Alex Szpakowski
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2a6bffaa5a
Prevent sRGB and non-sRGB Canvas formats from being used together in multi-canvas rendering (MRTs), due to driver bugs.
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10 years ago |
Dermoumi Sid
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6a07823224
Fixed shearing resetting transformations
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10 years ago |
Alex Szpakowski
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a17fed2a1e
Fixed utf8.char.
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10 years ago |
Alex Szpakowski
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3aafab9607
Hopefully fixed compilation in Windows.
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10 years ago |
Alex Szpakowski
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cffa899e03
Explicitly mention SDL in the error message caused by SDL subsystem initialization failure.
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10 years ago |
Alex Szpakowski
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86d41620dd
Replaced the mouse button constants ("l", "r", "m", etc.) with button numbers. 1 is the primary button, 2 is the secondary button, 3 is middle-mouse, etc. Resolves issue #1019.
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10 years ago |
Alex Szpakowski
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78dd8bc547
Added love.touch.getPressure(touchid). Not useful on most touch-capable devices, but I do expect Apple's Force Touch to make it into iPhones in the near future.
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10 years ago |
Alex Szpakowski
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b8cb16dc95
Updated changelog
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10 years ago |
Alex Szpakowski
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a29b349014
Added love.math.compress(data, format [, level]) and love.math.decompress(compresseddata) / love.math.decompress(compressedstring, format).
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10 years ago |
Alex Szpakowski
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4d92d00aff
Fixed compilation on OSX/Windows/iOS
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10 years ago |
Bart van Strien
|
37f04a7f3d
Set LOVE_LINUX when compiling under BSD (see issue #867)
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10 years ago |
vrld
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f32d770cf6
Add BezierCurve:getSegment(t1, t2)
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10 years ago |
vrld
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f7cb16be87
Merged in muddmaker/love-render-curve-segment (pull request #39)
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10 years ago |
muddmaker
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8ee2db3420
Fix typos
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10 years ago |
Bart van Strien
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cb02452c08
Verify both platform and endianness have been determined in configuration
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10 years ago |
muddmaker
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3a54d4599a
fix conflicts
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10 years ago |
Bart van Strien
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95d9dfa801
Explicitly search for pkg-config in configure script
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10 years ago |
Alex Szpakowski
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e237ed2432
love.graphics.discard now accepts a table of booleans indicating which of the active canvases to discard (matches love.graphics.clear.)
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10 years ago |
Alex Szpakowski
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163d059305
Moved most of the love.timer code out of the sdl implementation folder.
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10 years ago |
Alex Szpakowski
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d31168c0e0
Cleaned up some graphics code.
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10 years ago |
Alex Szpakowski
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7741adc7b4
Switched back to zlib decompression for PNG images and fixed a memory leak issue when decompressing.
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10 years ago |
Alex Szpakowski
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5138acaee5
Temporarily disabled zlib decompression for PNG images, in favour of LodePNG's built-in decompression code.
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10 years ago |
djcj
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9d2a2832ab
Disable static libraries by default in linux build
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10 years ago |
Alex Szpakowski
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a36dbc3d49
Only update the shader point size in OpenGL ES 2 when it's been modified, rather than before every draw.
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10 years ago |
Alex Szpakowski
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4a8e5bd4db
Avoid non-ASCII UTF-8 in message box text - SDL's X11 backend for message boxes doesn't properly support it yet (https://bugzilla.libsdl.org/show_bug.cgi?id=1658).
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10 years ago |
Alex Szpakowski
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d982f02634
Renamed File:eof to File:isEOF (closes issue #683.)
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10 years ago |
Alex Szpakowski
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06ef263537
Added OpenGL debug groups for most graphics operations when love is built in debug mode for iOS. The Xcode frame capture tool uses them to create nice visual groups for OpenGL function calls.
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10 years ago |
Alex Szpakowski
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14cbc91e7f
Fixed a memory leak in love.graphics.newText.
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10 years ago |
Alex Szpakowski
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d00773b974
Updated GLAD for the latest GL and GLES extensions.
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10 years ago |
Bart van Strien
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bd271ce5cb
Remove OpenGL as compile-time dependency on linux, SDL loads it at runtime (and also GLES, if applicable)
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10 years ago |