提交歷史

作者 SHA1 備註 提交日期
  Alex Szpakowski 2ccbbe1c64 Fixed love.graphics.newShader crashing when extern variables with very short names are used 12 年之前
  Alex Szpakowski 267d901cd6 Fixed Geometry:flip when the Geometry was created with newQuad (resolves issue #671) 12 年之前
  Bart van Strien 882313551c Rename SoundData:getBits to getBitDepth (resolve #636) 12 年之前
  Bart van Strien e382c8939c Make Source:seek fail with negative offsets (resolves #667) 12 年之前
  Alex Szpakowski bcc85f884e ImageData:mapPixel can now take optional x,y,w,h parameters to constrain it to a rectangle in the ImageData 12 年之前
  Alex Szpakowski 91e4feeca0 Fixed justify AlignMode 12 年之前
  Alex Szpakowski 35b4f03411 Fixed thread:start crashing with nil arguments 12 年之前
  Alex Szpakowski 454ba9d968 love.graphics.newGeometry now takes an optional draw mode argument ("fan", "strip", or "triangles".) "fan" is the default. 12 年之前
  Alex Szpakowski 12c5bbfb9a Improved error messages when a function which expects a love type gets something else 12 年之前
  Bart van Strien 29fd6b98f8 Replace (C99/C++11) snprintf with lua_pushfstring 12 年之前
  Bart van Strien e6b029ec90 Oops, forgot to add the luasocket compat hack thing 12 年之前
  Bart van Strien f5603b0291 Make love compile against lua5.2 12 年之前
  Martin Felis 14ca401158 Add enet and lua-enet 12 年之前
  Bart van Strien 25d0d87247 Add love.window.getIcon, and reset it after setMode, so it doesn't get reset (issue #667 and issue #513) 12 年之前
  Bart van Strien aaa301ead2 Error if getting/setting out-of-range samples (issue #674) 12 年之前
  Bart van Strien 7e50691b6c Threads can now start with arguments, which will be in ... inside of the thread 12 年之前
  Alex Szpakowski d5ef29e015 Removed the optional variation parameter from ParticleSystem:setSpin (issue #634). ParticleSystem:setSpinVariation still exists. 12 年之前
  Alex Szpakowski da7bc06976 ParticleSystem:setSizes no longer resets size variation to 0 (issue #640) 12 年之前
  Alex Szpakowski ebd0896907 Updated changelog 12 年之前
  Alex Szpakowski de745aa37c Fixed ParticleSystem drawing order (issue #604) & added ParticleSystem:s/getInsertMode. Thanks @Boolsheet! 12 年之前
  Alex Szpakowski bf91d5cc6f Merged bartbes/love-experiments/love.filesystem.mount2 into default 12 年之前
  Alex Szpakowski 9155b7b0ee Removed dead code for the now-removed Thread:kill 12 年之前
  Alex Szpakowski 9da1af1e99 Canvas:clear() when multiple canvases are active is now more efficient when GL3+ is supported 12 年之前
  Bart van Strien 268fca156f Add release dates to changelog 12 年之前
  Alex Szpakowski 353e9b3b31 Fixed love.event.clear() (issue #666) 12 年之前
  Alex Szpakowski abd31ca4e2 Fixed ParticleSystems and Files crashing instead of erroring when given bad sizes (issue #666) 12 年之前
  Alex Szpakowski ee5e83635f Fixed rendering when a SpriteBatch is bound 12 年之前
  Alex Szpakowski 3880646a6a Fixed some uncaught exceptions in love.physics 12 年之前
  Alex Szpakowski 8084096937 Fixed the error screen sometimes not properly appearing until the next input event due to double/triple-buffering 12 年之前
  Alex Szpakowski 3b3c5c3711 Removed love.joystick.getBall and love.joystick.getBallCount (issue #648) 12 年之前