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@@ -33,11 +33,129 @@ namespace love
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namespace graphics
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{
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-love::Type Texture::type("Texture", &Drawable::type);
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+uint64 SamplerState::toKey() const
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+{
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+ union { float f; uint32 i; } conv;
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+ conv.f = lodBias;
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+
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+ return (minFilter << 0) | (magFilter << 1) | (mipmapFilter << 2)
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+ | (wrapU << 4) | (wrapV << 7) | (wrapW << 10)
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+ | (maxAnisotropy << 12) | (minLod << 16) | (maxLod << 20)
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+ | (depthSampleMode.hasValue << 24) | (depthSampleMode.value << 25)
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+ | ((uint64)conv.i << 32);
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+}
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+
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+SamplerState SamplerState::fromKey(uint64 key)
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+{
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+ const uint32 BITS_1 = 0x1;
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+ const uint32 BITS_2 = 0x3;
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+ const uint32 BITS_3 = 0x7;
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+ const uint32 BITS_4 = 0xF;
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+
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+ SamplerState s;
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+
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+ s.minFilter = (FilterMode) ((key >> 0) & BITS_1);
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+ s.magFilter = (FilterMode) ((key >> 1) & BITS_1);
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+ s.mipmapFilter = (MipmapFilterMode) ((key >> 2) & BITS_2);
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+
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+ s.wrapU = (WrapMode) ((key >> 4 ) & BITS_3);
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+ s.wrapV = (WrapMode) ((key >> 7 ) & BITS_3);
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+ s.wrapW = (WrapMode) ((key >> 10) & BITS_3);
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+
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+ s.maxAnisotropy = (key >> 12) & BITS_4;
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+
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+ s.minLod = (key >> 16) & BITS_4;
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+ s.maxLod = (key >> 20) & BITS_4;
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+
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+ s.depthSampleMode.hasValue = ((key >> 24) & BITS_1) != 0;
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+ s.depthSampleMode.value = (CompareMode) ((key >> 25) & BITS_4);
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+
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+ union { float f; uint32 i; } conv;
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+ conv.i = (uint32) (key >> 32);
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+ s.lodBias = conv.f;
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+
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+ return s;
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+}
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+
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+bool SamplerState::isClampZeroOrOne(WrapMode w)
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+{
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+ return w == WRAP_CLAMP_ONE || w == WRAP_CLAMP_ZERO;
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+}
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+
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+static StringMap<SamplerState::FilterMode, SamplerState::FILTER_MAX_ENUM>::Entry filterModeEntries[] =
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+{
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+ { "linear", SamplerState::FILTER_LINEAR },
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+ { "nearest", SamplerState::FILTER_NEAREST },
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+};
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+
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+static StringMap<SamplerState::FilterMode, SamplerState::FILTER_MAX_ENUM> filterModes(filterModeEntries, sizeof(filterModeEntries));
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+
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+static StringMap<SamplerState::MipmapFilterMode, SamplerState::MIPMAP_FILTER_MAX_ENUM>::Entry mipmapFilterModeEntries[] =
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+{
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+ { "none", SamplerState::MIPMAP_FILTER_NONE },
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+ { "linear", SamplerState::MIPMAP_FILTER_LINEAR },
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+ { "nearest", SamplerState::MIPMAP_FILTER_NEAREST },
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+};
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+
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+static StringMap<SamplerState::MipmapFilterMode, SamplerState::MIPMAP_FILTER_MAX_ENUM> mipmapFilterModes(mipmapFilterModeEntries, sizeof(mipmapFilterModeEntries));
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+
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+static StringMap<SamplerState::WrapMode, SamplerState::WRAP_MAX_ENUM>::Entry wrapModeEntries[] =
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+{
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+ { "clamp", SamplerState::WRAP_CLAMP },
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+ { "clampzero", SamplerState::WRAP_CLAMP_ZERO },
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+ { "clampone", SamplerState::WRAP_CLAMP_ONE },
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+ { "repeat", SamplerState::WRAP_REPEAT },
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+ { "mirroredrepeat", SamplerState::WRAP_MIRRORED_REPEAT },
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+};
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+
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+static StringMap<SamplerState::WrapMode, SamplerState::WRAP_MAX_ENUM> wrapModes(wrapModeEntries, sizeof(wrapModeEntries));
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+
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+bool SamplerState::getConstant(const char *in, FilterMode &out)
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+{
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+ return filterModes.find(in, out);
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+}
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+
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+bool SamplerState::getConstant(FilterMode in, const char *&out)
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+{
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+ return filterModes.find(in, out);
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+}
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+
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+std::vector<std::string> SamplerState::getConstants(FilterMode)
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+{
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+ return filterModes.getNames();
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+}
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+
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+bool SamplerState::getConstant(const char *in, MipmapFilterMode &out)
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+{
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+ return mipmapFilterModes.find(in, out);
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+}
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+
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+bool SamplerState::getConstant(MipmapFilterMode in, const char *&out)
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+{
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+ return mipmapFilterModes.find(in, out);
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+}
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+
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+std::vector<std::string> SamplerState::getConstants(MipmapFilterMode)
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+{
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+ return mipmapFilterModes.getNames();
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+}
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+
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+bool SamplerState::getConstant(const char *in, WrapMode &out)
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+{
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+ return wrapModes.find(in, out);
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+}
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+
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+bool SamplerState::getConstant(WrapMode in, const char *&out)
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+{
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+ return wrapModes.find(in, out);
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+}
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+
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+std::vector<std::string> SamplerState::getConstants(WrapMode)
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+{
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+ return wrapModes.getNames();
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+}
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-Texture::Filter Texture::defaultFilter;
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-Texture::FilterMode Texture::defaultMipmapFilter = Texture::FILTER_LINEAR;
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-float Texture::defaultMipmapSharpness = 0.0f;
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+love::Type Texture::type("Texture", &Drawable::type);
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int64 Texture::totalGraphicsMemory = 0;
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Texture::Texture(TextureType texType)
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@@ -51,11 +169,12 @@ Texture::Texture(TextureType texType)
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, mipmapCount(1)
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, pixelWidth(0)
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, pixelHeight(0)
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- , filter(defaultFilter)
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- , wrap()
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- , mipmapSharpness(defaultMipmapSharpness)
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+ , samplerState()
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, graphicsMemorySize(0)
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{
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+ auto gfx = Module::getInstance<Graphics>(Module::M_GRAPHICS);
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+ if (gfx != nullptr)
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+ samplerState = gfx->getDefaultSamplerState();
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}
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Texture::~Texture()
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@@ -252,45 +371,25 @@ float Texture::getDPIScale() const
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return (float) pixelHeight / (float) height;
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}
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-void Texture::setFilter(const Filter &f)
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+void Texture::setSamplerState(const SamplerState &s)
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{
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- if (!validateFilter(f, getMipmapCount() > 1))
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- {
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- if (f.mipmap != FILTER_NONE && getMipmapCount() == 1)
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- throw love::Exception("Non-mipmapped texture cannot have mipmap filtering.");
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- else
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- throw love::Exception("Invalid texture filter.");
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- }
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+ if (s.depthSampleMode.hasValue && (!readable || !isPixelFormatDepthStencil(format)))
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+ throw love::Exception("Only readable depth textures can have a depth sample compare mode.");
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Graphics::flushStreamDrawsGlobal();
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- filter = f;
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-}
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-
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-const Texture::Filter &Texture::getFilter() const
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-{
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- return filter;
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-}
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-
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-const Texture::Wrap &Texture::getWrap() const
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-{
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- return wrap;
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-}
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+ samplerState = s;
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-float Texture::getMipmapSharpness() const
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-{
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- return mipmapSharpness;
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-}
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+ if (samplerState.mipmapFilter != SamplerState::MIPMAP_FILTER_NONE && getMipmapCount() == 1)
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+ samplerState.mipmapFilter = SamplerState::MIPMAP_FILTER_NONE;
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-void Texture::setDepthSampleMode(Optional<CompareMode> mode)
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-{
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- if (mode.hasValue && (!readable || !isPixelFormatDepthStencil(format)))
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- throw love::Exception("Only readable depth textures can have a depth sample compare mode.");
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+ if (texType == TEXTURE_CUBE)
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+ samplerState.wrapU = samplerState.wrapV = samplerState.wrapW = SamplerState::WRAP_CLAMP;
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}
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-Optional<CompareMode> Texture::getDepthSampleMode() const
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+const SamplerState &Texture::getSamplerState() const
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{
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- return depthCompareMode;
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+ return samplerState;
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}
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Quad *Texture::getQuad() const
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@@ -298,23 +397,6 @@ Quad *Texture::getQuad() const
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return quad;
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}
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-bool Texture::validateFilter(const Filter &f, bool mipmapsAllowed)
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-{
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- if (!mipmapsAllowed && f.mipmap != FILTER_NONE)
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- return false;
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-
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- if (f.mag != FILTER_LINEAR && f.mag != FILTER_NEAREST)
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- return false;
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-
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- if (f.min != FILTER_LINEAR && f.min != FILTER_NEAREST)
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- return false;
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-
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- if (f.mipmap != FILTER_LINEAR && f.mipmap != FILTER_NEAREST && f.mipmap != FILTER_NONE)
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- return false;
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-
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- return true;
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-}
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-
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int Texture::getTotalMipmapCount(int w, int h)
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{
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return (int) log2(std::max(w, h)) + 1;
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@@ -556,36 +638,6 @@ std::vector<std::string> Texture::getConstants(TextureType)
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return texTypes.getNames();
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}
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-bool Texture::getConstant(const char *in, FilterMode &out)
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-{
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- return filterModes.find(in, out);
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-}
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-
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-bool Texture::getConstant(FilterMode in, const char *&out)
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-{
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- return filterModes.find(in, out);
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-}
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-
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-std::vector<std::string> Texture::getConstants(FilterMode)
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-{
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- return filterModes.getNames();
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-}
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-
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-bool Texture::getConstant(const char *in, WrapMode &out)
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-{
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- return wrapModes.find(in, out);
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-}
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-
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-bool Texture::getConstant(WrapMode in, const char *&out)
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-{
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- return wrapModes.find(in, out);
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-}
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-
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-std::vector<std::string> Texture::getConstants(WrapMode)
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-{
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- return wrapModes.getNames();
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-}
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-
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StringMap<TextureType, TEXTURE_MAX_ENUM>::Entry Texture::texTypeEntries[] =
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{
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{ "2d", TEXTURE_2D },
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@@ -596,25 +648,5 @@ StringMap<TextureType, TEXTURE_MAX_ENUM>::Entry Texture::texTypeEntries[] =
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StringMap<TextureType, TEXTURE_MAX_ENUM> Texture::texTypes(Texture::texTypeEntries, sizeof(Texture::texTypeEntries));
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-StringMap<Texture::FilterMode, Texture::FILTER_MAX_ENUM>::Entry Texture::filterModeEntries[] =
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-{
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- { "linear", FILTER_LINEAR },
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- { "nearest", FILTER_NEAREST },
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- { "none", FILTER_NONE },
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-};
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-
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-StringMap<Texture::FilterMode, Texture::FILTER_MAX_ENUM> Texture::filterModes(Texture::filterModeEntries, sizeof(Texture::filterModeEntries));
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-
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-StringMap<Texture::WrapMode, Texture::WRAP_MAX_ENUM>::Entry Texture::wrapModeEntries[] =
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-{
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- { "clamp", WRAP_CLAMP },
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- { "clampzero", WRAP_CLAMP_ZERO },
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- { "clampone", WRAP_CLAMP_ONE },
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- { "repeat", WRAP_REPEAT },
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- { "mirroredrepeat", WRAP_MIRRORED_REPEAT },
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-};
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-
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-StringMap<Texture::WrapMode, Texture::WRAP_MAX_ENUM> Texture::wrapModes(Texture::wrapModeEntries, sizeof(Texture::wrapModeEntries));
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-
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} // graphics
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} // love
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