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@@ -17,21 +17,11 @@
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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-#include "common/config.h"
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-#include "Font.h"
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-#include "font/GlyphData.h"
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-
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-#include "libraries/utf8/utf8.h"
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-#include "common/math.h"
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-#include "common/Matrix.h"
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+// LOVE
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+#include "Font.h"
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#include "graphics/Graphics.h"
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-#include <math.h>
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-#include <sstream>
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-#include <algorithm> // for max
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-#include <limits>
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-
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namespace love
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{
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namespace graphics
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@@ -39,84 +29,19 @@ namespace graphics
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namespace opengl
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{
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-static inline uint16 normToUint16(double n)
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-{
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- return (uint16) (n * LOVE_UINT16_MAX);
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-}
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-
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-love::Type Font::type("Font", &Object::type);
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-int Font::fontCount = 0;
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-
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Font::Font(love::font::Rasterizer *r, const Texture::Filter &f)
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- : rasterizers({r})
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- , height(r->getHeight())
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- , lineHeight(1)
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- , textureWidth(128)
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- , textureHeight(128)
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- , filter(f)
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- , pixelDensity(r->getPixelDensity())
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- , useSpacesAsTab(false)
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- , quadIndices(20) // We make this bigger at draw-time, if needed.
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- , textureCacheID(0)
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+ : love::graphics::Font(r, f)
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, textureMemorySize(0)
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{
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- filter.mipmap = Texture::FILTER_NONE;
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-
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- // Try to find the best texture size match for the font size. default to the
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- // largest texture size if no rough match is found.
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- while (true)
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- {
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- if ((height * 0.8) * height * 30 <= textureWidth * textureHeight)
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- break;
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-
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- TextureSize nextsize = getNextTextureSize();
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-
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- if (nextsize.width <= textureWidth && nextsize.height <= textureHeight)
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- break;
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-
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- textureWidth = nextsize.width;
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- textureHeight = nextsize.height;
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- }
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-
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- love::font::GlyphData *gd = r->getGlyphData(32); // Space character.
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- pixelFormat = gd->getFormat();
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- gd->release();
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-
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- if (!r->hasGlyph(9)) // No tab character in the Rasterizer.
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- useSpacesAsTab = true;
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-
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loadVolatile();
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-
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- ++fontCount;
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}
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Font::~Font()
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{
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unloadVolatile();
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-
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- --fontCount;
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}
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-Font::TextureSize Font::getNextTextureSize() const
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-{
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- TextureSize size = {textureWidth, textureHeight};
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-
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- int maxwidth = std::min(8192, gl.getMaxTextureSize());
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- int maxheight = std::min(4096, gl.getMaxTextureSize());
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-
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- if (size.width * 2 <= maxwidth || size.height * 2 <= maxheight)
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- {
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- // {128, 128} -> {256, 128} -> {256, 256} -> {512, 256} -> etc.
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- if (size.width == size.height)
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- size.width *= 2;
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- else
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- size.height *= 2;
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- }
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-
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- return size;
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-}
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-
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-bool Font::createTexture()
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+void Font::createTexture()
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{
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auto gfx = Module::getInstance<graphics::Graphics>(Module::M_GRAPHICS);
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gfx->flushStreamDraws();
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@@ -202,711 +127,18 @@ bool Font::createTexture()
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}
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else
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textures.push_back(t);
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-
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- return true;
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-}
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-
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-love::font::GlyphData *Font::getRasterizerGlyphData(uint32 glyph)
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-{
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- // Use spaces for the tab 'glyph'.
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- if (glyph == 9 && useSpacesAsTab)
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- {
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- love::font::GlyphData *spacegd = rasterizers[0]->getGlyphData(32);
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- PixelFormat fmt = spacegd->getFormat();
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-
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- love::font::GlyphMetrics gm = {};
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- gm.advance = spacegd->getAdvance() * SPACES_PER_TAB;
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- gm.bearingX = spacegd->getBearingX();
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- gm.bearingY = spacegd->getBearingY();
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-
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- spacegd->release();
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-
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- return new love::font::GlyphData(glyph, gm, fmt);
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- }
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-
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- for (const StrongRef<love::font::Rasterizer> &r : rasterizers)
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- {
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- if (r->hasGlyph(glyph))
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- return r->getGlyphData(glyph);
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- }
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-
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- return rasterizers[0]->getGlyphData(glyph);
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-}
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-
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-const Font::Glyph &Font::addGlyph(uint32 glyph)
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-{
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- StrongRef<love::font::GlyphData> gd(getRasterizerGlyphData(glyph), Acquire::NORETAIN);
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-
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- int w = gd->getWidth();
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- int h = gd->getHeight();
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-
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- if (w + TEXTURE_PADDING * 2 < textureWidth && h + TEXTURE_PADDING * 2 < textureHeight)
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- {
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- if (textureX + w + TEXTURE_PADDING > textureWidth)
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- {
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- // Out of space - new row!
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- textureX = TEXTURE_PADDING;
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- textureY += rowHeight;
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- rowHeight = TEXTURE_PADDING;
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- }
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-
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- if (textureY + h + TEXTURE_PADDING > textureHeight)
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- {
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- // Totally out of space - new texture!
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- createTexture();
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-
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- // Makes sure the above code for checking if the glyph can fit at
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- // the current position in the texture is run again for this glyph.
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- return addGlyph(glyph);
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- }
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- }
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-
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- Glyph g;
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-
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- g.texture = 0;
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- g.spacing = floorf(gd->getAdvance() / pixelDensity + 0.5f);
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-
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- memset(g.vertices, 0, sizeof(GlyphVertex) * 4);
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-
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- // Don't waste space for empty glyphs.
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- if (w > 0 && h > 0)
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- {
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- bool isSRGB = isGammaCorrect();
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- OpenGL::TextureFormat fmt = gl.convertPixelFormat(pixelFormat, false, isSRGB);
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-
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- g.texture = textures.back();
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-
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- gl.bindTextureToUnit(g.texture, 0, false);
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- glTexSubImage2D(GL_TEXTURE_2D, 0, textureX, textureY, w, h,
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- fmt.externalformat, fmt.type, gd->getData());
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-
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- double tX = (double) textureX, tY = (double) textureY;
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- double tWidth = (double) textureWidth, tHeight = (double) textureHeight;
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-
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- Color c(255, 255, 255, 255);
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-
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- // 0---2
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- // | / |
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- // 1---3
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- const GlyphVertex verts[4] =
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- {
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- {0.0f, 0.0f, normToUint16((tX+0)/tWidth), normToUint16((tY+0)/tHeight), c},
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- {0.0f, h/pixelDensity, normToUint16((tX+0)/tWidth), normToUint16((tY+h)/tHeight), c},
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- {w/pixelDensity, 0.0f, normToUint16((tX+w)/tWidth), normToUint16((tY+0)/tHeight), c},
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- {w/pixelDensity, h/pixelDensity, normToUint16((tX+w)/tWidth), normToUint16((tY+h)/tHeight), c}
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- };
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-
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- // Copy vertex data to the glyph and set proper bearing.
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- for (int i = 0; i < 4; i++)
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- {
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- g.vertices[i] = verts[i];
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- g.vertices[i].x += gd->getBearingX() / pixelDensity;
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- g.vertices[i].y -= gd->getBearingY() / pixelDensity;
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- }
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-
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- textureX += w + TEXTURE_PADDING;
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- rowHeight = std::max(rowHeight, h + TEXTURE_PADDING);
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- }
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-
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- glyphs[glyph] = g;
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- return glyphs[glyph];
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}
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-const Font::Glyph &Font::findGlyph(uint32 glyph)
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+void Font::uploadGlyphToTexture(font::GlyphData *gd, Glyph &glyph)
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{
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- const auto it = glyphs.find(glyph);
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+ bool isSRGB = isGammaCorrect();
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+ OpenGL::TextureFormat fmt = gl.convertPixelFormat(pixelFormat, false, isSRGB);
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- if (it != glyphs.end())
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- return it->second;
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+ glyph.texture = textures.back();
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- return addGlyph(glyph);
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-}
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-
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-float Font::getKerning(uint32 leftglyph, uint32 rightglyph)
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-{
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- uint64 packedglyphs = ((uint64) leftglyph << 32) | (uint64) rightglyph;
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-
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- const auto it = kerning.find(packedglyphs);
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- if (it != kerning.end())
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- return it->second;
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-
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- float k = rasterizers[0]->getKerning(leftglyph, rightglyph);
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-
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- for (const auto &r : rasterizers)
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- {
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- if (r->hasGlyph(leftglyph) && r->hasGlyph(rightglyph))
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- {
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- k = floorf(r->getKerning(leftglyph, rightglyph) / pixelDensity + 0.5f);
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- break;
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- }
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- }
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-
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- kerning[packedglyphs] = k;
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- return k;
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-}
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-
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-void Font::getCodepointsFromString(const std::string &text, Codepoints &codepoints)
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-{
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- codepoints.reserve(text.size());
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-
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- try
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- {
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- utf8::iterator<std::string::const_iterator> i(text.begin(), text.begin(), text.end());
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- utf8::iterator<std::string::const_iterator> end(text.end(), text.begin(), text.end());
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-
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- while (i != end)
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- {
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- uint32 g = *i++;
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- codepoints.push_back(g);
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- }
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- }
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- catch (utf8::exception &e)
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- {
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- throw love::Exception("UTF-8 decoding error: %s", e.what());
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- }
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-}
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-
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-void Font::getCodepointsFromString(const std::vector<ColoredString> &strs, ColoredCodepoints &codepoints)
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-{
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- if (strs.empty())
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- return;
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-
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- codepoints.cps.reserve(strs[0].str.size());
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-
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- for (const ColoredString &cstr : strs)
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- {
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- // No need to add the color if the string is empty anyway, and the code
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- // further on assumes no two colors share the same starting position.
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- if (cstr.str.size() == 0)
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- continue;
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-
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- IndexedColor c = {cstr.color, (int) codepoints.cps.size()};
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- codepoints.colors.push_back(c);
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-
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- getCodepointsFromString(cstr.str, codepoints.cps);
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- }
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-
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- if (codepoints.colors.size() == 1)
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- {
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- IndexedColor c = codepoints.colors[0];
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-
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- if (c.index == 0 && c.color == Colorf(1.0f, 1.0f, 1.0f, 1.0f))
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- codepoints.colors.pop_back();
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- }
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-}
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-
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-float Font::getHeight() const
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-{
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- return (float) floorf(height / pixelDensity + 0.5f);
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-}
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-
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-std::vector<Font::DrawCommand> Font::generateVertices(const ColoredCodepoints &codepoints, const Colorf &constantcolor, std::vector<GlyphVertex> &vertices, float extra_spacing, Vector offset, TextInfo *info)
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-{
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- // Spacing counter and newline handling.
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- float dx = offset.x;
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- float dy = offset.y;
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-
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- float lineheight = getBaseline();
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- int maxwidth = 0;
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-
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- // Keeps track of when we need to switch textures in our vertex array.
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- std::vector<DrawCommand> commands;
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-
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- // Pre-allocate space for the maximum possible number of vertices.
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- size_t vertstartsize = vertices.size();
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- vertices.reserve(vertstartsize + codepoints.cps.size() * 4);
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-
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- uint32 prevglyph = 0;
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-
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- Colorf linearconstantcolor = gammaCorrectColor(constantcolor);
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-
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- Color curcolor = toColor(constantcolor);
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- int curcolori = -1;
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- int ncolors = (int) codepoints.colors.size();
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-
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- for (int i = 0; i < (int) codepoints.cps.size(); i++)
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- {
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- uint32 g = codepoints.cps[i];
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-
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- if (curcolori + 1 < ncolors && codepoints.colors[curcolori + 1].index == i)
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- {
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- Colorf color = gammaCorrectColor(codepoints.colors[++curcolori].color);
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- color *= linearconstantcolor;
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- unGammaCorrectColor(color);
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-
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- curcolor = toColor(color);
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- }
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-
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- if (g == '\n')
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- {
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- if (dx > maxwidth)
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- maxwidth = (int) dx;
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-
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- // Wrap newline, but do not print it.
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- dy += floorf(getHeight() * getLineHeight() + 0.5f);
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- dx = offset.x;
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- continue;
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- }
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-
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- // Ignore carriage returns
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- if (g == '\r')
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- continue;
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-
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- uint32 cacheid = textureCacheID;
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-
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- const Glyph &glyph = findGlyph(g);
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-
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- // If findGlyph invalidates the texture cache, re-start the loop.
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- if (cacheid != textureCacheID)
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- {
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- i = 0;
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- maxwidth = 0;
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- dx = offset.x;
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- dy = offset.y;
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- commands.clear();
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- vertices.resize(vertstartsize);
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- prevglyph = 0;
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- curcolori = -1;
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- curcolor = toColor(constantcolor);
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- continue;
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- }
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-
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- // Add kerning to the current horizontal offset.
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- dx += getKerning(prevglyph, g);
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-
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- if (glyph.texture != 0)
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- {
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- // Copy the vertices and set their colors and relative positions.
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- for (int j = 0; j < 4; j++)
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- {
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- vertices.push_back(glyph.vertices[j]);
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- vertices.back().x += dx;
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- vertices.back().y += dy + lineheight;
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- vertices.back().color = curcolor;
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- }
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-
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- // Check if glyph texture has changed since the last iteration.
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- if (commands.empty() || commands.back().texture != glyph.texture)
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- {
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- // Add a new draw command if the texture has changed.
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- DrawCommand cmd;
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- cmd.startvertex = (int) vertices.size() - 4;
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- cmd.vertexcount = 0;
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- cmd.texture = glyph.texture;
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- commands.push_back(cmd);
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- }
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-
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- commands.back().vertexcount += 4;
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- }
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-
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- // Advance the x position for the next glyph.
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- dx += glyph.spacing;
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-
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- // Account for extra spacing given to space characters.
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- if (g == ' ' && extra_spacing != 0.0f)
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- dx = floorf(dx + extra_spacing);
|
|
|
-
|
|
|
- prevglyph = g;
|
|
|
- }
|
|
|
-
|
|
|
- const auto drawsort = [](const DrawCommand &a, const DrawCommand &b) -> bool
|
|
|
- {
|
|
|
- // Texture binds are expensive, so we should sort by that first.
|
|
|
- if (a.texture != b.texture)
|
|
|
- return a.texture < b.texture;
|
|
|
- else
|
|
|
- return a.startvertex < b.startvertex;
|
|
|
- };
|
|
|
-
|
|
|
- std::sort(commands.begin(), commands.end(), drawsort);
|
|
|
-
|
|
|
- if (dx > maxwidth)
|
|
|
- maxwidth = (int) dx;
|
|
|
-
|
|
|
- if (info != nullptr)
|
|
|
- {
|
|
|
- info->width = maxwidth - offset.x;
|
|
|
- info->height = (int) dy + (dx > 0.0f ? floorf(getHeight() * getLineHeight() + 0.5f) : 0) - offset.y;
|
|
|
- }
|
|
|
-
|
|
|
- return commands;
|
|
|
-}
|
|
|
-
|
|
|
-std::vector<Font::DrawCommand> Font::generateVerticesFormatted(const ColoredCodepoints &text, const Colorf &constantcolor, float wrap, AlignMode align, std::vector<GlyphVertex> &vertices, TextInfo *info)
|
|
|
-{
|
|
|
- wrap = std::max(wrap, 0.0f);
|
|
|
-
|
|
|
- uint32 cacheid = textureCacheID;
|
|
|
-
|
|
|
- std::vector<DrawCommand> drawcommands;
|
|
|
- vertices.reserve(text.cps.size() * 4);
|
|
|
-
|
|
|
- std::vector<int> widths;
|
|
|
- std::vector<ColoredCodepoints> lines;
|
|
|
-
|
|
|
- getWrap(text, wrap, lines, &widths);
|
|
|
-
|
|
|
- float y = 0.0f;
|
|
|
- float maxwidth = 0.0f;
|
|
|
-
|
|
|
- for (int i = 0; i < (int) lines.size(); i++)
|
|
|
- {
|
|
|
- const auto &line = lines[i];
|
|
|
-
|
|
|
- float width = (float) widths[i];
|
|
|
- love::Vector offset(0.0f, floorf(y));
|
|
|
- float extraspacing = 0.0f;
|
|
|
-
|
|
|
- maxwidth = std::max(width, maxwidth);
|
|
|
-
|
|
|
- switch (align)
|
|
|
- {
|
|
|
- case ALIGN_RIGHT:
|
|
|
- offset.x = floorf(wrap - width);
|
|
|
- break;
|
|
|
- case ALIGN_CENTER:
|
|
|
- offset.x = floorf((wrap - width) / 2.0f);
|
|
|
- break;
|
|
|
- case ALIGN_JUSTIFY:
|
|
|
- {
|
|
|
- float numspaces = (float) std::count(line.cps.begin(), line.cps.end(), ' ');
|
|
|
- if (width < wrap && numspaces >= 1)
|
|
|
- extraspacing = (wrap - width) / numspaces;
|
|
|
- else
|
|
|
- extraspacing = 0.0f;
|
|
|
- break;
|
|
|
- }
|
|
|
- case ALIGN_LEFT:
|
|
|
- default:
|
|
|
- break;
|
|
|
- }
|
|
|
-
|
|
|
- std::vector<DrawCommand> newcommands = generateVertices(line, constantcolor, vertices, extraspacing, offset);
|
|
|
-
|
|
|
- if (!newcommands.empty())
|
|
|
- {
|
|
|
- auto firstcmd = newcommands.begin();
|
|
|
-
|
|
|
- // If the first draw command in the new list has the same texture
|
|
|
- // as the last one in the existing list we're building and its
|
|
|
- // vertices are in-order, we can combine them (saving a draw call.)
|
|
|
- if (!drawcommands.empty())
|
|
|
- {
|
|
|
- auto prevcmd = drawcommands.back();
|
|
|
- if (prevcmd.texture == firstcmd->texture && (prevcmd.startvertex + prevcmd.vertexcount) == firstcmd->startvertex)
|
|
|
- {
|
|
|
- drawcommands.back().vertexcount += firstcmd->vertexcount;
|
|
|
- ++firstcmd;
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- // Append the new draw commands to the list we're building.
|
|
|
- drawcommands.insert(drawcommands.end(), firstcmd, newcommands.end());
|
|
|
- }
|
|
|
-
|
|
|
- y += getHeight() * getLineHeight();
|
|
|
- }
|
|
|
-
|
|
|
- if (info != nullptr)
|
|
|
- {
|
|
|
- info->width = (int) maxwidth;
|
|
|
- info->height = (int) y;
|
|
|
- }
|
|
|
-
|
|
|
- if (cacheid != textureCacheID)
|
|
|
- {
|
|
|
- vertices.clear();
|
|
|
- drawcommands = generateVerticesFormatted(text, constantcolor, wrap, align, vertices);
|
|
|
- }
|
|
|
-
|
|
|
- return drawcommands;
|
|
|
-}
|
|
|
-
|
|
|
-void Font::printv(graphics::Graphics *gfx, const Matrix4 &t, const std::vector<DrawCommand> &drawcommands, const std::vector<GlyphVertex> &vertices)
|
|
|
-{
|
|
|
- if (vertices.empty() || drawcommands.empty())
|
|
|
- return;
|
|
|
-
|
|
|
- Matrix4 m(gfx->getTransform(), t);
|
|
|
-
|
|
|
- for (const DrawCommand &cmd : drawcommands)
|
|
|
- {
|
|
|
- Graphics::StreamDrawRequest req;
|
|
|
- req.formats[0] = vertex::CommonFormat::XYf_STus_RGBAub;
|
|
|
- req.indexMode = vertex::TriangleIndexMode::QUADS;
|
|
|
- req.vertexCount = cmd.vertexcount;
|
|
|
- req.textureHandle = cmd.texture;
|
|
|
-
|
|
|
- Graphics::StreamVertexData data = gfx->requestStreamDraw(req);
|
|
|
- GlyphVertex *vertexdata = (GlyphVertex *) data.stream[0];
|
|
|
-
|
|
|
- memcpy(vertexdata, &vertices[cmd.startvertex], sizeof(GlyphVertex) * cmd.vertexcount);
|
|
|
- m.transform(vertexdata, &vertices[cmd.startvertex], cmd.vertexcount);
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-void Font::print(graphics::Graphics *gfx, const std::vector<ColoredString> &text, const Matrix4 &m, const Colorf &constantcolor)
|
|
|
-{
|
|
|
- ColoredCodepoints codepoints;
|
|
|
- getCodepointsFromString(text, codepoints);
|
|
|
-
|
|
|
- std::vector<GlyphVertex> vertices;
|
|
|
- std::vector<DrawCommand> drawcommands = generateVertices(codepoints, constantcolor, vertices);
|
|
|
-
|
|
|
- printv(gfx, m, drawcommands, vertices);
|
|
|
-}
|
|
|
-
|
|
|
-void Font::printf(graphics::Graphics *gfx, const std::vector<ColoredString> &text, float wrap, AlignMode align, const Matrix4 &m, const Colorf &constantcolor)
|
|
|
-{
|
|
|
- ColoredCodepoints codepoints;
|
|
|
- getCodepointsFromString(text, codepoints);
|
|
|
-
|
|
|
- std::vector<GlyphVertex> vertices;
|
|
|
- std::vector<DrawCommand> drawcommands = generateVerticesFormatted(codepoints, constantcolor, wrap, align, vertices);
|
|
|
-
|
|
|
- printv(gfx, m, drawcommands, vertices);
|
|
|
-}
|
|
|
-
|
|
|
-int Font::getWidth(const std::string &str)
|
|
|
-{
|
|
|
- if (str.size() == 0) return 0;
|
|
|
-
|
|
|
- std::istringstream iss(str);
|
|
|
- std::string line;
|
|
|
- int max_width = 0;
|
|
|
-
|
|
|
- while (getline(iss, line, '\n'))
|
|
|
- {
|
|
|
- int width = 0;
|
|
|
- uint32 prevglyph = 0;
|
|
|
- try
|
|
|
- {
|
|
|
- utf8::iterator<std::string::const_iterator> i(line.begin(), line.begin(), line.end());
|
|
|
- utf8::iterator<std::string::const_iterator> end(line.end(), line.begin(), line.end());
|
|
|
-
|
|
|
- while (i != end)
|
|
|
- {
|
|
|
- uint32 c = *i++;
|
|
|
-
|
|
|
- // Ignore carriage returns
|
|
|
- if (c == '\r')
|
|
|
- continue;
|
|
|
-
|
|
|
- const Glyph &g = findGlyph(c);
|
|
|
- width += g.spacing + getKerning(prevglyph, c);
|
|
|
-
|
|
|
- prevglyph = c;
|
|
|
- }
|
|
|
- }
|
|
|
- catch (utf8::exception &e)
|
|
|
- {
|
|
|
- throw love::Exception("UTF-8 decoding error: %s", e.what());
|
|
|
- }
|
|
|
-
|
|
|
- max_width = std::max(max_width, width);
|
|
|
- }
|
|
|
-
|
|
|
- return max_width;
|
|
|
-}
|
|
|
-
|
|
|
-int Font::getWidth(char character)
|
|
|
-{
|
|
|
- const Glyph &g = findGlyph(character);
|
|
|
- return g.spacing;
|
|
|
-}
|
|
|
-
|
|
|
-void Font::getWrap(const ColoredCodepoints &codepoints, float wraplimit, std::vector<ColoredCodepoints> &lines, std::vector<int> *linewidths)
|
|
|
-{
|
|
|
- // Per-line info.
|
|
|
- float width = 0.0f;
|
|
|
- float widthbeforelastspace = 0.0f;
|
|
|
- float widthoftrailingspace = 0.0f;
|
|
|
- uint32 prevglyph = 0;
|
|
|
-
|
|
|
- int lastspaceindex = -1;
|
|
|
-
|
|
|
- // Keeping the indexed colors "in sync" is a bit tricky, since we split
|
|
|
- // things up and we might skip some glyphs but we don't want to skip any
|
|
|
- // color which starts at those indices.
|
|
|
- Colorf curcolor(1.0f, 1.0f, 1.0f, 1.0f);
|
|
|
- bool addcurcolor = false;
|
|
|
- int curcolori = -1;
|
|
|
- int endcolori = (int) codepoints.colors.size() - 1;
|
|
|
-
|
|
|
- // A wrapped line of text.
|
|
|
- ColoredCodepoints wline;
|
|
|
-
|
|
|
- int i = 0;
|
|
|
- while (i < (int) codepoints.cps.size())
|
|
|
- {
|
|
|
- uint32 c = codepoints.cps[i];
|
|
|
-
|
|
|
- // Determine the current color before doing anything else, to make sure
|
|
|
- // it's still applied to future glyphs even if this one is skipped.
|
|
|
- if (curcolori < endcolori && codepoints.colors[curcolori + 1].index == i)
|
|
|
- {
|
|
|
- curcolor = codepoints.colors[curcolori + 1].color;
|
|
|
- curcolori++;
|
|
|
- addcurcolor = true;
|
|
|
- }
|
|
|
-
|
|
|
- // Split text at newlines.
|
|
|
- if (c == '\n')
|
|
|
- {
|
|
|
- lines.push_back(wline);
|
|
|
-
|
|
|
- // Ignore the width of any trailing spaces, for individual lines.
|
|
|
- if (linewidths)
|
|
|
- linewidths->push_back(width - widthoftrailingspace);
|
|
|
-
|
|
|
- // Make sure the new line keeps any color that was set previously.
|
|
|
- addcurcolor = true;
|
|
|
-
|
|
|
- width = widthbeforelastspace = widthoftrailingspace = 0.0f;
|
|
|
- prevglyph = 0; // Reset kerning information.
|
|
|
- lastspaceindex = -1;
|
|
|
- wline.cps.clear();
|
|
|
- wline.colors.clear();
|
|
|
- i++;
|
|
|
-
|
|
|
- continue;
|
|
|
- }
|
|
|
-
|
|
|
- // Ignore carriage returns
|
|
|
- if (c == '\r')
|
|
|
- {
|
|
|
- i++;
|
|
|
- continue;
|
|
|
- }
|
|
|
-
|
|
|
- const Glyph &g = findGlyph(c);
|
|
|
- float charwidth = g.spacing + getKerning(prevglyph, c);
|
|
|
- float newwidth = width + charwidth;
|
|
|
-
|
|
|
- // Wrap the line if it exceeds the wrap limit. Don't wrap yet if we're
|
|
|
- // processing a newline character, though.
|
|
|
- if (c != ' ' && newwidth > wraplimit)
|
|
|
- {
|
|
|
- // If this is the first character in the line and it exceeds the
|
|
|
- // limit, skip it completely.
|
|
|
- if (wline.cps.empty())
|
|
|
- i++;
|
|
|
- else if (lastspaceindex != -1)
|
|
|
- {
|
|
|
- // 'Rewind' to the last seen space, if the line has one.
|
|
|
- // FIXME: This could be more efficient...
|
|
|
- while (!wline.cps.empty() && wline.cps.back() != ' ')
|
|
|
- wline.cps.pop_back();
|
|
|
-
|
|
|
- while (!wline.colors.empty() && wline.colors.back().index >= (int) wline.cps.size())
|
|
|
- wline.colors.pop_back();
|
|
|
-
|
|
|
- // Also 'rewind' to the color that the last character is using.
|
|
|
- for (int colori = curcolori; colori >= 0; colori--)
|
|
|
- {
|
|
|
- if (codepoints.colors[colori].index <= lastspaceindex)
|
|
|
- {
|
|
|
- curcolor = codepoints.colors[colori].color;
|
|
|
- curcolori = colori;
|
|
|
- break;
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- // Ignore the width of trailing spaces in wrapped lines.
|
|
|
- width = widthbeforelastspace;
|
|
|
-
|
|
|
- i = lastspaceindex;
|
|
|
- i++; // Start the next line after the space.
|
|
|
- }
|
|
|
-
|
|
|
- lines.push_back(wline);
|
|
|
-
|
|
|
- if (linewidths)
|
|
|
- linewidths->push_back(width);
|
|
|
-
|
|
|
- addcurcolor = true;
|
|
|
-
|
|
|
- prevglyph = 0;
|
|
|
- width = widthbeforelastspace = widthoftrailingspace = 0.0f;
|
|
|
- wline.cps.clear();
|
|
|
- wline.colors.clear();
|
|
|
- lastspaceindex = -1;
|
|
|
-
|
|
|
- continue;
|
|
|
- }
|
|
|
-
|
|
|
- if (prevglyph != ' ' && c == ' ')
|
|
|
- widthbeforelastspace = width;
|
|
|
-
|
|
|
- width = newwidth;
|
|
|
- prevglyph = c;
|
|
|
-
|
|
|
- if (addcurcolor)
|
|
|
- {
|
|
|
- wline.colors.push_back({curcolor, (int) wline.cps.size()});
|
|
|
- addcurcolor = false;
|
|
|
- }
|
|
|
-
|
|
|
- wline.cps.push_back(c);
|
|
|
-
|
|
|
- // Keep track of the last seen space, so we can "rewind" to it when
|
|
|
- // wrapping.
|
|
|
- if (c == ' ')
|
|
|
- {
|
|
|
- lastspaceindex = i;
|
|
|
- widthoftrailingspace += charwidth;
|
|
|
- }
|
|
|
- else if (c != '\n')
|
|
|
- widthoftrailingspace = 0.0f;
|
|
|
-
|
|
|
- i++;
|
|
|
- }
|
|
|
-
|
|
|
- // Push the last line.
|
|
|
- if (!wline.cps.empty())
|
|
|
- {
|
|
|
- lines.push_back(wline);
|
|
|
-
|
|
|
- // Ignore the width of any trailing spaces, for individual lines.
|
|
|
- if (linewidths)
|
|
|
- linewidths->push_back(width - widthoftrailingspace);
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-void Font::getWrap(const std::vector<ColoredString> &text, float wraplimit, std::vector<std::string> &lines, std::vector<int> *linewidths)
|
|
|
-{
|
|
|
- ColoredCodepoints cps;
|
|
|
- getCodepointsFromString(text, cps);
|
|
|
-
|
|
|
- std::vector<ColoredCodepoints> codepointlines;
|
|
|
- getWrap(cps, wraplimit, codepointlines, linewidths);
|
|
|
-
|
|
|
- std::string line;
|
|
|
-
|
|
|
- for (const ColoredCodepoints &codepoints : codepointlines)
|
|
|
- {
|
|
|
- line.clear();
|
|
|
- line.reserve(codepoints.cps.size());
|
|
|
-
|
|
|
- for (uint32 codepoint : codepoints.cps)
|
|
|
- {
|
|
|
- char character[5] = {'\0'};
|
|
|
- char *end = utf8::unchecked::append(codepoint, character);
|
|
|
- line.append(character, end - character);
|
|
|
- }
|
|
|
-
|
|
|
- lines.push_back(line);
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-void Font::setLineHeight(float height)
|
|
|
-{
|
|
|
- lineHeight = height;
|
|
|
-}
|
|
|
-
|
|
|
-float Font::getLineHeight() const
|
|
|
-{
|
|
|
- return lineHeight;
|
|
|
+ gl.bindTextureToUnit(glyph.texture, 0, false);
|
|
|
+ glTexSubImage2D(GL_TEXTURE_2D, 0, textureX, textureY, gd->getWidth(), gd->getHeight(),
|
|
|
+ fmt.externalformat, fmt.type, gd->getData());
|
|
|
}
|
|
|
|
|
|
void Font::setFilter(const Texture::Filter &f)
|
|
@@ -923,11 +155,6 @@ void Font::setFilter(const Texture::Filter &f)
|
|
|
}
|
|
|
}
|
|
|
|
|
|
-const Texture::Filter &Font::getFilter()
|
|
|
-{
|
|
|
- return filter;
|
|
|
-}
|
|
|
-
|
|
|
bool Font::loadVolatile()
|
|
|
{
|
|
|
createTexture();
|
|
@@ -950,107 +177,6 @@ void Font::unloadVolatile()
|
|
|
textureMemorySize = 0;
|
|
|
}
|
|
|
|
|
|
-int Font::getAscent() const
|
|
|
-{
|
|
|
- return floorf(rasterizers[0]->getAscent() / pixelDensity + 0.5f);
|
|
|
-}
|
|
|
-
|
|
|
-int Font::getDescent() const
|
|
|
-{
|
|
|
- return floorf(rasterizers[0]->getDescent() / pixelDensity + 0.5f);
|
|
|
-}
|
|
|
-
|
|
|
-float Font::getBaseline() const
|
|
|
-{
|
|
|
- // 1.25 is magic line height for true type fonts
|
|
|
- if (rasterizers[0]->getDataType() == font::Rasterizer::DATA_TRUETYPE)
|
|
|
- return floorf(getHeight() / 1.25f + 0.5f);
|
|
|
- else
|
|
|
- return 0.0f;
|
|
|
-}
|
|
|
-
|
|
|
-bool Font::hasGlyph(uint32 glyph) const
|
|
|
-{
|
|
|
- for (const StrongRef<love::font::Rasterizer> &r : rasterizers)
|
|
|
- {
|
|
|
- if (r->hasGlyph(glyph))
|
|
|
- return true;
|
|
|
- }
|
|
|
-
|
|
|
- return false;
|
|
|
-}
|
|
|
-
|
|
|
-bool Font::hasGlyphs(const std::string &text) const
|
|
|
-{
|
|
|
- if (text.size() == 0)
|
|
|
- return false;
|
|
|
-
|
|
|
- try
|
|
|
- {
|
|
|
- utf8::iterator<std::string::const_iterator> i(text.begin(), text.begin(), text.end());
|
|
|
- utf8::iterator<std::string::const_iterator> end(text.end(), text.begin(), text.end());
|
|
|
-
|
|
|
- while (i != end)
|
|
|
- {
|
|
|
- uint32 codepoint = *i++;
|
|
|
-
|
|
|
- if (!hasGlyph(codepoint))
|
|
|
- return false;
|
|
|
- }
|
|
|
- }
|
|
|
- catch (utf8::exception &e)
|
|
|
- {
|
|
|
- throw love::Exception("UTF-8 decoding error: %s", e.what());
|
|
|
- }
|
|
|
-
|
|
|
- return true;
|
|
|
-}
|
|
|
-
|
|
|
-void Font::setFallbacks(const std::vector<Font *> &fallbacks)
|
|
|
-{
|
|
|
- for (const Font *f : fallbacks)
|
|
|
- {
|
|
|
- if (f->rasterizers[0]->getDataType() != this->rasterizers[0]->getDataType())
|
|
|
- throw love::Exception("Font fallbacks must be of the same font type.");
|
|
|
- }
|
|
|
-
|
|
|
- rasterizers.resize(1);
|
|
|
-
|
|
|
- // NOTE: this won't invalidate already-rasterized glyphs.
|
|
|
- for (const Font *f : fallbacks)
|
|
|
- rasterizers.push_back(f->rasterizers[0]);
|
|
|
-}
|
|
|
-
|
|
|
-float Font::getPixelDensity() const
|
|
|
-{
|
|
|
- return pixelDensity;
|
|
|
-}
|
|
|
-
|
|
|
-uint32 Font::getTextureCacheID() const
|
|
|
-{
|
|
|
- return textureCacheID;
|
|
|
-}
|
|
|
-
|
|
|
-bool Font::getConstant(const char *in, AlignMode &out)
|
|
|
-{
|
|
|
- return alignModes.find(in, out);
|
|
|
-}
|
|
|
-
|
|
|
-bool Font::getConstant(AlignMode in, const char *&out)
|
|
|
-{
|
|
|
- return alignModes.find(in, out);
|
|
|
-}
|
|
|
-
|
|
|
-StringMap<Font::AlignMode, Font::ALIGN_MAX_ENUM>::Entry Font::alignModeEntries[] =
|
|
|
-{
|
|
|
- { "left", ALIGN_LEFT },
|
|
|
- { "right", ALIGN_RIGHT },
|
|
|
- { "center", ALIGN_CENTER },
|
|
|
- { "justify", ALIGN_JUSTIFY },
|
|
|
-};
|
|
|
-
|
|
|
-StringMap<Font::AlignMode, Font::ALIGN_MAX_ENUM> Font::alignModes(Font::alignModeEntries, sizeof(Font::alignModeEntries));
|
|
|
-
|
|
|
} // opengl
|
|
|
} // graphics
|
|
|
} // love
|