag-and-drop is used (if the fused app hasn't already removed .love files from recognized document types).
+* Fixed File:isEOF when called on a dropped file.
+* Fixed support for > 2GB dropped files on desktops.
+* Fixed audio to resume properly after interruption on iOS.
+* Fixed initial window creation to set the window's title during creation instead of after.
+* Fixed the window's screen position when exiting fullscreen via love.window.setFullscreen.
 * Fixed memory corruption and a crash when drawing smooth lines.
 * Fixed a crash in Canvas:newImageData when the pixel format's pixel byte size multiplied by its width isn't a multiple of 4.
 * Fixed love.graphics.newVolumeImage when explicit mipmaps are provided.
 * Fixed freezes and crashes in automatic batching when an AMD GPU is used.
 * Fixed love.graphics.print and Image:replacePixels on more AMD/ATI GPUs.
+* Fixed Font:setFallbacks to account for different DPI scales in each fallback font.
+* Fixed Text:getWidth when the Text's string only contains spaces.
+* Fixed a crash with some Intel graphics drivers on Linux.
+* Fixed a hang with some Intel graphics drivers on Windows, by preventing gamma correct rendering on affected systems.
+* Fixed a crash with some Intel graphics drivers on Windows when mipmapped Canvases are used.
 * Fixed texture memory reported by love.graphics.getStats when a volume or array Canvas is created.
 * Fixed rare issues where textures were not sent to shaders correctly.
 * Fixed Shader:send(name, data, matrixlayout, ...).