Commit History

Author SHA1 Message Date
  Alex Szpakowski 52101b2563 Add love.graphics.copyTextureToBuffer and copyBufferToTexture. 3 years ago
  Alex Szpakowski d7bfc2ebcb Fix compile error 3 years ago
  Alex Szpakowski 5b3a5e7721 Remove the need for copysource and copydest buffer usage flags. 3 years ago
  Alex Szpakowski 75b2ddc3c9 Fix love.graphics.clear's alpha component. 3 years ago
  Alex Szpakowski 601d4e120d don't need memory barriers for readonly storage textures. 4 years ago
  Alex Szpakowski a551fcd492 Initial support for writing to textures in compute shaders. 4 years ago
  Alex Szpakowski cffd485976 Allow rendering to integer textures. 4 years ago
  Alex Szpakowski 48b3a4e860 Initial support for integer format textures. 4 years ago
  Alex Szpakowski 4caeb27047 Slightly less heavy-handed compute memory barrier implementation. 4 years ago
  Alex Szpakowski 80f051b97d Merge pull request #1715 from bjornbytes/compute-shaders 4 years ago
  bjorn dc5f68e709 World's worst sync; 4 years ago
  bjorn 25fbf1d8ce love.graphics.dispatchThreadgroups; 4 years ago
  bjorn 085ba2cb6e Add compute ShaderStage; 4 years ago
  bjorn f6559ce49e Add threadgroups{x,y,z} SystemLimits; 4 years ago
  bjorn bbb4cd66be Fix default shader storage buffer initialization; 4 years ago
  Alex Szpakowski 14cda7818f Rename internal enum 4 years ago
  Alex Szpakowski 21f5ba86d3 Merge branch 'master' into 12.0-development 4 years ago
  Alex Szpakowski f89aabb0bb Update copyright year for 2021 4 years ago
  Alex Szpakowski 694d448e83 Vertex shaders can write to gl_PointSize (fixes #1603). 4 years ago
  Alex Szpakowski deff795908 Rename some internal buffer enums to better match what they do 4 years ago
  Alex Szpakowski e2838131f2 Add love.graphics.copyBuffer. 4 years ago
  Alex Szpakowski 5e77944dc0 refactor texture format support internals 4 years ago
  Alex Szpakowski 50ff86bd92 Graphics Buffers can be used as Shader Storage Buffers. 4 years ago
  Alex Szpakowski 65bfeedd4e Merge branch 'master' into 12.0-development 4 years ago
  Alex Szpakowski 95ab4054ff Fix a freeze on Intel drivers when using mipmapped Canvases 4 years ago
  Alex Szpakowski fe23c16198 Disable gamma correction on Windows + Intel HD 2/3000 / Intel HD Graphics 4 years ago
  Alex Szpakowski 1f9d98263d Refactor Buffer internals. 4 years ago
  Alex Szpakowski a1861a8ff4 Don't allow calling Texture:generateMipmaps on depth/stencil textures 4 years ago
  Alex Szpakowski 442f37e0a1 Fix a potential bug in captureScreenshot on some older systems 4 years ago
  Alex Szpakowski 7934ce0a66 Handle backbuffer MSAA manually in love.graphics code 4 years ago