|
@@ -368,9 +368,6 @@ Shader *Graphics::newShader(const std::vector<std::string> &stagessource, const
|
|
|
for (const std::string &source : stagessource)
|
|
|
{
|
|
|
Shader::SourceInfo info = Shader::getSourceInfo(source);
|
|
|
- if (capabilities.features[FEATURE_GLSL4]) {
|
|
|
- info.language = Shader::LANGUAGE_GLSL4;
|
|
|
- }
|
|
|
bool isanystage = false;
|
|
|
|
|
|
for (int i = 0; i < SHADERSTAGE_MAX_ENUM; i++)
|