Alex Szpakowski
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53e63d48c9
Merged default into minor
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11 years ago |
Alex Szpakowski
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d59c76a55f
Reduced the number of explicit retain/release method calls on love objects. Less chance of bugs!
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11 years ago |
Alex Szpakowski
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2c7ee6959e
Renamed the fullscreen type "normal" to "exclusive".
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11 years ago |
Alex Szpakowski
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aa05664d4c
Merged default into minor
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11 years ago |
Alex Szpakowski
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eaad102f5c
Calling love.window.setMode with fullscreen=true and a width or height larger than the largest fullscreen mode now falls back to the largest fullscreen mode instead of failing and returning false.
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11 years ago |
Alex Szpakowski
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3ae336dd43
Added love.window.showMessageBox.
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11 years ago |
Alex Szpakowski
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014b9a46e5
Updated the Lua wrapper code for modules to account for cases where the module's instance is removed from memory completely and recreated during the program's lifetime.
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11 years ago |
Alex Szpakowski
|
e3f9c0dca4
Merged default into minor
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11 years ago |
Alex Szpakowski
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dac9f4eaaa
Added love.window.minimize (resolves issue #904).
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11 years ago |
Alex Szpakowski
|
2bfa8dbfb5
Merged default into minor
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11 years ago |
Alex Szpakowski
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d2450d5f2e
Updated changelog for changes which aren't in the minor branch
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11 years ago |
Alex Szpakowski
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aa882cbcbc
Added love.window.getDisplayName, to get the name of a connected display.
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11 years ago |
Alex Szpakowski
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23d3cbc2e2
Renamed all cases of FSAA to the more accurately-named MSAA. The FSAA names (canvas:getFSAA, t.window.fsaa, etc.) still exist for now, for backwards-compatibility.
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11 years ago |
Alex Szpakowski
|
53b20b63a5
Merged default into minor
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11 years ago |
Alex Szpakowski
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05d8543518
Improved performance of love.graphics.present slightly on some platforms
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11 years ago |
Alex Szpakowski
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3abb1a2cbb
Removed love.window.getWidth/getHeight. Use love.graphics.getWidth/getHeight or love.window.getMode instead.
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11 years ago |
Alex Szpakowski
|
6dc10cfd15
Merged default into minor
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11 years ago |
Alex Szpakowski
|
c985b1f2f7
Don't destroy OpenGL resources before checking whether the fullscreen size is supported in love.window.setMode.
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11 years ago |
Alex Szpakowski
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a22c4b5f92
Explicitly #ifdef'd out SDL 2.0.1+ function calls for Linux to avoid runtime function resolving problems when love is built with SDL 2.0.1+ headers but run using SDL 2.0.0.
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11 years ago |
Alex Szpakowski
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caa61563cc
OpenGL 2.1 is now required to use love.graphics (resolves issue #779.)
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11 years ago |
Alex Szpakowski
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f7c0fc1888
Make sure love.window.getMode returns up-to-date information about the window, remove some Mac-specific windowing code now unnecessary with SDL 2.0.2.
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11 years ago |
Alex Szpakowski
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823b1babc8
Specifying the srgb window flag should now cause it to fall back to srgb=false in all situations if an srgb-capable system framebuffer isn't supported, instead of failing to create the window
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11 years ago |
Alex Szpakowski
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ce4fdf4ac9
Added sRGB (gamma-correct) support for Images, Canvases, and the main screen.
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11 years ago |
Alex Szpakowski
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d70023e350
Enable OpenGL’s debug output when the LOVE_GRAPHICS_DEBUG environment variable is ‘1’. Resolves issue #607.
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11 years ago |
Alex Szpakowski
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309193895a
Added opt-in support for high-dpi mode in OS X when on a retina display (resolves issue #761).
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11 years ago |
Alex Szpakowski
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3120a0e650
Goodbye 2013, hello 2014!
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11 years ago |
Alex Szpakowski
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f2797958db
Don’t minimize on focus loss in fullscreen-desktop mode (mimics post-SDL 2.0.1 behaviour)
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11 years ago |
Alex Szpakowski
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101c6ae90a
Fixed love.window.setFullscreen to update the graphics viewport immediately instead of waiting for the next event polling
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11 years ago |
Alex Szpakowski
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d9da19d665
Error for misspelled / invalid window attributes in love.window.setMode (resolves issue #736)
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11 years ago |
Alex Szpakowski
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b5c231e5bb
The window minwidth and minheight can't be less than 1
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12 years ago |