Commit History

Author SHA1 Message Date
  Alex Szpakowski 0fb05fd84d Reorganized the nogame screen’s drawing code to marginally reduce CPU usage. Woo! 11 years ago
  Bart van Strien b8a69ab2b6 At least decode file uris now 11 years ago
  Alex Szpakowski 8cc5364d15 Changed the SearchOrder argument of love.filesystem.setIdentity and love.filesystem.mount to a boolean (append) instead of an enum 11 years ago
  Alex Szpakowski 101c6ae90a Fixed love.window.setFullscreen to update the graphics viewport immediately instead of waiting for the next event polling 11 years ago
  Bart van Strien f846ed60b2 Old merge? 12 years ago
  Alex Szpakowski 8b7f151a4d Added joystick vibration support for most common controllers (resolves issue #159). 12 years ago
  Bart van Strien 6aa150fe8b Add t.window.icon to love.conf (resolves #668) 12 years ago
  Bart van Strien 3ba22cad7b Seed love.math's random, instead of lua's in love.run (resolves #732) 12 years ago
  Alex Szpakowski 6eee23c8fc Cleaned up the incompatibility warning message and fixed it to actually display on the screen (resolves issue #707) 12 years ago
  Alex Szpakowski 67a807f79c The first frame's delta time no longer includes the time taken to load main.lua and call love.load, in the default love.run. 12 years ago
  Alex Szpakowski b5c231e5bb The window minwidth and minheight can't be less than 1 12 years ago
  Alex Szpakowski 0ce0db9e1b The minwidth and minheight window flags have default values of 0 instead of 100 (resolves issue #735). 12 years ago
  Alex Szpakowski ffe0485173 Removed love.window.checkMode (resolves issue #653, invalidates issue #592). 12 years ago
  Alex Szpakowski 040defbbfe Renamed love.mouse.setGrab to love.mouse.setGrabbed (resolves issue #720) 12 years ago
  Alex Szpakowski 113ed1cfe7 Merged SDL2 changes from bartbes/love-experiments/SDL2 into default. 12 years ago
  Alex Szpakowski ce4d895918 The error handler now makes sure the mouse is visible and ungrabbed 12 years ago
  Alex Szpakowski 3fc0d0171a Fall back to an alternative visual in the nogame screen if subtractive blending isn't supported, instead of erroring 12 years ago
  Alex Szpakowski ecd5330c57 Made the no-game screen resizable (thanks Robin) 12 years ago
  Alex Szpakowski 76565a3e11 Renamed love.window.setCaption to love.window.setTitle (resolves issue #703) 12 years ago
  Alex Szpakowski 73e9f327dc Cleaned up boot.lua a tiny bit 12 years ago
  Alex Szpakowski fc3affb9b9 Removed 'release mode' and love.releaseerrhand, and added love.filesystem.isFused (resolves issue #579). 12 years ago
  Alex Szpakowski 140a19593b Changed the default error handlers to attempt to create a window to show the error if the window isn't created yet, instead of just quitting 12 years ago
  Alex Szpakowski 7a20bbc6c4 Added an optional search order enum ("first" or "last") to love.filesystem.setIdentity and love.filesystem.mount (resolves issue #694) 12 years ago
  Alex Szpakowski 2106ff2403 Added love.threaderror event callback function (re issue #673) 12 years ago
  Alex Szpakowski bdb4c7eb90 Renamed t.screen to t.window in love.conf (resolves issue #637) 12 years ago
  Alex Szpakowski 67353d4de7 Reduced CPU usage (and improved performance) for the nogame screen 12 years ago
  rude aa1c091cc9 Add Baby Inspector no-game screen. 12 years ago
  Alex Szpakowski 8084096937 Fixed the error screen sometimes not properly appearing until the next input event due to double/triple-buffering 12 years ago
  Alex Szpakowski 958a25e0af Flipped the loading order of the graphics and window modules (first window, then graphics) 12 years ago
  Alex Szpakowski 66b9b46846 Removed the love.joystickball event callback function 12 years ago