Alex Szpakowski
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34ebe18f14
Use luaL_check/optinteger instead of luaL_check/optnumber when getting integer arguments to functions. Resolves issue #1251.
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8 years ago |
Alex Szpakowski
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ac697ddb0f
Clean up love’s internal Vector code a bit, and rename it to Vector2 so it’s more obvious what it is.
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8 years ago |
lognz
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0f99f261e0
Particle System new features
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8 years ago |
Alex Szpakowski
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73fd45558b
Implement Array, Cubemap, and Volume texture types (issue #1111).
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8 years ago |
Alex Szpakowski
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c0e66eba83
Move backend-agnostic Mesh and SpriteBatch code out of the opengl implementation folder.
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8 years ago |