Browse Source

Remove unused GME sound decoder backend.

Alex Szpakowski 3 years ago
parent
commit
bb9c342972

+ 0 - 2
CMakeLists.txt

@@ -893,8 +893,6 @@ set(LOVE_SRC_MODULE_SOUND_ROOT
 set(LOVE_SRC_MODULE_SOUND_LULLABY
 	src/modules/sound/lullaby/FLACDecoder.cpp
 	src/modules/sound/lullaby/FLACDecoder.h
-	src/modules/sound/lullaby/GmeDecoder.cpp
-	src/modules/sound/lullaby/GmeDecoder.h
 	src/modules/sound/lullaby/ModPlugDecoder.cpp
 	src/modules/sound/lullaby/ModPlugDecoder.h
 	src/modules/sound/lullaby/MP3Decoder.h

+ 0 - 4
platform/unix/configure.ac

@@ -54,9 +54,6 @@ with_clean_luaversion=`printf ${with_luaversion} | sed 's/\.//g'`
 # Generated sources for enabling/disabling modules
 m4_include([configure-modules-pre.ac])
 
-# Other features that can be enabled/disabled
-AC_ARG_ENABLE([gme], AC_HELP_STRING([--enable-gme], [Enable GME support, for more chiptuney goodness]), [], [enable_gme=no])
-
 # Dependencies we always use
 ACLOVE_DEP_LUA
 ACLOVE_DEP_SDL2
@@ -72,7 +69,6 @@ AS_VAR_IF([enable_module_sound], [yes], [
 	ACLOVE_DEP_VORBISFILE
 ], [])
 AS_VAR_IF([enable_module_video], [yes], [ACLOVE_DEP_THEORA], [])
-AS_VAR_IF([enable_gme], [yes], [ACLOVE_DEP_GME], [])
 
 # Add flags for optional libraries
 AC_ARG_ENABLE([library-enet], [  --disable-library-enet    Turn off library enet], [], [enable_library_enet=yes])

+ 0 - 5
platform/unix/deps.m4

@@ -35,11 +35,6 @@ AC_DEFUN([ACLOVE_DEP_MPG123], [
 		AC_SUBST([FILE_OFFSET],[-D_FILE_OFFSET_BITS=64]),
 		AC_SUBST([FILE_OFFSET],[]))])
 
-AC_DEFUN([ACLOVE_DEP_GME], [
-	AC_SEARCH_LIBS([gme_open_data], [gme], [], [LOVE_MSG_ERROR([gme])])
-	AC_DEFINE([LOVE_SUPPORT_GME], [], [Enable gme])
-	AC_CHECK_HEADER([gme/gme.h], [includes="$includes -I/usr/include/gme"], [])])
-
 # For enet
 AC_DEFUN([ACLOVE_SOCKLEN_T], [
 	AC_CHECK_TYPE([socklen_t], [AC_DEFINE([HAS_SOCKLEN_T], [1], [Define if socklen_t exists.] )], ,

+ 0 - 10
platform/xcode/liblove.xcodeproj/project.pbxproj

@@ -526,9 +526,6 @@
 		FA0B7E8B1A95902C000E1D17 /* FLACDecoder.cpp in Sources */ = {isa = PBXBuildFile; fileRef = FA0B7C821A95902C000E1D17 /* FLACDecoder.cpp */; };
 		FA0B7E8C1A95902C000E1D17 /* FLACDecoder.cpp in Sources */ = {isa = PBXBuildFile; fileRef = FA0B7C821A95902C000E1D17 /* FLACDecoder.cpp */; };
 		FA0B7E8D1A95902C000E1D17 /* FLACDecoder.h in Headers */ = {isa = PBXBuildFile; fileRef = FA0B7C831A95902C000E1D17 /* FLACDecoder.h */; };
-		FA0B7E8E1A95902C000E1D17 /* GmeDecoder.cpp in Sources */ = {isa = PBXBuildFile; fileRef = FA0B7C841A95902C000E1D17 /* GmeDecoder.cpp */; };
-		FA0B7E8F1A95902C000E1D17 /* GmeDecoder.cpp in Sources */ = {isa = PBXBuildFile; fileRef = FA0B7C841A95902C000E1D17 /* GmeDecoder.cpp */; };
-		FA0B7E901A95902C000E1D17 /* GmeDecoder.h in Headers */ = {isa = PBXBuildFile; fileRef = FA0B7C851A95902C000E1D17 /* GmeDecoder.h */; };
 		FA0B7E911A95902C000E1D17 /* ModPlugDecoder.cpp in Sources */ = {isa = PBXBuildFile; fileRef = FA0B7C861A95902C000E1D17 /* ModPlugDecoder.cpp */; };
 		FA0B7E921A95902C000E1D17 /* ModPlugDecoder.cpp in Sources */ = {isa = PBXBuildFile; fileRef = FA0B7C861A95902C000E1D17 /* ModPlugDecoder.cpp */; };
 		FA0B7E931A95902C000E1D17 /* ModPlugDecoder.h in Headers */ = {isa = PBXBuildFile; fileRef = FA0B7C871A95902C000E1D17 /* ModPlugDecoder.h */; };
@@ -1699,8 +1696,6 @@
 		FA0B7C801A95902C000E1D17 /* Decoder.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Decoder.cpp; sourceTree = "<group>"; };
 		FA0B7C821A95902C000E1D17 /* FLACDecoder.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = FLACDecoder.cpp; sourceTree = "<group>"; };
 		FA0B7C831A95902C000E1D17 /* FLACDecoder.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = FLACDecoder.h; sourceTree = "<group>"; };
-		FA0B7C841A95902C000E1D17 /* GmeDecoder.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = GmeDecoder.cpp; sourceTree = "<group>"; };
-		FA0B7C851A95902C000E1D17 /* GmeDecoder.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = GmeDecoder.h; sourceTree = "<group>"; };
 		FA0B7C861A95902C000E1D17 /* ModPlugDecoder.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = ModPlugDecoder.cpp; sourceTree = "<group>"; };
 		FA0B7C871A95902C000E1D17 /* ModPlugDecoder.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ModPlugDecoder.h; sourceTree = "<group>"; };
 		FA0B7C8A1A95902C000E1D17 /* Sound.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Sound.cpp; sourceTree = "<group>"; };
@@ -3199,8 +3194,6 @@
 				FA0B7C7F1A95902C000E1D17 /* CoreAudioDecoder.h */,
 				FA0B7C821A95902C000E1D17 /* FLACDecoder.cpp */,
 				FA0B7C831A95902C000E1D17 /* FLACDecoder.h */,
-				FA0B7C841A95902C000E1D17 /* GmeDecoder.cpp */,
-				FA0B7C851A95902C000E1D17 /* GmeDecoder.h */,
 				FA0B7C861A95902C000E1D17 /* ModPlugDecoder.cpp */,
 				FA0B7C871A95902C000E1D17 /* ModPlugDecoder.h */,
 				FA522D4B23F9FE370059EE3C /* MP3Decoder.cpp */,
@@ -4023,7 +4016,6 @@
 				FAF140871E20934C00F898D2 /* parseVersions.h in Headers */,
 				FA0B7AC61A958EA3000E1D17 /* types.h in Headers */,
 				FA0B7DBD1A95902C000E1D17 /* Joystick.h in Headers */,
-				FA0B7E901A95902C000E1D17 /* GmeDecoder.h in Headers */,
 				FA0B7D0E1A95902C000E1D17 /* wrap_Filesystem.h in Headers */,
 				FA0B7EE41A95902D000E1D17 /* Window.h in Headers */,
 				FA0B7CFC1A95902C000E1D17 /* Filesystem.h in Headers */,
@@ -4517,7 +4509,6 @@
 				FADF54081E3D78F700012CC0 /* Video.cpp in Sources */,
 				FA9D8DD81DEF8411002CD881 /* Data.cpp in Sources */,
 				FABDA9992552448300B5C523 /* b2_contact_manager.cpp in Sources */,
-				FA0B7E8F1A95902C000E1D17 /* GmeDecoder.cpp in Sources */,
 				FADF542B1E3DAADA00012CC0 /* wrap_Mesh.cpp in Sources */,
 				FA0B7CD71A95902C000E1D17 /* Audio.cpp in Sources */,
 				FA0B7AC01A958EA3000E1D17 /* host.c in Sources */,
@@ -4940,7 +4931,6 @@
 				FABDA9982552448300B5C523 /* b2_contact_manager.cpp in Sources */,
 				FADF542A1E3DAADA00012CC0 /* wrap_Mesh.cpp in Sources */,
 				FA0B7D2B1A95902C000E1D17 /* wrap_Rasterizer.cpp in Sources */,
-				FA0B7E8E1A95902C000E1D17 /* GmeDecoder.cpp in Sources */,
 				FA0B7CD61A95902C000E1D17 /* Audio.cpp in Sources */,
 				FA3C5E421F8C368C0003C579 /* ShaderStage.cpp in Sources */,
 				FA0B7EAF1A95902C000E1D17 /* System.cpp in Sources */,

+ 0 - 154
src/modules/sound/lullaby/GmeDecoder.cpp

@@ -1,154 +0,0 @@
-/**
- * Copyright (c) 2006-2022 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty.  In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- *    claim that you wrote the original software. If you use this software
- *    in a product, an acknowledgment in the product documentation would be
- *    appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- *    misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
-
-#include "common/config.h"
-
-#ifdef LOVE_SUPPORT_GME
-
-#include "common/Exception.h"
-#include "GmeDecoder.h"
-
-namespace love
-{
-namespace sound
-{
-namespace lullaby
-{
-
-GmeDecoder::GmeDecoder(Data *data, int bufferSize)
-	: Decoder(data, bufferSize)
-	, emu(0)
-	, num_tracks(0)
-	, cur_track(0)
-{
-	void *d = data->getData();
-	int s = data->getSize();
-
-	if (gme_open_data(d, s, &emu, sampleRate) != 0)
-		throw love::Exception("Could not open game music file");
-
-	num_tracks = gme_track_count(emu);
-
-	try
-	{
-		if (num_tracks <= 0)
-			throw love::Exception("Game music file has no tracks");
-
-		if (gme_start_track(emu, cur_track) != 0)
-			throw love::Exception("Could not start game music playback");
-	}
-	catch (love::Exception &)
-	{
-		gme_delete(emu);
-		throw;
-	}
-}
-
-GmeDecoder::~GmeDecoder()
-{
-	if (emu)
-		gme_delete(emu);
-}
-
-bool GmeDecoder::accepts(const std::string &ext)
-{
-	static const std::string supported[] =
-	{
-		"ay", "gbs", "gym", "hes", "kss", "nsf",
-		"nsfe", "sap", "spc", "vgm", "vgz",
-	};
-
-	for (const auto& s : supported)
-	{
-		if (s.compare(ext) == 0)
-			return true;
-	}
-
-	return false;
-}
-
-love::sound::Decoder *GmeDecoder::clone()
-{
-	return new GmeDecoder(data.get(), bufferSize);
-}
-
-int GmeDecoder::decode()
-{
-	short *sbuf = static_cast<short*>(buffer);
-	int size = bufferSize / sizeof(short);
-
-	if (gme_play(emu, size, sbuf) != 0)
-		throw love::Exception("Error while decoding game music");
-
-	if (!eof && gme_track_ended(emu))
-	{
-		// Start the next track if this one ended.
-		if (cur_track < num_tracks - 1)
-			gme_start_track(emu, ++cur_track);
-		else
-			eof = true;
-	}
-
-	return bufferSize;
-}
-
-bool GmeDecoder::seek(double s)
-{
-	return gme_seek(emu, static_cast<long>(s * 1000.0)) != 0;
-}
-
-bool GmeDecoder::rewind()
-{
-	// If we're in the first track, rewind.
-	if (cur_track == 0)
-		return gme_seek(emu, 0) == 0;
-	else
-	{
-		// Otherwise, start from the first track again.
-		cur_track = 0;
-		return gme_start_track(emu, cur_track) == 0;
-	}
-}
-
-bool GmeDecoder::isSeekable()
-{
-	return true;
-}
-
-int GmeDecoder::getChannelCount() const
-{
-	return 2;
-}
-
-int GmeDecoder::getBitDepth() const
-{
-	return 16;
-}
-
-double GmeDecoder::getDuration()
-{
-	return -1;
-}
-
-} // lullaby
-} // sound
-} // love
-
-#endif // LOVE_SUPPORT_GME

+ 0 - 73
src/modules/sound/lullaby/GmeDecoder.h

@@ -1,73 +0,0 @@
-/**
- * Copyright (c) 2006-2022 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty.  In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- *    claim that you wrote the original software. If you use this software
- *    in a product, an acknowledgment in the product documentation would be
- *    appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- *    misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
-
-#ifndef LOVE_SOUND_LULLABY_GME_DECODER_H
-#define LOVE_SOUND_LULLABY_GME_DECODER_H
-
-#ifdef LOVE_SUPPORT_GME
-
-// LOVE
-#include "common/Data.h"
-#include "sound/Decoder.h"
-
-#ifdef LOVE_APPLE_USE_FRAMEWORKS
-#include <Game_Music_Emu/gme.h>
-#else
-#include <gme.h>
-#endif
-
-namespace love
-{
-namespace sound
-{
-namespace lullaby
-{
-
-class GmeDecoder : public Decoder
-{
-public:
-
-	GmeDecoder(Data *data, int bufferSize);
-	virtual ~GmeDecoder();
-
-	static bool accepts(const std::string &ext);
-
-	love::sound::Decoder *clone();
-	int decode();
-	bool seek(double s);
-	bool rewind();
-	bool isSeekable();
-	int getChannelCount() const;
-	int getBitDepth() const;
-	double getDuration();
-
-private:
-	Music_Emu *emu;
-	int num_tracks;
-	int cur_track;
-}; // Decoder
-
-} // lullaby
-} // sound
-} // love
-
-#endif // LOVE_SUPPORT_GME
-
-#endif // LOVE_SOUND_LULLABY_GME_DECODER_H