Alex Szpakowski
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45de7cebb6
Cleaned up some graphics code.
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8 anni fa |
Alex Szpakowski
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9fe81ad922
Allow a temporary/internal depth buffer to be used when a Canvas is active, similar to how temporary stencil buffers are allowed.
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8 anni fa |
Alex Szpakowski
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30a63b6642
Fix crashes on OpenGL ES (thanks xenthral!)
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8 anni fa |
Alex Szpakowski
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e03c763215
Fix love.graphics.drawLayer.
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8 anni fa |
Alex Szpakowski
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fe81d79c6a
Merged in bjornbytes/love/fix-kerning (pull request #87)
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8 anni fa |
bjornbytes
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4f855b5ac4
Fix newline kerning;
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8 anni fa |
Alex Szpakowski
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76a7d30f1a
Extrude font glyph quads by 1 pixel to add some antialiasing at the edges of the glyphs.
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8 anni fa |
Alex Szpakowski
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6bdbd17249
Fix colors not being applied properly in auto-batched draws
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8 anni fa |
Alex Szpakowski
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69a2da76dc
Fixed BMFont y coordinates.
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8 anni fa |
Alex Szpakowski
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0b3b58adb8
Hopefully fixed Font baseline calculation.
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8 anni fa |
Alex Szpakowski
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7694edfd52
Auto-batched draws (except for love.graphics.print, for now) are affected by 3D transforms.
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8 anni fa |
Alex Szpakowski
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955fb9b60c
Fixed love.graphics.draw(particlesystem, …) to actually use the transformation parameters.
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8 anni fa |
Alex Szpakowski
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ac697ddb0f
Clean up love’s internal Vector code a bit, and rename it to Vector2 so it’s more obvious what it is.
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8 anni fa |
Alex Szpakowski
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135d928922
Fix compilation
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8 anni fa |
Alex Szpakowski
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b019a4a64c
Cleaned up texture VRAM usage tracking.
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8 anni fa |
Alex Szpakowski
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b590edf27d
Merge default into minor
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8 anni fa |
Alex Szpakowski
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16f5557131
Move more backend-agnostic code out of the love.graphics opengl implementation files.
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8 anni fa |
Alex Szpakowski
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621fb24ba1
Require stencil=true to be specified in setCanvas if stenciling is used while a Canvas is active and there is no custom stencil buffer.
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8 anni fa |
Alex Szpakowski
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10d73ea1d7
Moved some backend-agnostic code out of the OpenGL backend of love.graphics.
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8 anni fa |
Alex Szpakowski
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fd64999748
Allow calling love.graphics.drawLayer(arraycanvas, layer) when rendering to a different layer of the same Canvas.
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8 anni fa |
Alex Szpakowski
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353852ca24
Fix the default mipmap filter of mipmapped Canvases (thanks Shell32).
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8 anni fa |
Alex Szpakowski
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70b32c47ce
Error if a non-2D/affine matrix is used with auto-batched draws, since they perform CPU-side matrix transforms on 2-component vectors.
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8 anni fa |
Alex Szpakowski
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7161d600b7
Add mipmapping support to Canvases.
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8 anni fa |
raidho36
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6b7172bd40
Fix Issue #1273
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8 anni fa |
Alex Szpakowski
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a0ef2ac28b
Add Depth compare / shadow sampler support. Officially this is only supported in glsl3 shaders.
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8 anni fa |
Alex Szpakowski
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0001b4695e
Add new variants of love.graphics.clear for controlling how the depth and stencil buffers are cleared.
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8 anni fa |
Alex Szpakowski
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72c7602650
Readable depth-stencil Canvases with MSAA are not currently supported.
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8 anni fa |
Alex Szpakowski
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fca3d4a841
Improved the error message when a Canvas with the readable field explicitly set is not supported.
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8 anni fa |
Alex Szpakowski
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43172bd3f6
Add optional ‘readable’ boolean field to the table passed into love.graphics.newCanvas. Added new variant of love.graphics.getCanvasFormats which takes a ‘readable’ boolean.
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8 anni fa |
Alex Szpakowski
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c36a53fdcb
Add new non-readable Canvas formats: depth16, depth24, depth32f, depth24stencil8, and depth32fstencil8.
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8 anni fa |