Browse Source

Removed Source:getType (resolves issue #776)

Alex Szpakowski 11 years ago
parent
commit
fad9d25093

+ 0 - 5
src/modules/audio/Source.cpp

@@ -34,11 +34,6 @@ Source::~Source()
 {
 {
 }
 }
 
 
-Source::Type Source::getType() const
-{
-	return type;
-}
-
 bool Source::getConstant(const char *in, Type &out)
 bool Source::getConstant(const char *in, Type &out)
 {
 {
 	return types.find(in, out);
 	return types.find(in, out);

+ 0 - 1
src/modules/audio/Source.h

@@ -103,7 +103,6 @@ public:
 	virtual float getMaxDistance() const = 0;
 	virtual float getMaxDistance() const = 0;
 
 
 	virtual int getChannels() const = 0;
 	virtual int getChannels() const = 0;
-	virtual Type getType() const;
 
 
 	static bool getConstant(const char *in, Type &out);
 	static bool getConstant(const char *in, Type &out);
 	static bool getConstant(Type in, const char  *&out);
 	static bool getConstant(Type in, const char  *&out);

+ 0 - 14
src/modules/audio/wrap_Source.cpp

@@ -331,19 +331,6 @@ int w_Source_getChannels(lua_State *L)
 	return 1;
 	return 1;
 }
 }
 
 
-int w_Source_getType(lua_State *L)
-{
-	Source *t = luax_checksource(L, 1);
-	Source::Type stype = t->getType();
-	const char *typestr;
-
-	if (!Source::getConstant(stype, typestr))
-		return luaL_error(L, "Unknown Source type.");
-
-	lua_pushstring(L, typestr);
-	return 1;
-}
-
 static const luaL_Reg functions[] =
 static const luaL_Reg functions[] =
 {
 {
 	{ "play", w_Source_play },
 	{ "play", w_Source_play },
@@ -385,7 +372,6 @@ static const luaL_Reg functions[] =
 	{ "getRolloff", w_Source_getRolloff},
 	{ "getRolloff", w_Source_getRolloff},
 
 
 	{ "getChannels", w_Source_getChannels },
 	{ "getChannels", w_Source_getChannels },
-	{ "getType", w_Source_getType },
 
 
 	{ 0, 0 }
 	{ 0, 0 }
 };
 };

+ 0 - 1
src/modules/audio/wrap_Source.h

@@ -64,7 +64,6 @@ int w_Source_getAttenuationDistances(lua_State *L);
 int w_Source_setRolloff(lua_State *L);
 int w_Source_setRolloff(lua_State *L);
 int w_Source_getRolloff(lua_State *L);
 int w_Source_getRolloff(lua_State *L);
 int w_Source_getChannels(lua_State *L);
 int w_Source_getChannels(lua_State *L);
-int w_Source_getType(lua_State *L);
 extern "C" int luaopen_source(lua_State *L);
 extern "C" int luaopen_source(lua_State *L);
 
 
 } // audio
 } // audio