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@@ -174,20 +174,6 @@ int w_ParticleSystem_getPosition(lua_State *L)
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return 2;
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return 2;
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}
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}
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-int w_ParticleSystem_getX(lua_State *L)
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-{
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- ParticleSystem *t = luax_checkparticlesystem(L, 1);
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- lua_pushnumber(L, t->getX());
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- return 1;
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-}
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-
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-int w_ParticleSystem_getY(lua_State *L)
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-{
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- ParticleSystem *t = luax_checkparticlesystem(L, 1);
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- lua_pushnumber(L, t->getY());
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- return 1;
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-}
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-
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int w_ParticleSystem_setAreaSpread(lua_State *L)
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int w_ParticleSystem_setAreaSpread(lua_State *L)
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{
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{
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ParticleSystem *t = luax_checkparticlesystem(L, 1);
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ParticleSystem *t = luax_checkparticlesystem(L, 1);
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@@ -655,8 +641,6 @@ static const luaL_Reg functions[] =
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{ "getParticleLifetime", w_ParticleSystem_getParticleLifetime },
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{ "getParticleLifetime", w_ParticleSystem_getParticleLifetime },
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{ "setPosition", w_ParticleSystem_setPosition },
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{ "setPosition", w_ParticleSystem_setPosition },
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{ "getPosition", w_ParticleSystem_getPosition },
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{ "getPosition", w_ParticleSystem_getPosition },
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- { "getX", w_ParticleSystem_getX },
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- { "getY", w_ParticleSystem_getY },
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{ "setAreaSpread", w_ParticleSystem_setAreaSpread },
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{ "setAreaSpread", w_ParticleSystem_setAreaSpread },
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{ "getAreaSpread", w_ParticleSystem_getAreaSpread },
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{ "getAreaSpread", w_ParticleSystem_getAreaSpread },
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{ "setDirection", w_ParticleSystem_setDirection },
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{ "setDirection", w_ParticleSystem_setDirection },
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