@@ -254,6 +254,9 @@ void Texture::readbackImageData(love::image::ImageData *imagedata, int slice, in
void Texture::setSamplerState(const SamplerState &s)
{ @autoreleasepool {
+ // Base class does common validation and assigns samplerState.
+ love::graphics::Texture::setSamplerState(s);
+
sampler = Graphics::getInstance()->getCachedSampler(s);
}}