Alex Szpakowski
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53e63d48c9
Merged default into minor
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11 years ago |
Alex Szpakowski
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d59c76a55f
Reduced the number of explicit retain/release method calls on love objects. Less chance of bugs!
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11 years ago |
Alex Szpakowski
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afc505e183
Added stack type enums to love.graphics.push (resolves issue #906.) Current enums are "transform" and "all". "transform" is the default (for compatibility.) When love.graphics.push("all") is used, love.graphics.pop() will restore all love.graphics module state to what it was when push was called.
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11 years ago |
Alex Szpakowski
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e3f9c0dca4
Merged default into minor
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11 years ago |
Alex Szpakowski
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d11ccd0e69
Added love.graphics.getCanvasFormats and love.graphics.getCompressedImageFormats, and removed love.graphics.hasCanvasFormat.
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11 years ago |
Alex Szpakowski
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56653fa946
Merged default into minor
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11 years ago |
Alex Szpakowski
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4c67a94ba3
Hopefully fixed issue #898, and cleaned up code for love.graphics.getRendererInfo.
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11 years ago |
Alex Szpakowski
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2bfa8dbfb5
Merged default into minor
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11 years ago |
Alex Szpakowski
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23d3cbc2e2
Renamed all cases of FSAA to the more accurately-named MSAA. The FSAA names (canvas:getFSAA, t.window.fsaa, etc.) still exist for now, for backwards-compatibility.
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11 years ago |
Alex Szpakowski
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8483ea31a1
Changed love.graphics.newImage's optional second argument to be a table of flags. Current flags are 'mipmaps' and 'srgb'.
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11 years ago |
Alex Szpakowski
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53b20b63a5
Merged default into minor
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11 years ago |
Alex Szpakowski
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408a593113
Added support for several specific Canvas formats. Also added love.graphics.hasCanvasFormat.
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11 years ago |
Alex Szpakowski
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5428a5d75f
Backout changeset b3928e24add23da69dcd90c34985cd6a05454be0
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11 years ago |
Alex Szpakowski
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4bc96f1bf6
Internally compose and pass an array of shader source codes to OpenGL, instead of relying on #line to make sure the line number is correct for shader error messages (resolves issue #882)
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11 years ago |
Alex Szpakowski
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caa61563cc
OpenGL 2.1 is now required to use love.graphics (resolves issue #779.)
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11 years ago |
Alex Szpakowski
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60cd1456ea
Merged default into minor
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11 years ago |
Alex Szpakowski
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6259e38d84
Meshes will now use the smallest integer data type possible for index buffer (vertex map) values, instead of always using 32-bit integer numbers.
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11 years ago |
Alex Szpakowski
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b625bb6624
moved Mesh:setWireframe to love.graphics.setWireframe (affects all draws until it's disabled.)
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11 years ago |
Alex Szpakowski
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ce4fdf4ac9
Added sRGB (gamma-correct) support for Images, Canvases, and the main screen.
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11 years ago |
Alex Szpakowski
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d70023e350
Enable OpenGL’s debug output when the LOVE_GRAPHICS_DEBUG environment variable is ‘1’. Resolves issue #607.
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11 years ago |
Alex Szpakowski
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988404e4ca
Added love.graphics.getSystemLimit (resolves issue #840). Deprecated love.graphics.getMaxPointSize.
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11 years ago |
Alex Szpakowski
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7556fde5e6
Added antialiasing (MSAA) support to Canvases via a new optional parameter. Added Canvas:getFSAA.
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11 years ago |
Alex Szpakowski
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ba7e69d776
Added Mesh:setDrawRange(min, max) and Mesh:getDrawRange().
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11 years ago |
Alex Szpakowski
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639ddedc0a
Removed love.graphics.get/setPointStyle. ‘rough’ points are now the only possibility (resolves issue #581).
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11 years ago |
Alex Szpakowski
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fda005c5ff
love.graphics.getScissor now has a proper C++ module method
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11 years ago |
Alex Szpakowski
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c64b3d2527
Renamed love.graphics.getMaxImageSize to love.graphics.getMaxTextureSize (old function is still there, but deprecated.)
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11 years ago |
Alex Szpakowski
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3120a0e650
Goodbye 2013, hello 2014!
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11 years ago |
Alex Szpakowski
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aa69a695d3
Canvases can now be used in SpriteBatches, ParticleSystems, and Meshes (resolves issue #782).
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11 years ago |
Alex Szpakowski
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d9da19d665
Error for misspelled / invalid window attributes in love.window.setMode (resolves issue #736)
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11 years ago |
Alex Szpakowski
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c63e2ec624
Merged default into Mesh
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12 years ago |