История коммитов

Автор SHA1 Сообщение Дата
  Alex Szpakowski d59c76a55f Reduced the number of explicit retain/release method calls on love objects. Less chance of bugs! 11 лет назад
  Alex Szpakowski 6971ece4cb Fixed Mesh:setDrawRange when the Mesh has a vertex map and the first argument to setDrawRange is non-zero. Removed mesh-specific instancing code. 11 лет назад
  Alex Szpakowski 6259e38d84 Meshes will now use the smallest integer data type possible for index buffer (vertex map) values, instead of always using 32-bit integer numbers. 11 лет назад
  Alex Szpakowski b625bb6624 moved Mesh:setWireframe to love.graphics.setWireframe (affects all draws until it's disabled.) 11 лет назад
  Alex Szpakowski 7556fde5e6 Added antialiasing (MSAA) support to Canvases via a new optional parameter. Added Canvas:getFSAA. 11 лет назад
  Alex Szpakowski ba7e69d776 Added Mesh:setDrawRange(min, max) and Mesh:getDrawRange(). 11 лет назад
  Alex Szpakowski 73f1ce0d40 Added instancing support to Meshes via Mesh:setInstanceCount. Added a new built-in variable to vertex shaders: int love_InstanceID. 11 лет назад
  Alex Szpakowski 3120a0e650 Goodbye 2013, hello 2014! 11 лет назад
  Alex Szpakowski aa69a695d3 Canvases can now be used in SpriteBatches, ParticleSystems, and Meshes (resolves issue #782). 11 лет назад
  Alex Szpakowski cd303c7c62 Added Mesh:setWireframe and Mesh:isWireframe. 11 лет назад
  Alex Szpakowski 206a1abd81 Added Mesh:getVertices (resolves issue #771) 11 лет назад
  Alex Szpakowski c426998b04 Fixed Mesh:setVertexMap when the mesh has more than 2^16-1 vertices (still needs more work to make it use smaller data types when available), added Mesh:setVertices 12 лет назад
  Alex Szpakowski b59e3d9c35 Meshes now use vertex buffers for more efficient drawing. 12 лет назад
  Alex Szpakowski 1e696c4505 Added Mesh objects and love.graphics.newMesh. Mesh objects are similar to Geometry but they're drawables (the relationship between meshes and images is the opposite of geometry and images.) 12 лет назад