Sasha Szpakowski
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0b3e5af85f
CI: don't build for 32 bit windows
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1 year ago |
Sasha Szpakowski
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f6613836b9
CI: remove legacy compat build setup for windows
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1 year ago |
Sasha Szpakowski
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43ba6c98bd
Merge pull request #2057 from learn-more/SDL3
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1 year ago |
Sasha Szpakowski
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58f05eb000
fix incorrect errors when using an integer format ImageData
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1 year ago |
Mark Jansen
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09e8830a87
Add support for SDL3 when building with megasource
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1 year ago |
Sasha Szpakowski
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3a672387e4
Error if Texture:generateMipmaps is called on an active canvas.
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1 year ago |
Sasha Szpakowski
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e04b5f931d
Move internal auto-generation for canvas mipmaps to high level code.
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1 year ago |
Sasha Szpakowski
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8f8260afa5
add a test for auto-generated canvas mipmaps
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1 year ago |
Sasha Szpakowski
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c5feaa3dfa
Fix missing depth formats in love.graphics.getTextureFormats.
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1 year ago |
Sasha Szpakowski
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59e18df392
metal: fix varying matrices and arrays.
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1 year ago |
Sasha Szpakowski
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4a0e24c415
metal: fix integer pixel formats not claiming support for sampling.
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1 year ago |
Sasha Szpakowski
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e1cad5500f
fix test...
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1 year ago |
Sasha Szpakowski
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b547321179
tests: use a better-supported canvas format for IO test, and turn off blending
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1 year ago |
Sasha Szpakowski
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1f0f2a0781
vulkan: fix detection of linear filter support for pixel formats
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1 year ago |
Sasha Szpakowski
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e92df0a231
vulkan: fix shader creation when using a varying matrix.
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1 year ago |
Sasha Szpakowski
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93c26ed25a
add a graphics test for some shader IO variables
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1 year ago |
Sasha Szpakowski
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4b3fdc2317
vulkan: fix a crash in the error screen
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1 year ago |
Sasha Szpakowski
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111bbde32d
vulkan: fix shaders with int vertex attributes when nothing using that attribute is drawn.
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1 year ago |
Sasha Szpakowski
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565d635f75
tests: use the default renderer instead of forcing opengl, unless it's set in CLI params.
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1 year ago |
Sasha Szpakowski
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02147329ce
CI: explicitly set opengl renderer for tests that should use opengl
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1 year ago |
Sasha Szpakowski
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ad0526d97d
Fix videos not setting their textures in the first frame, on some backends.
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1 year ago |
Sasha Szpakowski
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b01ff0e8ee
opengl: fix GL errors when MSAA is enabled for the window.
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1 year ago |
Sasha Szpakowski
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bb9fb54ef4
Merge pull request #2053 from nikeinikei/main
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1 year ago |
niki
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15c14c69b4
vulkan: correct scissor extent calculation
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1 year ago |
niki
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869cb23314
vulkan: fix incorrect scissor when rendering to a canvas
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1 year ago |
Sasha Szpakowski
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7f37a7ddbe
metal: fix texture uploads in the middle of a render pass stopping the pass' subsequent draws from working.
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1 year ago |
Sasha Szpakowski
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6bc91a025c
metal: fix backbuffer discarding its contents in some situations.
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1 year ago |
Sasha Szpakowski
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d40b78be76
vulkan: fix shader cross-stage io (varying) location mapping.
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1 year ago |
Sasha Szpakowski
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994079e76d
Mesh:getVertexFormat uses named fields, to match the new format syntax in newMesh.
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1 year ago |
Sasha Szpakowski
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8140817107
vulkan: fix a crash on minimization.
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1 year ago |