Commit History

Author SHA1 Message Date
  Alex Szpakowski 53e63d48c9 Merged default into minor 11 years ago
  Alex Szpakowski d59c76a55f Reduced the number of explicit retain/release method calls on love objects. Less chance of bugs! 11 years ago
  Alex Szpakowski afc505e183 Added stack type enums to love.graphics.push (resolves issue #906.) Current enums are "transform" and "all". "transform" is the default (for compatibility.) When love.graphics.push("all") is used, love.graphics.pop() will restore all love.graphics module state to what it was when push was called. 11 years ago
  Alex Szpakowski e3f9c0dca4 Merged default into minor 11 years ago
  Alex Szpakowski d11ccd0e69 Added love.graphics.getCanvasFormats and love.graphics.getCompressedImageFormats, and removed love.graphics.hasCanvasFormat. 11 years ago
  Alex Szpakowski 56653fa946 Merged default into minor 11 years ago
  Alex Szpakowski 4c67a94ba3 Hopefully fixed issue #898, and cleaned up code for love.graphics.getRendererInfo. 11 years ago
  Alex Szpakowski 2bfa8dbfb5 Merged default into minor 11 years ago
  Alex Szpakowski 23d3cbc2e2 Renamed all cases of FSAA to the more accurately-named MSAA. The FSAA names (canvas:getFSAA, t.window.fsaa, etc.) still exist for now, for backwards-compatibility. 11 years ago
  Alex Szpakowski 8483ea31a1 Changed love.graphics.newImage's optional second argument to be a table of flags. Current flags are 'mipmaps' and 'srgb'. 11 years ago
  Alex Szpakowski 53b20b63a5 Merged default into minor 11 years ago
  Alex Szpakowski 408a593113 Added support for several specific Canvas formats. Also added love.graphics.hasCanvasFormat. 11 years ago
  Alex Szpakowski 5428a5d75f Backout changeset b3928e24add23da69dcd90c34985cd6a05454be0 11 years ago
  Alex Szpakowski 4bc96f1bf6 Internally compose and pass an array of shader source codes to OpenGL, instead of relying on #line to make sure the line number is correct for shader error messages (resolves issue #882) 11 years ago
  Alex Szpakowski caa61563cc OpenGL 2.1 is now required to use love.graphics (resolves issue #779.) 11 years ago
  Alex Szpakowski 60cd1456ea Merged default into minor 11 years ago
  Alex Szpakowski 6259e38d84 Meshes will now use the smallest integer data type possible for index buffer (vertex map) values, instead of always using 32-bit integer numbers. 11 years ago
  Alex Szpakowski b625bb6624 moved Mesh:setWireframe to love.graphics.setWireframe (affects all draws until it's disabled.) 11 years ago
  Alex Szpakowski ce4fdf4ac9 Added sRGB (gamma-correct) support for Images, Canvases, and the main screen. 11 years ago
  Alex Szpakowski d70023e350 Enable OpenGL’s debug output when the LOVE_GRAPHICS_DEBUG environment variable is ‘1’. Resolves issue #607. 11 years ago
  Alex Szpakowski 988404e4ca Added love.graphics.getSystemLimit (resolves issue #840). Deprecated love.graphics.getMaxPointSize. 11 years ago
  Alex Szpakowski 7556fde5e6 Added antialiasing (MSAA) support to Canvases via a new optional parameter. Added Canvas:getFSAA. 11 years ago
  Alex Szpakowski ba7e69d776 Added Mesh:setDrawRange(min, max) and Mesh:getDrawRange(). 11 years ago
  Alex Szpakowski 639ddedc0a Removed love.graphics.get/setPointStyle. ‘rough’ points are now the only possibility (resolves issue #581). 11 years ago
  Alex Szpakowski fda005c5ff love.graphics.getScissor now has a proper C++ module method 11 years ago
  Alex Szpakowski c64b3d2527 Renamed love.graphics.getMaxImageSize to love.graphics.getMaxTextureSize (old function is still there, but deprecated.) 11 years ago
  Alex Szpakowski 3120a0e650 Goodbye 2013, hello 2014! 11 years ago
  Alex Szpakowski aa69a695d3 Canvases can now be used in SpriteBatches, ParticleSystems, and Meshes (resolves issue #782). 11 years ago
  Alex Szpakowski d9da19d665 Error for misspelled / invalid window attributes in love.window.setMode (resolves issue #736) 11 years ago
  Alex Szpakowski c63e2ec624 Merged default into Mesh 12 years ago