@@ -51,6 +51,7 @@ namespace opengl
int w_getScissor(lua_State * L);
int w_newImage(lua_State * L);
int w_newGlyph(lua_State * L);
+ int w_newQuad(lua_State * L);
int w_newFrame(lua_State * L);
int w_newFont1(lua_State * L);
int w_newImageFont(lua_State * L);
@@ -134,7 +134,7 @@ namespace box2d
* @param y The offset along the y-axis.
* @param w The width of the rectangle.
* @param h The height of the rectangle.
- * @param angle The angle of the rectangle. (deg)
+ * @param angle The angle of the rectangle. (rad)
**/
PolygonShape * newRectangleShape(Body * body, float x, float y, float w, float h, float angle);