Commit History

Autor SHA1 Mensaxe Data
  Sasha Szpakowski 4787d50078 opengl: fix color mask hai 1 ano
  Sasha Szpakowski 06569b4fed Merge pull request #1979 from nikeinikei/12.0-development hai 1 ano
  Sasha Szpakowski cf26e39d1b vulkan: potential fix for compressed textures with mipmaps hai 1 ano
  niki 21182d1428 vulkan: fix memory leak hai 1 ano
  niki 51d5b48515 vulkan: fix incorrect device extension hai 1 ano
  niki 8f8afe3de5 vulkan: fix crash when using love.window.close() hai 1 ano
  Sasha Szpakowski 2789e5eabf opengl: fix clearing integer format Canvases. hai 1 ano
  Sasha Szpakowski b8cbb62bc3 opengl: scissor and color mask no longer affects love.graphics.clear. hai 1 ano
  Sasha Szpakowski 27c4569697 love.physics: clean up some internal collision processing code hai 1 ano
  Sasha Szpakowski 112a09ceb7 Shape:setDensity no longer needs Body:resetMassData unless the Body already has custom mass data. hai 1 ano
  Sasha Szpakowski 1396e26626 auto.lua: fix consistency on Windows hai 1 ano
  Sasha Szpakowski ff45c308f4 macOS: increase minimum supported OS from 10.9 to 10.13 hai 1 ano
  Sasha Szpakowski 5b4758819e nogame screen uses non-deprecated APIs hai 1 ano
  Sasha Szpakowski de3a0c0142 Improve error checking in love.physics.new*Shape hai 1 ano
  Sasha Szpakowski a1e4b649ce Fix compile errors on macOS hai 1 ano
  Sasha Szpakowski b8e2b1b6c5 Update Xcode project to account for removed files hai 1 ano
  Sasha Szpakowski ac9ae82524 love.physics: simplify Body and Shape API. hai 1 ano
  Sasha Szpakowski 2702004bb2 Add Body:getFixture. hai 1 ano
  Sasha Szpakowski 51b439822b Add convenience functions for creating a Body+Shape+Fixture all at once. hai 1 ano
  Sasha Szpakowski 03b6b9ff13 Fix return value counts... hai 1 ano
  Sasha Szpakowski da430d5145 World:rayCastAny and rayCastClosest also return the fixture they hit. hai 1 ano
  Sasha Szpakowski 6cb0287500 Add optional category bit mask to World:getFixturesInArea. %!s(int64=2) %!d(string=hai) anos
  Sasha Szpakowski 28a898df1f Add World:rayCastAny and World:rayCastClosest. %!s(int64=2) %!d(string=hai) anos
  Sasha Szpakowski c3847d5f04 Rename World:queryBoundingBox to World:queryFixturesInArea. %!s(int64=2) %!d(string=hai) anos
  Sasha Szpakowski d24ccde864 World:rayCast and World:queryBoundingBox have user args passed through to the callback function. %!s(int64=2) %!d(string=hai) anos
  Sasha Szpakowski b1609ed83b love.physics: simplify some internal bookkeeping code %!s(int64=2) %!d(string=hai) anos
  Sasha Szpakowski dbc7d7f3ca Add love.graphics.newMesh variant to create a Mesh from existing Buffers. %!s(int64=2) %!d(string=hai) anos
  Sasha Szpakowski 691d910c3e Improve error message when Mesh:setVertexMap is used with an empty array. %!s(int64=2) %!d(string=hai) anos
  Miku AuahDark 2fd2930c24 Update lua-https to love2d/lua-https@0b2346f. %!s(int64=2) %!d(string=hai) anos
  Miku AuahDark f43c6fedeb Add physfs_platform_android.cpp as source files. %!s(int64=2) %!d(string=hai) anos