Alex Szpakowski
|
0fb05fd84d
Reorganized the nogame screen’s drawing code to marginally reduce CPU usage. Woo!
|
11 years ago |
Bart van Strien
|
b8a69ab2b6
At least decode file uris now
|
11 years ago |
Alex Szpakowski
|
8cc5364d15
Changed the SearchOrder argument of love.filesystem.setIdentity and love.filesystem.mount to a boolean (append) instead of an enum
|
11 years ago |
Alex Szpakowski
|
101c6ae90a
Fixed love.window.setFullscreen to update the graphics viewport immediately instead of waiting for the next event polling
|
11 years ago |
Bart van Strien
|
f846ed60b2
Old merge?
|
12 years ago |
Alex Szpakowski
|
8b7f151a4d
Added joystick vibration support for most common controllers (resolves issue #159).
|
12 years ago |
Bart van Strien
|
6aa150fe8b
Add t.window.icon to love.conf (resolves #668)
|
12 years ago |
Bart van Strien
|
3ba22cad7b
Seed love.math's random, instead of lua's in love.run (resolves #732)
|
12 years ago |
Alex Szpakowski
|
6eee23c8fc
Cleaned up the incompatibility warning message and fixed it to actually display on the screen (resolves issue #707)
|
12 years ago |
Alex Szpakowski
|
67a807f79c
The first frame's delta time no longer includes the time taken to load main.lua and call love.load, in the default love.run.
|
12 years ago |
Alex Szpakowski
|
b5c231e5bb
The window minwidth and minheight can't be less than 1
|
12 years ago |
Alex Szpakowski
|
0ce0db9e1b
The minwidth and minheight window flags have default values of 0 instead of 100 (resolves issue #735).
|
12 years ago |
Alex Szpakowski
|
ffe0485173
Removed love.window.checkMode (resolves issue #653, invalidates issue #592).
|
12 years ago |
Alex Szpakowski
|
040defbbfe
Renamed love.mouse.setGrab to love.mouse.setGrabbed (resolves issue #720)
|
12 years ago |
Alex Szpakowski
|
113ed1cfe7
Merged SDL2 changes from bartbes/love-experiments/SDL2 into default.
|
12 years ago |
Alex Szpakowski
|
ce4d895918
The error handler now makes sure the mouse is visible and ungrabbed
|
12 years ago |
Alex Szpakowski
|
3fc0d0171a
Fall back to an alternative visual in the nogame screen if subtractive blending isn't supported, instead of erroring
|
12 years ago |
Alex Szpakowski
|
ecd5330c57
Made the no-game screen resizable (thanks Robin)
|
12 years ago |
Alex Szpakowski
|
76565a3e11
Renamed love.window.setCaption to love.window.setTitle (resolves issue #703)
|
12 years ago |
Alex Szpakowski
|
73e9f327dc
Cleaned up boot.lua a tiny bit
|
12 years ago |
Alex Szpakowski
|
fc3affb9b9
Removed 'release mode' and love.releaseerrhand, and added love.filesystem.isFused (resolves issue #579).
|
12 years ago |
Alex Szpakowski
|
140a19593b
Changed the default error handlers to attempt to create a window to show the error if the window isn't created yet, instead of just quitting
|
12 years ago |
Alex Szpakowski
|
7a20bbc6c4
Added an optional search order enum ("first" or "last") to love.filesystem.setIdentity and love.filesystem.mount (resolves issue #694)
|
12 years ago |
Alex Szpakowski
|
2106ff2403
Added love.threaderror event callback function (re issue #673)
|
12 years ago |
Alex Szpakowski
|
bdb4c7eb90
Renamed t.screen to t.window in love.conf (resolves issue #637)
|
12 years ago |
Alex Szpakowski
|
67353d4de7
Reduced CPU usage (and improved performance) for the nogame screen
|
12 years ago |
rude
|
aa1c091cc9
Add Baby Inspector no-game screen.
|
12 years ago |
Alex Szpakowski
|
8084096937
Fixed the error screen sometimes not properly appearing until the next input event due to double/triple-buffering
|
12 years ago |
Alex Szpakowski
|
958a25e0af
Flipped the loading order of the graphics and window modules (first window, then graphics)
|
12 years ago |
Alex Szpakowski
|
66b9b46846
Removed the love.joystickball event callback function
|
12 years ago |