Alex Szpakowski
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320ec8b472
Added love.filesystem.getRealDirectory(filepath).
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10 years ago |
Alex Szpakowski
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c7b45b3505
Updated copyright for the new year
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10 years ago |
Alex Szpakowski
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da7cd267ea
Changed luax_pushtype to retain the pushed object itself, but only if the object isn't in the Lua state already.
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11 years ago |
Alex Szpakowski
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73c0f1e222
Added love.filesystem.isSymlink, love.filesystem.setSymlinksEnabled, and love.filesystem.areSymlinksEnabled. Symbolic link support is disabled by default.
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11 years ago |
Alex Szpakowski
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014b9a46e5
Updated the Lua wrapper code for modules to account for cases where the module's instance is removed from memory completely and recreated during the program's lifetime.
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11 years ago |
Alex Szpakowski
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79b453653a
Added love.joystick.loadGamepadMappings (resolves issue #842), and Joystick:saveGamepadMapping.
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11 years ago |
Alex Szpakowski
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dfa319e01a
Replaced the EXCEPT_GUARD macro for converting love exceptions into Lua errors with the new luax_catchexcept function, which takes lambda function arguments.
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11 years ago |
Alex Szpakowski
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724bdbd296
love.graphics.newImage, love.image.newImageData, etc. no longer leave Lua-owned FileData objects floating around waiting to be GC'd when called with filename arguments, resulting in less memory use on startup (resolves issue #890.)
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11 years ago |