Fixes #1741.
@@ -177,7 +177,7 @@ void ParticleSystem::resetOffset()
else
{
Quad::Viewport v = quads[0]->getViewport();
- offset = love::Vector2(v.x*0.5f, v.y*0.5f);
+ offset = love::Vector2(v.w*0.5f, v.h*0.5f);
}