Browse Source

Merge branch 'main' into 12.0-development

Alex Szpakowski 3 years ago
parent
commit
d4c1025070

+ 3 - 3
platform/xcode/liblove.xcodeproj/project.pbxproj

@@ -5399,7 +5399,6 @@
 					"\"$(SRCROOT)/../../src/libraries/enet/libenet/include\"",
 				);
 				IPHONEOS_DEPLOYMENT_TARGET = 9.0;
-				LD_RUNPATH_SEARCH_PATHS = "@rpath";
 				LIBRARY_SEARCH_PATHS = "";
 				MACOSX_DEPLOYMENT_TARGET = 10.9;
 				ONLY_ACTIVE_ARCH = NO;
@@ -5465,7 +5464,6 @@
 					"\"$(SRCROOT)/../../src/libraries/enet/libenet/include\"",
 				);
 				IPHONEOS_DEPLOYMENT_TARGET = 9.0;
-				LD_RUNPATH_SEARCH_PATHS = "@rpath";
 				LIBRARY_SEARCH_PATHS = "";
 				MACOSX_DEPLOYMENT_TARGET = 10.9;
 				ONLY_ACTIVE_ARCH = YES;
@@ -5603,7 +5601,6 @@
 					"\"$(SRCROOT)/../../src/libraries/enet/libenet/include\"",
 				);
 				IPHONEOS_DEPLOYMENT_TARGET = 9.0;
-				LD_RUNPATH_SEARCH_PATHS = "@rpath";
 				LIBRARY_SEARCH_PATHS = "";
 				LLVM_LTO = YES;
 				MACOSX_DEPLOYMENT_TARGET = 10.9;
@@ -5637,6 +5634,7 @@
 				);
 				INFOPLIST_FILE = "macosx/liblove-macosx.plist";
 				LD_DYLIB_INSTALL_NAME = "@rpath/$(EXECUTABLE_PATH)";
+				LD_RUNPATH_SEARCH_PATHS = "@loader_path/../../../";
 				LIBRARY_SEARCH_PATHS = (
 					"$(inherited)",
 					"$(PROJECT_DIR)/ios/libraries/freetype",
@@ -5675,6 +5673,7 @@
 				);
 				INFOPLIST_FILE = "macosx/liblove-macosx.plist";
 				LD_DYLIB_INSTALL_NAME = "@rpath/$(EXECUTABLE_PATH)";
+				LD_RUNPATH_SEARCH_PATHS = "@loader_path/../../../";
 				LIBRARY_SEARCH_PATHS = (
 					"$(inherited)",
 					"$(PROJECT_DIR)/ios/libraries/freetype",
@@ -5714,6 +5713,7 @@
 				);
 				INFOPLIST_FILE = "macosx/liblove-macosx.plist";
 				LD_DYLIB_INSTALL_NAME = "@rpath/$(EXECUTABLE_PATH)";
+				LD_RUNPATH_SEARCH_PATHS = "@loader_path/../../../";
 				LIBRARY_SEARCH_PATHS = (
 					"$(inherited)",
 					"$(PROJECT_DIR)/ios/libraries/freetype",

+ 0 - 5
src/modules/window/sdl/Window.cpp

@@ -843,11 +843,6 @@ bool Window::setFullscreen(bool fullscreen, FullscreenType fstype)
 			SDL_GL_MakeCurrent(window, glcontext);
 
 		updateSettings(newsettings, true);
-
-		// This gets un-set when we exit fullscreen (at least in macOS).
-		if (!fullscreen)
-			SDL_SetWindowMinimumSize(window, settings.minwidth, settings.minheight);
-
 		return true;
 	}