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Make the compiler shut up about initialization order.

vrld 14 years ago
parent
commit
e77b94f112
2 changed files with 3 additions and 3 deletions
  1. 2 2
      src/modules/physics/box2d/World.cpp
  2. 1 1
      src/modules/thread/sdl/Thread.cpp

+ 2 - 2
src/modules/physics/box2d/World.cpp

@@ -96,14 +96,14 @@ namespace box2d
 	}
 
 	World::World(b2AABB aabb)
-		: meter(DEFAULT_METER), world(NULL)
+		: world(NULL), meter(DEFAULT_METER)
 	{
 		world = new b2World(scaleDown(aabb), b2Vec2(0,0), true);
 		world->SetContactListener(this);
 	}
 
 	World::World(b2AABB aabb, b2Vec2 gravity, bool sleep, int meter)
-		: meter(meter), world(NULL)
+		: world(NULL), meter(meter)
 	{
 		world = new b2World(scaleDown(aabb), scaleDown(gravity), sleep);
 		world->SetContactListener(this);

+ 1 - 1
src/modules/thread/sdl/Thread.cpp

@@ -118,7 +118,7 @@ namespace sdl
 	}
 
 	ThreadData::ThreadData(const char *name, size_t len, const char *code, void *mutex, void *cond)
-		: mutex(mutex), cond(cond), len(len)
+		: len(len), mutex(mutex), cond(cond)
 	{
 		this->name = new char[len+1];
 		memset(this->name, 0, len+1);