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@@ -3,33 +3,50 @@ LOVE 12.0 [N/A]
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Released: N/A
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+* Added support for launching a specific .lua file as the main file.
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* Added love.parsedGameArguments and love.rawGameArguments tables, in the main thread.
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* Added love.markDeprecated.
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+* Added HTTPS Lua module.
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* Added love.event.restart(optionalvalue). A new love.restart field will contain the value after restarting.
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+* Added love.system.getPreferredLocales.
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+* Added love.localechanged callback.
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+* Added love.dropbegan and love.dropcompleted callbacks.
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+* Added love.audiodisconnected callback.
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* Added love.filesystem.mountFullPath and love.filesystem.unmountFullPath, including opt-in mount-for-write support.
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* Added love.filesystem.mountCommonPath, unmountCommonPath, and getFullCommonPath.
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* Added 'readonly' field to love.filesystem.getInfo's returned table.
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+* Added love.filesystem.openFile (replaces love.filesystem.newFile).
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* Added an optional load mode parameter to love.filesystem.load whetever to only allow binary chunks, text chunks, or both.
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+* Added love.math.perlinNoise and love.math.simplexNoise (replaces love.math.noise).
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* Added SoundData:copyFrom.
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* Added SoundData:slice.
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+* Added optional stream type parameter to love.audio.newSource streaming sources ("file" or "memory"). It defaults to "file".
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+* Added love.audio.getPlaybackDevice, love.audio.getPlaybackDevices, and love.audio.setPlaybackDevice.
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+* Added love.keyboard.isModifierActive.
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* Added Joystick:setPlayerIndex and Joystick:getPlayerIndex.
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* Added Joystick:getGamepadType.
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* Added new Gamepad API buttons: "misc1", "paddle1", "paddle2", "paddle3", "paddle4". and "touchpad".
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+* Added World:getFixturesInArea().
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+* Added support for saving .exr image files via ImageData:encode.
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* Added a Metal backend to love.graphics, available on macOS 10.15+ and iOS 13+.
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* Added a Vulkan backend to love.graphics, available on Windows, Linux, and Android 7+.
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* Added '--renderers a,b,c' and '--excluderenderers a,b,c' command line arguments.
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* Added t.renderers and t.excluderenderers love.conf options.
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* Added t.highdpi startup flag in love.conf, replacing t.window.highdpi and the highdpi flag of love.window.setMode.
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+* Added support for highdpi mode in Windows.
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* Added per-shader opt in support for the GLSL 4.30 (desktop) and GLSL ES 3.20 (mobile) shading languages, via #pragma language glsl4.
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+* Added compile options table parameter to love.graphics.newShader. Allows setting #define values via newShader.
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* Added love.graphics.newTexture. newImage and newCanvas still exist as convenience constructor functions.
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* Added love.graphics.getTextureFormats, which replaces getImageFormats and getCanvasFormats.
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-* Added integer texture formats.
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+* Added integer pixel formats for Textures and ImageData.
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* Added Graphics Buffer objects, including vertex, index, texel, and shader storage buffers.
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* Added love.graphics.copyBuffer, copyBufferToTexture, and copyTextureToBuffer.
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* Added APIs for interacting with the Buffer objects owned by Meshes.
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* Added Mesh:getAttachedAttributes.
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* Added integer buffer data formats.
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-* Added 'staging' buffer data usage enum, useful for Buffers used in intermediate copy steps.
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+* Added love.graphics.readbackTexture and love.graphics.readbackTextureAsync (replaces Texture:newImageData).
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+* Added love.graphics.readbackBuffer and love.graphics.readbackBufferAsync.
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+* Added 'readback' buffer data usage enum, useful for advanced memory optimization when using love.graphics.readbackBuffer.
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* Added new lower level 'vertexmain' and 'pixelmain' shader entry points.
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* Added Compute Shader support via new 'computemain' shader entry point.
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* Added love.graphics.dispatchThreadgroups for running compute shaders.
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@@ -44,26 +61,33 @@ Released: N/A
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* Added a variant of love.graphics.setColorMask which accepts a single boolean.
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* Added new 'clampone' wrap mode.
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* Added a variant of Font:getWidth which takes a codepoint number argument.
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-* Added love.keyboard.isModifierActive.
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-* Added love.system.getPreferredLocales.
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-* Added love.localechanged callback.
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-* Added World:getFixturesInArea().
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* Changed the default font from Vera size 12 to Noto Sans size 13.
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* Changed the Texture class and implementation to no longer have separate Canvas and Image subclasses.
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* Changed Images to no longer hold onto a CPU copy of their pixel data after creation.
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+* Changed love.graphics.newImage to error instead of loading a placeholder texture, when the image dimensions are too large for the system.
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* Changed love.graphics.newMesh to no longer default to the "fan" Mesh draw mode.
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* Changed the behaviour of Meshes to no longer allow a vertex map or index buffer when the "fan" mesh draw mode is used.
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* Changed love.window.setMode to no longer clear the contents of Canvases or otherwise recreate OpenGL resources.
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* Changed love.graphics.points to require 'love_PointSize' to be set in the vertex shader, if a custom shader is used.
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+* Changed audio file decoding to choose the most appropriate decoder based on file contents instead of the file extension.
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+* Changed Videos to stream audio from the file instead of loading all the video file into memory for use with audio decoding.
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+* Changed love.filesystem.exists to no longer be deprecated.
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* Changed RevoluteJoint:getMotorTorque to take 'dt' as a parameter instead of 'inverse_dt'.
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-* Changed love.math.noise to use higher precision numbers for its internal calculations.
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+* Changed love.math.perlinNoise and simplexNoise to use higher precision numbers for its internal calculations.
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+
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+* Renamed 'display' field to 'displayindex' in love.window.setMode/updateMode/getMode and love.conf.
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* Updated Box2D from 2.3 to 2.4.1.
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+* Updated LuaSocket from 3.0-rc1 to 3.1.0.
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+* Deprecated usage of slashes instead of dots for module separators in require.
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+* Deprecated love.filesystem.newFile (replaced by openFile).
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+* Deprecated love.math.noise (replaced by perlinNoise and simplexNoise).
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* Deprecated love.graphics.getImageFormats and love.graphics.getCanvasFormats (replaced by getTextureFormats).
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* Deprecated t.window.highdpi in love.conf and the highdpi flag of love.window.setMode (replaced by t.highdpi in love.conf).
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* Deprecated the variants of Mesh:attachAttribute and SpriteBatch:attachAttribute which accept a Mesh (replaced by variants which accept a Buffer).
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+* Deprecated Texture:newImageData (replaced by love.graphics.readbackTexture).
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* Removed the variant of SpriteBatch:setColor() which turns off all previously set colors.
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* Removed the no-argument variant of love.graphics.setColorMask.
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@@ -71,6 +95,9 @@ Released: N/A
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* Removed love.graphics.setStencilTest and getStencilTest (replaced by love.graphics.setStencilMode and getStencilMode).
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* Fixed BezierCurve:render adding collinear points in some situations.
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+* Fixed line rendering when the line has duplicate points.
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+* Fixed sound Decoders to cause a Lua error instead of hard-crashing when memory for the decoding buffer can't be allocated.
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+* Fixed oversaturated colors on macOS when a P3-capable display is used.
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LOVE 11.4 [Mysterious Mysteries]
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--------------------------------
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