Commit History

Author SHA1 Message Date
  Sasha Szpakowski 592c306276 Fix images with mipmaps when ANGLE is used with an AMD gpu. 2 years ago
  Sasha Szpakowski c823dbca96 Update copyright year for 2023 2 years ago
  Alex Szpakowski 65667c0f18 Fix sRGB texture internal formats in OpenGL ES 3. 3 years ago
  Alex Szpakowski 8e7fd10b6f Update copyright year for 2022 3 years ago
  Alex Szpakowski 16ebaea390 Fix DXT1 textures which use 1 bit alpha-cutout. 4 years ago
  Alex Szpakowski e9c58c8192 Work around certain buggy Vivante GPU drivers on Android 4 years ago
  Alex Szpakowski f89aabb0bb Update copyright year for 2021 4 years ago
  Alex Szpakowski fe23c16198 Disable gamma correction on Windows + Intel HD 2/3000 / Intel HD Graphics 4 years ago
  Alex Szpakowski d357ceb191 Merge pull request #1648 from xordspar0/tegra-3-bug 4 years ago
  Jordan Christiansen 0fd53e2e3d Disable GL_EXT_texture_array on OpenGL ES 2.0 4 years ago
  Alex Szpakowski dde3db3006 Apply Image:replacePixels/missing text workaround to more ATI drivers 5 years ago
  Alex Szpakowski 8fac08809a Eliminate redundant glActiveTexture calls when shaders are used. 5 years ago
  Alex Szpakowski 9c2454816f Fix the active GL texture unit not always being set properly. 5 years ago
  Alex Szpakowski fc4847c69d Update copyright for the new year 5 years ago
  Alex Szpakowski 6a552d5a6f Allow Canvases to use the r16, rg16, and rgba16 pixel formats. 5 years ago
  Alex Szpakowski 1e0a7cad67 Fix instanced vertex attributes. 5 years ago
  Alex Szpakowski 157282ec7e Fix a typo causing mesh attribute instancing to behave weirdly. 5 years ago
  Alex Szpakowski 58e26280c2 Fix detection for support of r16 and rg16 image formats on desktops. 6 years ago
  Alex Szpakowski 55d4dc0f9e Restructure some internal vertex buffer binding code to be closer to how graphics APIs actually behave. 6 years ago
  Alex Szpakowski 51d0733943 Apply workaround for font texture loading on Radeon 3000/4000-era graphics cards to mobile GPUs as well as desktop ones. 6 years ago
  Alex Szpakowski 0c2153e0ca Fix a potentially uninitialized value in love.graphics code. Minor cleanup. 6 years ago
  Alex Szpakowski 0752f27bdf Update copyright year for 2019 6 years ago
  Alex Szpakowski 364718fa46 Android: potentially work around a Qualcomm Adreno driver bug which prevented videos from being loaded into vram. 6 years ago
  Alex Szpakowski 1c853cbcc3 Fall back to glTexImage instead of glTexStorage on Radeon 3xxx drivers on Windows. Potentially works around a graphics driver bug which prevented text from showing up. 6 years ago
  Bart van Strien 571503c02e Don't use deprecated isFile in love.joystick.loadGamepadMappings (fixes #1391) 7 years ago
  Alex Szpakowski 3857d09132 Don't use persistently mapped buffers on Intel Ivy Bridge GPUs on Windows. glClientWaitSync can hang with those drivers, apparently. 7 years ago
  Bart van Strien e80247c191 Happy new year! ✨ 7 years ago
  Alex Szpakowski a31b500b03 Simplify quad drawing code, and use glDrawElementsBaseVertex when available. 7 years ago
  Alex Szpakowski 7354de2059 Add (low level) functionality to allow rendering 3D Meshes. 7 years ago
  Alex Szpakowski e099e57052 Cleaned up some internal love.graphics code. 7 years ago