Alex Szpakowski
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0efdc732e0
Updated Xcode project for new thread module files
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12 年之前 |
Bart van Strien
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a9244da013
Merge minor into default, next release shall be 0.9.0
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12 年之前 |
Bart van Strien
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3d0c5761ce
Merge in default, update changelog
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12 年之前 |
Alex Szpakowski
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d3cdb7d609
Added SpriteBatch:isEmpty() and SpriteBatch:isFull()
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12 年之前 |
Alex Szpakowski
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34f291f26e
Updated UTF-8 library to the latest version
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12 年之前 |
Alex Szpakowski
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706ed3e8ce
Added math module files to Visual Studio project (thanks Boolsheet)
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12 年之前 |
Alex Szpakowski
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395a1dbced
The "alpha" blend mode now outputs more useful/intuitive alpha values (thanks Boolsheet)
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12 年之前 |
Alex Szpakowski
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0be26b7678
Added new math module files to the Xcode project
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12 年之前 |
vrld
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4b8c6d236d
Rename Math.{cpp,h} to ModMath.{cpp,h}.
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12 年之前 |
vrld
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d842c5d28d
Fix box muller transform in common/math.cpp.
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12 年之前 |
vrld
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03518d51ac
Merge something (?)
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12 年之前 |
vrld
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5f586390d8
Add module `love.math`. Implements xorshift RNG.
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12 年之前 |
Alex Szpakowski
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86ced3c70e
Simplified the error message on image creation failure
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12 年之前 |
Bart van Strien
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6282cad960
Update changelog
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12 年之前 |
Bart van Strien
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4c2b1ea104
Make visual studio produce love.dll instead of liblove.dll
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12 年之前 |
Alex Szpakowski
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1d34dda48b
Removed SpriteBatch:remove(id) (reverted commit 2ca82dd)
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12 年之前 |
Alex Szpakowski
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7d579308dc
LÖVE now errors when Image creation fails
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12 年之前 |
Alex Szpakowski
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472915a4bb
Worked around ATI/AMD driver bugs when creating mipmaps for Images
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12 年之前 |
Alex Szpakowski
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d9736ab3ab
Removed mipmap support from Font graphics objects
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12 年之前 |
Alex Szpakowski
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5bf78f891d
Fixed OpenGL vertex buffer function usage (issue #489.)
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12 年之前 |
Alex Szpakowski
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23968d3b4a
Fixed image mipmap creation on some systems with buggy video drivers
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12 年之前 |
Alex Szpakowski
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8c21c4dce0
Fixed love.graphics.getBlendMode on systems which don't support the subtractive blend mode
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12 年之前 |
Alex Szpakowski
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a68bdfe7a2
Constified many Graphics and Window methods
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12 年之前 |
Alex Szpakowski
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eba8cbc0b5
Removed internal code support for multitexturing without shaders, since it's not currently used and there are no plans to do so
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12 年之前 |
Alex Szpakowski
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0e4d7f1f4a
Replaced deprecated lua_open calls with luaL_newstate
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12 年之前 |
Alex Szpakowski
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1945b7975d
Cleaned up exception handling code when creating new fonts, spritebatches, and shaders
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12 年之前 |
Alex Szpakowski
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e1779897ab
Removed love.graphics.drawTest
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12 年之前 |
Alex Szpakowski
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e05e8e6e6a
Switched audio backends in OS X from Apple's OpenAL implementation to OpenAL Soft
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12 年之前 |
Alex Szpakowski
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77ab120424
Fixed SpriteBatch file includes
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12 年之前 |
Alex Szpakowski
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ceb0ee6c7e
Added SpriteBatch:remove(id)
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12 年之前 |